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authorKenneth Graunke <[email protected]>2017-01-05 10:46:39 -0800
committerKenneth Graunke <[email protected]>2017-01-05 23:15:39 -0800
commita4d6f4d954d8539c3effbbc3af7f74e9dae32e2c (patch)
tree605a777a3484d09fd13e05803ba97804b3477e8d /src
parent69da8c32c78cf67a55f32c71932d89b01154d49c (diff)
i965: Don't set EmitNoMainReturn.
A while ago, we stopped using Luca's GLSL IR lower_jumps pass in favor of nir_lower_returns(). Marek's commit d3cb79e043338b0e55a3fba8df652f3 put it in do_common_optimization, which resulted in us calling it again. Dropping the EmitNoMainReturn setting makes us skip that pass again. Apparently that pass doesn't work properly, because this fixes Piglit's tests/spec/glsl-1.10/execution/vs-nested-return-sibling-loop. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=99287 Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Timothy Arceri <[email protected]>
Diffstat (limited to 'src')
-rw-r--r--src/mesa/drivers/dri/i965/brw_compiler.c1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_compiler.c b/src/mesa/drivers/dri/i965/brw_compiler.c
index fa8a772a104..f3dafecae04 100644
--- a/src/mesa/drivers/dri/i965/brw_compiler.c
+++ b/src/mesa/drivers/dri/i965/brw_compiler.c
@@ -126,7 +126,6 @@ brw_compiler_create(void *mem_ctx, const struct gen_device_info *devinfo)
compiler->glsl_compiler_options[i].MaxIfDepth =
devinfo->gen < 6 ? 16 : UINT_MAX;
- compiler->glsl_compiler_options[i].EmitNoMainReturn = true;
compiler->glsl_compiler_options[i].EmitNoIndirectInput = true;
compiler->glsl_compiler_options[i].EmitNoIndirectUniform = false;