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authorCarl Worth <[email protected]>2012-12-05 12:56:16 -0800
committerCarl Worth <[email protected]>2013-01-11 13:55:41 -0800
commitf8987f99720c46dda1adfff05bcb2884cac01bd8 (patch)
treed9c04d673340c47d6c1661a27fa3729f1546bc54 /src
parent4b00ecebd0019202315f0f4a9e6105d962e659f7 (diff)
glcpp: Accept pointer to GL context rather than just the API version
As the preprocessor becomes more sophisticated and gains more optional behavior, it's easiest to just pass the GL context pointer to it so that it can examine any fields there that it needs to (such as API version, or the state of any driconf options, etc.). Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src')
-rw-r--r--src/glsl/glcpp/glcpp.c13
-rw-r--r--src/glsl/glcpp/glcpp.h4
-rw-r--r--src/glsl/glcpp/pp.c4
-rw-r--r--src/glsl/glsl_parser_extras.h2
-rw-r--r--src/glsl/main.cpp2
-rw-r--r--src/glsl/test_optpass.cpp2
-rw-r--r--src/mesa/program/ir_to_mesa.cpp2
7 files changed, 21 insertions, 8 deletions
diff --git a/src/glsl/glcpp/glcpp.c b/src/glsl/glcpp/glcpp.c
index 7c2ded850bd..79fbdac5cc0 100644
--- a/src/glsl/glcpp/glcpp.c
+++ b/src/glsl/glcpp/glcpp.c
@@ -94,6 +94,14 @@ load_text_file(void *ctx, const char *filename)
return text;
}
+/* Initialize only those things that glcpp cares about.
+ */
+static void
+init_fake_gl_context (struct gl_context *gl_ctx)
+{
+ gl_ctx->API = API_OPENGL_COMPAT;
+}
+
int
main (int argc, char *argv[])
{
@@ -102,6 +110,9 @@ main (int argc, char *argv[])
char *info_log = ralloc_strdup(ctx, "");
const char *shader;
int ret;
+ struct gl_context gl_ctx;
+
+ init_fake_gl_context (&gl_ctx);
if (argc) {
filename = argv[1];
@@ -111,7 +122,7 @@ main (int argc, char *argv[])
if (shader == NULL)
return 1;
- ret = glcpp_preprocess(ctx, &shader, &info_log, NULL, API_OPENGL_COMPAT);
+ ret = glcpp_preprocess(ctx, &shader, &info_log, NULL, &gl_ctx);
printf("%s", shader);
fprintf(stderr, "%s", info_log);
diff --git a/src/glsl/glcpp/glcpp.h b/src/glsl/glcpp/glcpp.h
index 03a77b7047a..8aaa551d128 100644
--- a/src/glsl/glcpp/glcpp.h
+++ b/src/glsl/glcpp/glcpp.h
@@ -27,6 +27,8 @@
#include <stdint.h>
#include <stdbool.h>
+#include "main/mtypes.h"
+
#include "../ralloc.h"
#include "program/hash_table.h"
@@ -198,7 +200,7 @@ glcpp_parser_destroy (glcpp_parser_t *parser);
int
glcpp_preprocess(void *ralloc_ctx, const char **shader, char **info_log,
- const struct gl_extensions *extensions, int api);
+ const struct gl_extensions *extensions, struct gl_context *g_ctx);
/* Functions for writing to the info log */
diff --git a/src/glsl/glcpp/pp.c b/src/glsl/glcpp/pp.c
index 11b29417be2..5f86a499cd4 100644
--- a/src/glsl/glcpp/pp.c
+++ b/src/glsl/glcpp/pp.c
@@ -151,10 +151,10 @@ remove_line_continuations(glcpp_parser_t *ctx, const char *shader)
int
glcpp_preprocess(void *ralloc_ctx, const char **shader, char **info_log,
- const struct gl_extensions *extensions, int api)
+ const struct gl_extensions *extensions, struct gl_context *gl_ctx)
{
int errors;
- glcpp_parser_t *parser = glcpp_parser_create (extensions, api);
+ glcpp_parser_t *parser = glcpp_parser_create (extensions, gl_ctx->API);
*shader = remove_line_continuations(parser, *shader);
glcpp_lex_set_source_string (parser, *shader);
diff --git a/src/glsl/glsl_parser_extras.h b/src/glsl/glsl_parser_extras.h
index 46e0784ba36..2e6bb0b0a3d 100644
--- a/src/glsl/glsl_parser_extras.h
+++ b/src/glsl/glsl_parser_extras.h
@@ -354,7 +354,7 @@ extern "C" {
#endif
extern int glcpp_preprocess(void *ctx, const char **shader, char **info_log,
- const struct gl_extensions *extensions, int api);
+ const struct gl_extensions *extensions, struct gl_context *gl_ctx);
extern void _mesa_destroy_shader_compiler(void);
extern void _mesa_destroy_shader_compiler_caches(void);
diff --git a/src/glsl/main.cpp b/src/glsl/main.cpp
index a84d010f460..ed6f122798a 100644
--- a/src/glsl/main.cpp
+++ b/src/glsl/main.cpp
@@ -146,7 +146,7 @@ compile_shader(struct gl_context *ctx, struct gl_shader *shader)
const char *source = shader->Source;
state->error = glcpp_preprocess(state, &source, &state->info_log,
- state->extensions, ctx->API) != 0;
+ state->extensions, ctx) != 0;
if (!state->error) {
_mesa_glsl_lexer_ctor(state, source);
diff --git a/src/glsl/test_optpass.cpp b/src/glsl/test_optpass.cpp
index ce5df24d904..117b0b006bc 100644
--- a/src/glsl/test_optpass.cpp
+++ b/src/glsl/test_optpass.cpp
@@ -217,7 +217,7 @@ int test_optpass(int argc, char **argv)
shader->Source = input.c_str();
const char *source = shader->Source;
state->error = glcpp_preprocess(state, &source, &state->info_log,
- state->extensions, ctx->API) != 0;
+ state->extensions, ctx) != 0;
if (!state->error) {
_mesa_glsl_lexer_ctor(state, source);
diff --git a/src/mesa/program/ir_to_mesa.cpp b/src/mesa/program/ir_to_mesa.cpp
index d5b9683db13..0f7439b3b06 100644
--- a/src/mesa/program/ir_to_mesa.cpp
+++ b/src/mesa/program/ir_to_mesa.cpp
@@ -3061,7 +3061,7 @@ _mesa_glsl_compile_shader(struct gl_context *ctx, struct gl_shader *shader)
}
state->error = glcpp_preprocess(state, &source, &state->info_log,
- &ctx->Extensions, ctx->API);
+ &ctx->Extensions, ctx);
if (ctx->Shader.Flags & GLSL_DUMP) {
printf("GLSL source for %s shader %d:\n",