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authorChad Versace <[email protected]>2012-07-26 16:47:35 -0700
committerChad Versace <[email protected]>2012-08-07 09:30:33 -0700
commit6b56140b4bafcef8bea5ca67cb31023a533c3bd4 (patch)
treed8906621ce06cff8569fdd802dcb06e1af143fad /src
parentd3746354fbfadf821dc108e072d86b5329737444 (diff)
i965: Mark needed downsamples for msaa winsys buffers
Add function intel_renderbuffer_set_needs_downsample. It is a no-op except on multisample winsys buffers shared with DRI2. Mark the needed downsamples with the new function at two locations: - Immediately after drawing is complete. - After blitting. Reviewed-by: Eric Anholt <[email protected]> Reviewed-by: Paul Berry <[email protected]> Signed-off-by: Chad Versace <[email protected]>
Diffstat (limited to 'src')
-rw-r--r--src/mesa/drivers/dri/i965/brw_blorp_blit.cpp2
-rw-r--r--src/mesa/drivers/dri/i965/brw_draw.c20
-rw-r--r--src/mesa/drivers/dri/intel/intel_fbo.c10
-rw-r--r--src/mesa/drivers/dri/intel/intel_fbo.h3
4 files changed, 29 insertions, 6 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_blorp_blit.cpp b/src/mesa/drivers/dri/i965/brw_blorp_blit.cpp
index 700b0cfcf8a..53b72f6ef4d 100644
--- a/src/mesa/drivers/dri/i965/brw_blorp_blit.cpp
+++ b/src/mesa/drivers/dri/i965/brw_blorp_blit.cpp
@@ -163,8 +163,8 @@ do_blorp_blit(struct intel_context *intel, GLbitfield buffer_bit,
srcX0, srcY0, dstX0, dstY0, dstX1, dstY1,
mirror_x, mirror_y);
- /* Mark the dst buffer as needing a HiZ resolve if necessary. */
intel_renderbuffer_set_needs_hiz_resolve(intel_renderbuffer(dst_rb));
+ intel_renderbuffer_set_needs_downsample(intel_renderbuffer(dst_rb));
}
diff --git a/src/mesa/drivers/dri/i965/brw_draw.c b/src/mesa/drivers/dri/i965/brw_draw.c
index 1069a6335fe..ccfc306cac6 100644
--- a/src/mesa/drivers/dri/i965/brw_draw.c
+++ b/src/mesa/drivers/dri/i965/brw_draw.c
@@ -326,18 +326,28 @@ brw_predraw_resolve_buffers(struct brw_context *brw)
* If the depth buffer was written to and if it has an accompanying HiZ
* buffer, then mark that it needs a depth resolve.
*
- * (In the future, this will also mark needed MSAA resolves).
+ * If the color buffer is a multisample window system buffer, then
+ * mark that it needs a downsample.
*/
static void brw_postdraw_set_buffers_need_resolve(struct brw_context *brw)
{
+ struct intel_context *intel = &brw->intel;
struct gl_context *ctx = &brw->intel.ctx;
struct gl_framebuffer *fb = ctx->DrawBuffer;
- struct intel_renderbuffer *depth_irb =
- intel_get_renderbuffer(fb, BUFFER_DEPTH);
- if (depth_irb && ctx->Depth.Mask) {
+ struct intel_renderbuffer *front_irb = NULL;
+ struct intel_renderbuffer *back_irb = intel_get_renderbuffer(fb, BUFFER_BACK_LEFT);
+ struct intel_renderbuffer *depth_irb = intel_get_renderbuffer(fb, BUFFER_DEPTH);
+
+ if (intel->is_front_buffer_rendering)
+ front_irb = intel_get_renderbuffer(fb, BUFFER_FRONT_LEFT);
+
+ if (front_irb)
+ intel_renderbuffer_set_needs_downsample(front_irb);
+ if (back_irb)
+ intel_renderbuffer_set_needs_downsample(back_irb);
+ if (depth_irb && ctx->Depth.Mask)
intel_renderbuffer_set_needs_depth_resolve(depth_irb);
- }
}
static int
diff --git a/src/mesa/drivers/dri/intel/intel_fbo.c b/src/mesa/drivers/dri/intel/intel_fbo.c
index e6e64080bf2..3a610c244b1 100644
--- a/src/mesa/drivers/dri/intel/intel_fbo.c
+++ b/src/mesa/drivers/dri/intel/intel_fbo.c
@@ -881,6 +881,16 @@ intel_blit_framebuffer(struct gl_context *ctx,
mask, filter);
}
+/**
+ * This is a no-op except on multisample buffers shared with DRI2.
+ */
+void
+intel_renderbuffer_set_needs_downsample(struct intel_renderbuffer *irb)
+{
+ if (irb->mt && irb->mt->singlesample_mt)
+ irb->mt->need_downsample = true;
+}
+
void
intel_renderbuffer_set_needs_hiz_resolve(struct intel_renderbuffer *irb)
{
diff --git a/src/mesa/drivers/dri/intel/intel_fbo.h b/src/mesa/drivers/dri/intel/intel_fbo.h
index 72ed04d1212..6574f0faf22 100644
--- a/src/mesa/drivers/dri/intel/intel_fbo.h
+++ b/src/mesa/drivers/dri/intel/intel_fbo.h
@@ -170,6 +170,9 @@ struct intel_region*
intel_get_rb_region(struct gl_framebuffer *fb, GLuint attIndex);
void
+intel_renderbuffer_set_needs_downsample(struct intel_renderbuffer *irb);
+
+void
intel_renderbuffer_set_needs_hiz_resolve(struct intel_renderbuffer *irb);
void