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authorChia-I Wu <[email protected]>2013-04-29 08:25:27 +0800
committerChia-I Wu <[email protected]>2013-05-01 17:34:49 +0800
commit252a21c2cccfda8c8e48e9be74a45744f07614eb (patch)
tree08ae9d504e504da525ef85a679190d3161117628 /src
parent440557db4e51fcf15343fef759cc36f1207dc81f (diff)
ilo: expose register indices of OUTs in ilo_shader
pipe_stream_output_info tells us which of OUT[i] needs to be written out. We need the info to map OUT[i] to VUE offset.
Diffstat (limited to 'src')
-rw-r--r--src/gallium/drivers/ilo/ilo_shader.h1
-rw-r--r--src/gallium/drivers/ilo/shader/ilo_shader_fs.c1
-rw-r--r--src/gallium/drivers/ilo/shader/ilo_shader_gs.c16
-rw-r--r--src/gallium/drivers/ilo/shader/ilo_shader_vs.c16
4 files changed, 30 insertions, 4 deletions
diff --git a/src/gallium/drivers/ilo/ilo_shader.h b/src/gallium/drivers/ilo/ilo_shader.h
index accea7ad6be..66adabac35d 100644
--- a/src/gallium/drivers/ilo/ilo_shader.h
+++ b/src/gallium/drivers/ilo/ilo_shader.h
@@ -92,6 +92,7 @@ struct ilo_shader {
} in;
struct {
+ int register_indices[PIPE_MAX_SHADER_OUTPUTS];
int semantic_names[PIPE_MAX_SHADER_OUTPUTS];
int semantic_indices[PIPE_MAX_SHADER_OUTPUTS];
int count;
diff --git a/src/gallium/drivers/ilo/shader/ilo_shader_fs.c b/src/gallium/drivers/ilo/shader/ilo_shader_fs.c
index 1766f6f224f..7a2724ca95c 100644
--- a/src/gallium/drivers/ilo/shader/ilo_shader_fs.c
+++ b/src/gallium/drivers/ilo/shader/ilo_shader_fs.c
@@ -1441,6 +1441,7 @@ fs_setup_shader_out(struct ilo_shader *sh, const struct toy_tgsi *tgsi)
sh->out.count = tgsi->num_outputs;
for (i = 0; i < tgsi->num_outputs; i++) {
+ sh->out.register_indices[i] = tgsi->outputs[i].index;
sh->out.semantic_names[i] = tgsi->outputs[i].semantic_name;
sh->out.semantic_indices[i] = tgsi->outputs[i].semantic_index;
diff --git a/src/gallium/drivers/ilo/shader/ilo_shader_gs.c b/src/gallium/drivers/ilo/shader/ilo_shader_gs.c
index a07e39c3e8d..caa0b17b9c7 100644
--- a/src/gallium/drivers/ilo/shader/ilo_shader_gs.c
+++ b/src/gallium/drivers/ilo/shader/ilo_shader_gs.c
@@ -1094,21 +1094,31 @@ gs_setup_shader_out(struct ilo_shader *sh, const struct toy_tgsi *tgsi,
/* the first two VUEs are always PSIZE and POSITION */
num_outs = 2;
+ output_map[0] = psize_slot;
+ output_map[1] = pos_slot;
+
+ sh->out.register_indices[0] =
+ (psize_slot >= 0) ? tgsi->outputs[psize_slot].index : -1;
sh->out.semantic_names[0] = TGSI_SEMANTIC_PSIZE;
sh->out.semantic_indices[0] = 0;
+
+ sh->out.register_indices[1] =
+ (pos_slot >= 0) ? tgsi->outputs[pos_slot].index : -1;
sh->out.semantic_names[1] = TGSI_SEMANTIC_POSITION;
sh->out.semantic_indices[1] = 0;
sh->out.has_pos = true;
- output_map[0] = psize_slot;
- output_map[1] = pos_slot;
/* followed by optional clip distances */
if (output_clipdist) {
+ sh->out.register_indices[num_outs] =
+ (clipdist_slot[0] >= 0) ? tgsi->outputs[clipdist_slot[0]].index : -1;
sh->out.semantic_names[num_outs] = TGSI_SEMANTIC_CLIPDIST;
sh->out.semantic_indices[num_outs] = 0;
output_map[num_outs++] = clipdist_slot[0];
+ sh->out.register_indices[num_outs] =
+ (clipdist_slot[1] >= 0) ? tgsi->outputs[clipdist_slot[1]].index : -1;
sh->out.semantic_names[num_outs] = TGSI_SEMANTIC_CLIPDIST;
sh->out.semantic_indices[num_outs] = 1;
output_map[num_outs++] = clipdist_slot[1];
@@ -1124,6 +1134,7 @@ gs_setup_shader_out(struct ilo_shader *sh, const struct toy_tgsi *tgsi,
if (slot < 0)
continue;
+ sh->out.register_indices[num_outs] = tgsi->outputs[slot].index;
sh->out.semantic_names[num_outs] = tgsi->outputs[slot].semantic_name;
sh->out.semantic_indices[num_outs] = tgsi->outputs[slot].semantic_index;
@@ -1140,6 +1151,7 @@ gs_setup_shader_out(struct ilo_shader *sh, const struct toy_tgsi *tgsi,
case TGSI_SEMANTIC_BCOLOR:
break;
default:
+ sh->out.register_indices[num_outs] = tgsi->outputs[i].index;
sh->out.semantic_names[num_outs] = tgsi->outputs[i].semantic_name;
sh->out.semantic_indices[num_outs] = tgsi->outputs[i].semantic_index;
output_map[num_outs++] = i;
diff --git a/src/gallium/drivers/ilo/shader/ilo_shader_vs.c b/src/gallium/drivers/ilo/shader/ilo_shader_vs.c
index ff4e4be01cc..4b1ba02687c 100644
--- a/src/gallium/drivers/ilo/shader/ilo_shader_vs.c
+++ b/src/gallium/drivers/ilo/shader/ilo_shader_vs.c
@@ -1056,21 +1056,31 @@ vs_setup_shader_out(struct ilo_shader *sh, const struct toy_tgsi *tgsi,
/* the first two VUEs are always PSIZE and POSITION */
num_outs = 2;
+ output_map[0] = psize_slot;
+ output_map[1] = pos_slot;
+
+ sh->out.register_indices[0] =
+ (psize_slot >= 0) ? tgsi->outputs[psize_slot].index : -1;
sh->out.semantic_names[0] = TGSI_SEMANTIC_PSIZE;
sh->out.semantic_indices[0] = 0;
+
+ sh->out.register_indices[1] =
+ (pos_slot >= 0) ? tgsi->outputs[pos_slot].index : -1;
sh->out.semantic_names[1] = TGSI_SEMANTIC_POSITION;
sh->out.semantic_indices[1] = 0;
sh->out.has_pos = true;
- output_map[0] = psize_slot;
- output_map[1] = pos_slot;
/* followed by optional clip distances */
if (output_clipdist) {
+ sh->out.register_indices[num_outs] =
+ (clipdist_slot[0] >= 0) ? tgsi->outputs[clipdist_slot[0]].index : -1;
sh->out.semantic_names[num_outs] = TGSI_SEMANTIC_CLIPDIST;
sh->out.semantic_indices[num_outs] = 0;
output_map[num_outs++] = clipdist_slot[0];
+ sh->out.register_indices[num_outs] =
+ (clipdist_slot[1] >= 0) ? tgsi->outputs[clipdist_slot[1]].index : -1;
sh->out.semantic_names[num_outs] = TGSI_SEMANTIC_CLIPDIST;
sh->out.semantic_indices[num_outs] = 1;
output_map[num_outs++] = clipdist_slot[1];
@@ -1086,6 +1096,7 @@ vs_setup_shader_out(struct ilo_shader *sh, const struct toy_tgsi *tgsi,
if (slot < 0)
continue;
+ sh->out.register_indices[num_outs] = tgsi->outputs[slot].index;
sh->out.semantic_names[num_outs] = tgsi->outputs[slot].semantic_name;
sh->out.semantic_indices[num_outs] = tgsi->outputs[slot].semantic_index;
@@ -1102,6 +1113,7 @@ vs_setup_shader_out(struct ilo_shader *sh, const struct toy_tgsi *tgsi,
case TGSI_SEMANTIC_BCOLOR:
break;
default:
+ sh->out.register_indices[num_outs] = tgsi->outputs[i].index;
sh->out.semantic_names[num_outs] = tgsi->outputs[i].semantic_name;
sh->out.semantic_indices[num_outs] = tgsi->outputs[i].semantic_index;
output_map[num_outs++] = i;