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authorEric Anholt <[email protected]>2015-01-13 16:43:16 +1300
committerEric Anholt <[email protected]>2015-01-15 22:19:25 +1300
commit0471f7275592da25faf09a0c4e4de940d449e8e4 (patch)
tree7ded24b87e27ba3b05e6dbfde24455d9a91627bf /src
parent6313a2c8f074e6876df56881eebb4be8690d8c41 (diff)
vc4: Fix texture type masking.
Everything from ETC1 to RGBA64 was getting its top bit dropped, but we didn't use any of those formats.
Diffstat (limited to 'src')
-rw-r--r--src/gallium/drivers/vc4/vc4_program.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gallium/drivers/vc4/vc4_program.c b/src/gallium/drivers/vc4/vc4_program.c
index 0fa43e2c9fa..9f1f01836fd 100644
--- a/src/gallium/drivers/vc4/vc4_program.c
+++ b/src/gallium/drivers/vc4/vc4_program.c
@@ -2570,7 +2570,7 @@ write_texture_p0(struct vc4_context *vc4,
texture->u.tex.first_level, VC4_TEX_P0_MIPLVLS) |
VC4_SET_FIELD(texture->target == PIPE_TEXTURE_CUBE,
VC4_TEX_P0_CMMODE) |
- VC4_SET_FIELD(rsc->vc4_format & 7, VC4_TEX_P0_TYPE));
+ VC4_SET_FIELD(rsc->vc4_format & 15, VC4_TEX_P0_TYPE));
}
static void