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authorIan Romanick <[email protected]>2015-09-14 12:46:21 -0700
committerIan Romanick <[email protected]>2015-09-23 09:56:56 -0700
commitb8461e03f01167a8bafe7fa9f12ff0ec246533b4 (patch)
tree2d82e0b87caa6ca3c19ece27099c1596734dcfae /src
parent265624c5af6f7eaa18bc81cc8aa8aeb0f5801861 (diff)
t_dd_dmatmp: Require HAVE_LINES
Two drivers use this file, and both support lines. No piglit regressions on i915 (G33) or radeon (Radeon 7500). Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Brian Paul <[email protected]>
Diffstat (limited to 'src')
-rw-r--r--src/mesa/tnl_dd/t_dd_dmatmp.h17
1 files changed, 3 insertions, 14 deletions
diff --git a/src/mesa/tnl_dd/t_dd_dmatmp.h b/src/mesa/tnl_dd/t_dd_dmatmp.h
index dadbf21d54a..14dfa1d5659 100644
--- a/src/mesa/tnl_dd/t_dd_dmatmp.h
+++ b/src/mesa/tnl_dd/t_dd_dmatmp.h
@@ -39,8 +39,8 @@
* tristrips, lineloops to linestrips), or to indexed vertices.
*/
-#if !defined(HAVE_TRIANGLES)
-#error "must have at least triangles to use render template"
+#if !defined(HAVE_TRIANGLES) || !HAVE_LINES
+#error "must have lines and triangles to use render template"
#endif
#if HAVE_QUAD_STRIPS || HAVE_QUADS
@@ -142,7 +142,6 @@ static void TAG(render_lines_verts)( struct gl_context *ctx,
GLuint count,
GLuint flags )
{
- if (HAVE_LINES) {
LOCAL_VARS;
int dmasz = GET_SUBSEQUENT_VB_MAX_VERTS();
int currentsz;
@@ -165,11 +164,6 @@ static void TAG(render_lines_verts)( struct gl_context *ctx,
TAG(emit_verts)(ctx, start + j, nr, ALLOC_VERTS(nr));
currentsz = dmasz;
}
-
- } else {
- fprintf(stderr, "%s - cannot draw primitive\n", __func__);
- return;
- }
}
@@ -673,7 +667,6 @@ static void TAG(render_lines_elts)( struct gl_context *ctx,
GLuint count,
GLuint flags )
{
- if (HAVE_LINES) {
LOCAL_VARS;
int dmasz = GET_SUBSEQUENT_VB_MAX_ELTS();
int currentsz;
@@ -698,10 +691,6 @@ static void TAG(render_lines_elts)( struct gl_context *ctx,
FLUSH();
currentsz = dmasz;
}
- } else {
- fprintf(stderr, "%s - cannot draw primitive\n", __func__);
- return;
- }
}
@@ -1122,7 +1111,7 @@ static GLboolean TAG(validate_render)( struct gl_context *ctx,
ok = HAVE_POINTS;
break;
case GL_LINES:
- ok = HAVE_LINES && !ctx->Line.StippleFlag;
+ ok = !ctx->Line.StippleFlag;
break;
case GL_LINE_STRIP:
ok = HAVE_LINE_STRIPS && !ctx->Line.StippleFlag;