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authorEric Anholt <[email protected]>2009-11-03 17:18:36 -0800
committerEric Anholt <[email protected]>2009-11-06 11:37:31 -0800
commit8e0f40d28777f1ae599a95312788fe29a0515a0d (patch)
tree4d606e40469a51808ed9541c8a67327c7341855b /src
parentcaf3038123d6d29afd7d1f0cd6db98a2282c3ca1 (diff)
intel: Use PIPE_CONTROL on gen4 hardware for doing pipeline flushing.
This should do all the things that MI_FLUSH did, but it can be pipelined so that further rendering isn't blocked on the flush completion unless necessary.
Diffstat (limited to 'src')
-rw-r--r--src/mesa/drivers/dri/i915/i830_vtbl.c10
-rw-r--r--src/mesa/drivers/dri/i915/i915_vtbl.c7
-rw-r--r--src/mesa/drivers/dri/i965/brw_draw.c8
-rw-r--r--src/mesa/drivers/dri/i965/brw_vtbl.c15
-rw-r--r--src/mesa/drivers/dri/intel/intel_batchbuffer.c34
-rw-r--r--src/mesa/drivers/dri/intel/intel_batchbuffer.h12
-rw-r--r--src/mesa/drivers/dri/intel/intel_context.h2
7 files changed, 37 insertions, 51 deletions
diff --git a/src/mesa/drivers/dri/i915/i830_vtbl.c b/src/mesa/drivers/dri/i915/i830_vtbl.c
index 41336961294..a6f554701e6 100644
--- a/src/mesa/drivers/dri/i915/i830_vtbl.c
+++ b/src/mesa/drivers/dri/i915/i830_vtbl.c
@@ -719,15 +719,6 @@ i830_new_batch(struct intel_context *intel)
assert(!intel->no_batch_wrap);
}
-
-
-static GLuint
-i830_flush_cmd(void)
-{
- return MI_FLUSH | FLUSH_MAP_CACHE;
-}
-
-
static void
i830_assert_not_dirty( struct intel_context *intel )
{
@@ -753,7 +744,6 @@ i830InitVtbl(struct i830_context *i830)
i830->intel.vtbl.reduced_primitive_state = i830_reduced_primitive_state;
i830->intel.vtbl.set_draw_region = i830_set_draw_region;
i830->intel.vtbl.update_texture_state = i830UpdateTextureState;
- i830->intel.vtbl.flush_cmd = i830_flush_cmd;
i830->intel.vtbl.render_start = i830_render_start;
i830->intel.vtbl.render_prevalidate = i830_render_prevalidate;
i830->intel.vtbl.assert_not_dirty = i830_assert_not_dirty;
diff --git a/src/mesa/drivers/dri/i915/i915_vtbl.c b/src/mesa/drivers/dri/i915/i915_vtbl.c
index 3c1b2dd0b0c..77ba8d55819 100644
--- a/src/mesa/drivers/dri/i915/i915_vtbl.c
+++ b/src/mesa/drivers/dri/i915/i915_vtbl.c
@@ -672,12 +672,6 @@ i915_new_batch(struct intel_context *intel)
assert(!intel->no_batch_wrap);
}
-static GLuint
-i915_flush_cmd(void)
-{
- return MI_FLUSH | FLUSH_MAP_CACHE;
-}
-
static void
i915_assert_not_dirty( struct intel_context *intel )
{
@@ -699,7 +693,6 @@ i915InitVtbl(struct i915_context *i915)
i915->intel.vtbl.render_prevalidate = i915_render_prevalidate;
i915->intel.vtbl.set_draw_region = i915_set_draw_region;
i915->intel.vtbl.update_texture_state = i915UpdateTextureState;
- i915->intel.vtbl.flush_cmd = i915_flush_cmd;
i915->intel.vtbl.assert_not_dirty = i915_assert_not_dirty;
i915->intel.vtbl.finish_batch = intel_finish_vb;
}
diff --git a/src/mesa/drivers/dri/i965/brw_draw.c b/src/mesa/drivers/dri/i965/brw_draw.c
index 44bb7bd5882..8bcb6083f71 100644
--- a/src/mesa/drivers/dri/i965/brw_draw.c
+++ b/src/mesa/drivers/dri/i965/brw_draw.c
@@ -153,18 +153,14 @@ static void brw_emit_prim(struct brw_context *brw,
* the besides the draw code.
*/
if (intel->always_flush_cache) {
- BEGIN_BATCH(1, IGNORE_CLIPRECTS);
- OUT_BATCH(intel->vtbl.flush_cmd());
- ADVANCE_BATCH();
+ intel_batchbuffer_emit_mi_flush(intel->batch);
}
if (prim_packet.verts_per_instance) {
intel_batchbuffer_data( brw->intel.batch, &prim_packet,
sizeof(prim_packet), LOOP_CLIPRECTS);
}
if (intel->always_flush_cache) {
- BEGIN_BATCH(1, IGNORE_CLIPRECTS);
- OUT_BATCH(intel->vtbl.flush_cmd());
- ADVANCE_BATCH();
+ intel_batchbuffer_emit_mi_flush(intel->batch);
}
brw->no_batch_wrap = GL_FALSE;
diff --git a/src/mesa/drivers/dri/i965/brw_vtbl.c b/src/mesa/drivers/dri/i965/brw_vtbl.c
index 124fde25fe0..114e6bd0180 100644
--- a/src/mesa/drivers/dri/i965/brw_vtbl.c
+++ b/src/mesa/drivers/dri/i965/brw_vtbl.c
@@ -175,20 +175,6 @@ static void brw_note_fence( struct intel_context *intel, GLuint fence )
brw_context(&intel->ctx)->state.dirty.brw |= BRW_NEW_FENCE;
}
-/* called from intelWaitForIdle() and intelFlush()
- *
- * For now, just flush everything. Could be smarter later.
- */
-static GLuint brw_flush_cmd( void )
-{
- struct brw_mi_flush flush;
- flush.opcode = CMD_MI_FLUSH;
- flush.pad = 0;
- flush.flags = BRW_FLUSH_STATE_CACHE;
- return *(GLuint *)&flush;
-}
-
-
static void brw_invalidate_state( struct intel_context *intel, GLuint new_state )
{
/* nothing */
@@ -209,6 +195,5 @@ void brwInitVtbl( struct brw_context *brw )
brw->intel.vtbl.finish_batch = brw_finish_batch;
brw->intel.vtbl.destroy = brw_destroy_context;
brw->intel.vtbl.set_draw_region = brw_set_draw_region;
- brw->intel.vtbl.flush_cmd = brw_flush_cmd;
brw->intel.vtbl.debug_batch = brw_debug_batch;
}
diff --git a/src/mesa/drivers/dri/intel/intel_batchbuffer.c b/src/mesa/drivers/dri/intel/intel_batchbuffer.c
index e94b8368cde..ca6e2fa5b11 100644
--- a/src/mesa/drivers/dri/intel/intel_batchbuffer.c
+++ b/src/mesa/drivers/dri/intel/intel_batchbuffer.c
@@ -210,10 +210,10 @@ _intel_batchbuffer_flush(struct intel_batchbuffer *batch, const char *file,
fprintf(stderr, "%s:%d: Batchbuffer flush with %db used\n", file, line,
used);
+ batch->reserved_space = 0;
/* Emit a flush if the bufmgr doesn't do it for us. */
if (intel->always_flush_cache || !intel->ttm) {
- *(GLuint *) (batch->ptr) = intel->vtbl.flush_cmd();
- batch->ptr += 4;
+ intel_batchbuffer_emit_mi_flush(batch);
used = batch->ptr - batch->map;
}
@@ -244,6 +244,8 @@ _intel_batchbuffer_flush(struct intel_batchbuffer *batch, const char *file,
if (intel->vtbl.finish_batch)
intel->vtbl.finish_batch(intel);
+ batch->reserved_space = BATCH_RESERVED;
+
/* TODO: Just pass the relocation list and dma buffer up to the
* kernel.
*/
@@ -299,3 +301,31 @@ intel_batchbuffer_data(struct intel_batchbuffer *batch,
__memcpy(batch->ptr, data, bytes);
batch->ptr += bytes;
}
+
+/* Emit a pipelined flush to either flush render and texture cache for
+ * reading from a FBO-drawn texture, or flush so that frontbuffer
+ * render appears on the screen in DRI1.
+ *
+ * This is also used for the always_flush_cache driconf debug option.
+ */
+void
+intel_batchbuffer_emit_mi_flush(struct intel_batchbuffer *batch)
+{
+ struct intel_context *intel = batch->intel;
+
+ if (intel->gen >= 4) {
+ BEGIN_BATCH(4, IGNORE_CLIPRECTS);
+ OUT_BATCH(_3DSTATE_PIPE_CONTROL |
+ PIPE_CONTROL_INSTRUCTION_FLUSH |
+ PIPE_CONTROL_WRITE_FLUSH |
+ PIPE_CONTROL_NO_WRITE);
+ OUT_BATCH(0); /* write address */
+ OUT_BATCH(0); /* write data */
+ OUT_BATCH(0); /* write data */
+ ADVANCE_BATCH();
+ } else {
+ BEGIN_BATCH(1, IGNORE_CLIPRECTS);
+ OUT_BATCH(MI_FLUSH);
+ ADVANCE_BATCH();
+ }
+}
diff --git a/src/mesa/drivers/dri/intel/intel_batchbuffer.h b/src/mesa/drivers/dri/intel/intel_batchbuffer.h
index d4899aab7fa..d4a94454dd5 100644
--- a/src/mesa/drivers/dri/intel/intel_batchbuffer.h
+++ b/src/mesa/drivers/dri/intel/intel_batchbuffer.h
@@ -62,6 +62,7 @@ struct intel_batchbuffer
} emit;
GLuint dirty_state;
+ GLuint reserved_space;
};
struct intel_batchbuffer *intel_batchbuffer_alloc(struct intel_context
@@ -95,6 +96,7 @@ GLboolean intel_batchbuffer_emit_reloc(struct intel_batchbuffer *batch,
uint32_t read_domains,
uint32_t write_domain,
uint32_t offset);
+void intel_batchbuffer_emit_mi_flush(struct intel_batchbuffer *batch);
/* Inline functions - might actually be better off with these
* non-inlined. Certainly better off switching all command packets to
@@ -104,7 +106,7 @@ GLboolean intel_batchbuffer_emit_reloc(struct intel_batchbuffer *batch,
static INLINE GLint
intel_batchbuffer_space(struct intel_batchbuffer *batch)
{
- return (batch->size - BATCH_RESERVED) - (batch->ptr - batch->map);
+ return (batch->size - batch->reserved_space) - (batch->ptr - batch->map);
}
@@ -173,12 +175,4 @@ intel_batchbuffer_require_space(struct intel_batchbuffer *batch,
intel->batch->emit.start_ptr = NULL; \
} while(0)
-
-static INLINE void
-intel_batchbuffer_emit_mi_flush(struct intel_batchbuffer *batch)
-{
- intel_batchbuffer_require_space(batch, 4, IGNORE_CLIPRECTS);
- intel_batchbuffer_emit_dword(batch, MI_FLUSH);
-}
-
#endif
diff --git a/src/mesa/drivers/dri/intel/intel_context.h b/src/mesa/drivers/dri/intel/intel_context.h
index 2fc224e51ad..84fbfc564c0 100644
--- a/src/mesa/drivers/dri/intel/intel_context.h
+++ b/src/mesa/drivers/dri/intel/intel_context.h
@@ -117,8 +117,6 @@ struct intel_context
struct intel_region * depth_region,
GLuint num_regions);
- GLuint (*flush_cmd) (void);
-
void (*reduced_primitive_state) (struct intel_context * intel,
GLenum rprim);