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authorDave Airlie <[email protected]>2016-05-03 16:44:20 +1000
committerDave Airlie <[email protected]>2016-05-04 06:44:45 +1000
commit3110a0aa2304616bf996fdf019ad4457bed44dfd (patch)
treed5a947a5355578e75e113bc17aa8bc0fe766e315 /src
parentebbe31d57c195245b2b556c14291cafccc835738 (diff)
glsl: resource is a reserved keyword in GLSL 4.20 as well
resource just appears in GLSL 4.20 without any fanfare. Fixes GL43-CTX.CommonBugs.CommonBug_ReservedNames Reviewed-by: Iago Toral Quiroga <[email protected]> Signed-off-by: Dave Airlie <[email protected]>
Diffstat (limited to 'src')
-rw-r--r--src/compiler/glsl/glsl_lexer.ll2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/compiler/glsl/glsl_lexer.ll b/src/compiler/glsl/glsl_lexer.ll
index 8a562cbcb00..11711eea231 100644
--- a/src/compiler/glsl/glsl_lexer.ll
+++ b/src/compiler/glsl/glsl_lexer.ll
@@ -583,7 +583,7 @@ isamplerBuffer KEYWORD_WITH_ALT(140, 300, 140, 320, yyextra->EXT_texture_buffer_
usamplerBuffer KEYWORD_WITH_ALT(140, 300, 140, 320, yyextra->EXT_texture_buffer_enable || yyextra->OES_texture_buffer_enable, USAMPLERBUFFER);
/* Additional reserved words in GLSL ES 3.00 */
-resource KEYWORD(0, 300, 0, 0, RESOURCE);
+resource KEYWORD(420, 300, 0, 0, RESOURCE);
sample KEYWORD_WITH_ALT(400, 300, 400, 320, yyextra->ARB_gpu_shader5_enable || yyextra->OES_shader_multisample_interpolation_enable, SAMPLE);
subroutine KEYWORD_WITH_ALT(400, 300, 400, 0, yyextra->ARB_shader_subroutine_enable, SUBROUTINE);