diff options
author | Jordan Justen <[email protected]> | 2016-02-21 20:55:09 -0800 |
---|---|---|
committer | Jordan Justen <[email protected]> | 2016-03-08 14:27:18 -0800 |
commit | e1d54b1ba5a9d579020fab058bb065866bc35554 (patch) | |
tree | e5088162e061f0b92983751d25d3031622118a36 /src | |
parent | 91630d7453ce39680366b15428b5ab238ae50026 (diff) |
i965/fs: Allow spilling for SIMD16 compute shaders
For fragment shaders, we can always use a SIMD8 program. Therefore, if
we detect spilling with a SIMD16 program, then it is better to skip
generating a SIMD16 program to only rely on a SIMD8 program.
Unfortunately, this doesn't work for compute shaders. For a compute
shader, we may be required to use SIMD16 if the local workgroup size
is bigger than a certain size. For example, on gen7, if the local
workgroup size is larger than 512, then a SIMD16 program is required.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=93840
Signed-off-by: Jordan Justen <[email protected]>
Cc: "11.2" <[email protected]>
Reviewed-by: Matt Turner <[email protected]>
Diffstat (limited to 'src')
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_fs.cpp | 2 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_fs.h | 1 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_fs_visitor.cpp | 12 |
3 files changed, 14 insertions, 1 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_fs.cpp b/src/mesa/drivers/dri/i965/brw_fs.cpp index 261dff68c9f..27f2123b7a0 100644 --- a/src/mesa/drivers/dri/i965/brw_fs.cpp +++ b/src/mesa/drivers/dri/i965/brw_fs.cpp @@ -5228,7 +5228,7 @@ fs_visitor::allocate_registers() * SIMD8. There's probably actually some intermediate point where * SIMD16 with a couple of spills is still better. */ - if (dispatch_width == 16) { + if (dispatch_width == 16 && min_dispatch_width <= 8) { fail("Failure to register allocate. Reduce number of " "live scalar values to avoid this."); } else { diff --git a/src/mesa/drivers/dri/i965/brw_fs.h b/src/mesa/drivers/dri/i965/brw_fs.h index 21c7813509b..d4acc8798be 100644 --- a/src/mesa/drivers/dri/i965/brw_fs.h +++ b/src/mesa/drivers/dri/i965/brw_fs.h @@ -409,6 +409,7 @@ public: bool spilled_any_registers; const unsigned dispatch_width; /**< 8 or 16 */ + unsigned min_dispatch_width; int shader_time_index; diff --git a/src/mesa/drivers/dri/i965/brw_fs_visitor.cpp b/src/mesa/drivers/dri/i965/brw_fs_visitor.cpp index 88b18960949..dc61d096efc 100644 --- a/src/mesa/drivers/dri/i965/brw_fs_visitor.cpp +++ b/src/mesa/drivers/dri/i965/brw_fs_visitor.cpp @@ -1021,6 +1021,18 @@ fs_visitor::init() unreachable("unhandled shader stage"); } + if (stage == MESA_SHADER_COMPUTE) { + const brw_cs_prog_data *cs_prog_data = + (const brw_cs_prog_data *) prog_data; + unsigned size = cs_prog_data->local_size[0] * + cs_prog_data->local_size[1] * + cs_prog_data->local_size[2]; + size = DIV_ROUND_UP(size, devinfo->max_cs_threads); + min_dispatch_width = size > 16 ? 32 : (size > 8 ? 16 : 8); + } else { + min_dispatch_width = 8; + } + this->prog_data = this->stage_prog_data; this->failed = false; |