diff options
author | José Fonseca <[email protected]> | 2010-03-01 15:14:30 +0000 |
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committer | José Fonseca <[email protected]> | 2010-03-01 15:14:30 +0000 |
commit | 28f28885652cbf80118a0c27d4ca3a83ec999370 (patch) | |
tree | 43e587ce0a865a2b7c336c63f145156a737b4879 /src | |
parent | 3a26193fd58e3cde277f63dcb9ea049a82860398 (diff) |
util: A few more links for D3D formats.
Diffstat (limited to 'src')
-rw-r--r-- | src/gallium/auxiliary/util/u_format.csv | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/src/gallium/auxiliary/util/u_format.csv b/src/gallium/auxiliary/util/u_format.csv index a7bd6abf819..aff59ff554b 100644 --- a/src/gallium/auxiliary/util/u_format.csv +++ b/src/gallium/auxiliary/util/u_format.csv @@ -47,8 +47,9 @@ # - color space: rgb, yub, sz # # See also: -# - http://msdn.microsoft.com/en-us/library/ee416489.aspx -# - http://msdn.microsoft.com/en-us/library/ee415668.aspx +# - http://msdn.microsoft.com/en-us/library/ee416489.aspx (D3D9) +# - http://msdn.microsoft.com/en-us/library/ee415668.aspx (D3D9 -> D3D10) +# - http://msdn.microsoft.com/en-us/library/ee418116.aspx (D3D10) # # Note that GL doesn't really specify the layout of internal formats. See # OpenGL 2.1 specification, Table 3.16, on the "Correspondence of sized |