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authorBrian Paul <[email protected]>2010-11-16 15:47:11 -0700
committerBrian Paul <[email protected]>2010-11-16 20:12:34 -0700
commit1d39df42c429a99b3c3b77b6da3517d8567eafb7 (patch)
tree4de6db07e2663b5523ffe8f5e88f6d6d3f4d1a0f /src
parent85288ad722aa0ad378004c523a0e1a4984e15316 (diff)
mesa: minor clean-ups in context code
Diffstat (limited to 'src')
-rw-r--r--src/mesa/main/context.c35
1 files changed, 26 insertions, 9 deletions
diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c
index b60875b7128..4cb6486e0be 100644
--- a/src/mesa/main/context.c
+++ b/src/mesa/main/context.c
@@ -219,7 +219,7 @@ _mesa_create_visual( GLboolean dbFlag,
GLint accumAlphaBits,
GLint numSamples )
{
- struct gl_config *vis = (struct gl_config *) calloc(1, sizeof(struct gl_config));
+ struct gl_config *vis = CALLOC_STRUCT(gl_config);
if (vis) {
if (!_mesa_initialize_visual(vis, dbFlag, stereoFlag,
redBits, greenBits, blueBits, alphaBits,
@@ -234,11 +234,13 @@ _mesa_create_visual( GLboolean dbFlag,
return vis;
}
+
/**
- * Makes some sanity checks and fills in the fields of the
- * struct gl_config object with the given parameters. If the caller needs
- * to set additional fields, he should just probably init the whole struct gl_config
- * object himself.
+ * Makes some sanity checks and fills in the fields of the struct
+ * gl_config object with the given parameters. If the caller needs to
+ * set additional fields, he should just probably init the whole
+ * gl_config object himself.
+ *
* \return GL_TRUE on success, or GL_FALSE on failure.
*
* \sa _mesa_create_visual() above for the parameter description.
@@ -368,6 +370,8 @@ dummy_enum_func(void)
*/
_glthread_DECLARE_STATIC_MUTEX(OneTimeLock);
+
+
/**
* Calls all the various one-time-init functions in Mesa.
*
@@ -988,6 +992,10 @@ _mesa_initialize_context_for_api(struct gl_context *ctx,
return GL_TRUE;
}
+
+/**
+ * Initialize an OpenGL context.
+ */
GLboolean
_mesa_initialize_context(struct gl_context *ctx,
const struct gl_config *visual,
@@ -1003,6 +1011,7 @@ _mesa_initialize_context(struct gl_context *ctx,
driverContext);
}
+
/**
* Allocate and initialize a struct gl_context structure.
* Note that the driver needs to pass in its dd_function_table here since
@@ -1044,6 +1053,10 @@ _mesa_create_context_for_api(gl_api api,
}
}
+
+/**
+ * Create an OpenGL context.
+ */
struct gl_context *
_mesa_create_context(const struct gl_config *visual,
struct gl_context *share_list,
@@ -1056,6 +1069,7 @@ _mesa_create_context(const struct gl_config *visual,
driverContext);
}
+
/**
* Free the data associated with the given context.
*
@@ -1142,7 +1156,7 @@ _mesa_free_context_data( struct gl_context *ctx )
*
* \param ctx GL context.
*
- * Calls _mesa_free_context_data() and frees the struct gl_context structure itself.
+ * Calls _mesa_free_context_data() and frees the gl_context object itself.
*/
void
_mesa_destroy_context( struct gl_context *ctx )
@@ -1287,7 +1301,8 @@ _mesa_copy_context( const struct gl_context *src, struct gl_context *dst, GLuint
* \return GL_TRUE if compatible, GL_FALSE otherwise.
*/
static GLboolean
-check_compatible(const struct gl_context *ctx, const struct gl_framebuffer *buffer)
+check_compatible(const struct gl_context *ctx,
+ const struct gl_framebuffer *buffer)
{
const struct gl_config *ctxvis = &ctx->Visual;
const struct gl_config *bufvis = &buffer->Visual;
@@ -1378,7 +1393,8 @@ _mesa_check_init_viewport(struct gl_context *ctx, GLuint width, GLuint height)
* \param readBuffer the reading framebuffer
*/
GLboolean
-_mesa_make_current( struct gl_context *newCtx, struct gl_framebuffer *drawBuffer,
+_mesa_make_current( struct gl_context *newCtx,
+ struct gl_framebuffer *drawBuffer,
struct gl_framebuffer *readBuffer )
{
if (MESA_VERBOSE & VERBOSE_API)
@@ -1439,7 +1455,8 @@ _mesa_make_current( struct gl_context *newCtx, struct gl_framebuffer *drawBuffer
buffers[i] = newCtx->Color.DrawBuffer[i];
}
- _mesa_drawbuffers(newCtx, newCtx->Const.MaxDrawBuffers, buffers, NULL);
+ _mesa_drawbuffers(newCtx, newCtx->Const.MaxDrawBuffers,
+ buffers, NULL);
}
if (!newCtx->ReadBuffer || newCtx->ReadBuffer->Name == 0) {
_mesa_reference_framebuffer(&newCtx->ReadBuffer, readBuffer);