diff options
author | Brian Paul <brianp@vmware.com> | 2010-02-24 11:17:41 -0700 |
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committer | Brian Paul <brianp@vmware.com> | 2010-02-24 11:17:41 -0700 |
commit | d7de632de39888dbc955055ba0eb3623e5335992 (patch) | |
tree | b9f6fa10a67a4b93d0d8c1ee8bafc37e70752c50 /src | |
parent | 87c85347ed8f74a855532fe6862d3ef62937ccbb (diff) |
st/mesa: clean-ups in FBO code
Diffstat (limited to 'src')
-rw-r--r-- | src/mesa/state_tracker/st_cb_fbo.c | 27 |
1 files changed, 6 insertions, 21 deletions
diff --git a/src/mesa/state_tracker/st_cb_fbo.c b/src/mesa/state_tracker/st_cb_fbo.c index 0898866a735..ea040bdc4fd 100644 --- a/src/mesa/state_tracker/st_cb_fbo.c +++ b/src/mesa/state_tracker/st_cb_fbo.c @@ -55,24 +55,6 @@ /** - * Compute the renderbuffer's Red/Green/EtcBit fields from the pipe format. - */ -static void -init_renderbuffer_bits(struct st_renderbuffer *strb, - enum pipe_format pipeFormat) -{ - struct st_format_info info; - - if (!st_get_format_info( pipeFormat, &info )) { - assert( 0 ); - } - - strb->Base.Format = info.mesa_format; - strb->Base.DataType = st_format_datatype(pipeFormat); -} - - -/** * gl_renderbuffer::AllocStorage() * This is called to allocate the original drawing surface, and * during window resize. @@ -94,7 +76,8 @@ st_renderbuffer_alloc_storage(GLcontext * ctx, struct gl_renderbuffer *rb, /* init renderbuffer fields */ strb->Base.Width = width; strb->Base.Height = height; - init_renderbuffer_bits(strb, format); + strb->Base.Format = st_pipe_format_to_mesa_format(format); + strb->Base.DataType = st_format_datatype(format); strb->defined = GL_FALSE; /* undefined contents now */ @@ -249,8 +232,9 @@ st_new_renderbuffer_fb(enum pipe_format format, int samples, boolean sw) _mesa_init_renderbuffer(&strb->Base, 0); strb->Base.ClassID = 0x4242; /* just a unique value */ strb->Base.NumSamples = samples; + strb->Base.Format = st_pipe_format_to_mesa_format(format); + strb->Base.DataType = st_format_datatype(format); strb->format = format; - init_renderbuffer_bits(strb, format); strb->software = sw; switch (format) { @@ -395,7 +379,8 @@ st_render_texture(GLcontext *ctx, PIPE_BUFFER_USAGE_GPU_READ | PIPE_BUFFER_USAGE_GPU_WRITE); - init_renderbuffer_bits(strb, pt->format); + strb->Base.Format = st_pipe_format_to_mesa_format(pt->format); + strb->Base.DataType = st_format_datatype(pt->format); /* printf("RENDER TO TEXTURE obj=%p pt=%p surf=%p %d x %d\n", |