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authorDave Airlie <[email protected]>2016-05-03 14:33:16 +1000
committerDave Airlie <[email protected]>2016-05-04 06:44:45 +1000
commit265fe9dce8727d8777153fa9846300051141a88e (patch)
treeb862fc3f066d31804054bcbc820971a8eac71693 /src
parent3110a0aa2304616bf996fdf019ad4457bed44dfd (diff)
glsl: subroutine types cannot be used in constructors.
This fixes two of the cases in GL43-CTS.shader_subroutine.subroutines_not_allowed_as_variables_constructors_and_argument_or_return_types Reviewed-by: Iago Toral Quiroga <[email protected]> Signed-off-by: Dave Airlie <[email protected]>
Diffstat (limited to 'src')
-rw-r--r--src/compiler/glsl/ast_function.cpp6
1 files changed, 6 insertions, 0 deletions
diff --git a/src/compiler/glsl/ast_function.cpp b/src/compiler/glsl/ast_function.cpp
index f50c7bf7b71..37fb3e790c4 100644
--- a/src/compiler/glsl/ast_function.cpp
+++ b/src/compiler/glsl/ast_function.cpp
@@ -1819,6 +1819,12 @@ ast_function_expression::hir(exec_list *instructions,
return ir_rvalue::error_value(ctx);
}
+ if (constructor_type->is_subroutine()) {
+ _mesa_glsl_error(& loc, state, "subroutine name cannot be a constructor `%s'",
+ constructor_type->name);
+ return ir_rvalue::error_value(ctx);
+ }
+
if (constructor_type->is_array()) {
if (!state->check_version(120, 300, &loc,
"array constructors forbidden")) {