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authorBrian Paul <[email protected]>2014-10-02 09:36:54 -0600
committerBrian Paul <[email protected]>2014-10-03 10:04:48 -0600
commitc7f0755caa1c39d5433e37c53242ef251aa4fc3a (patch)
tree3484bb8eed993aba214c09fefaf4a14d71af1eba /src
parent33c9ad97bf25271fcb034bc6054b74fff8a552fb (diff)
mesa: fix spurious wglGetProcAddress / GL_INVALID_OPERATION error
On Windows, the Piglit primitive-restart test was failing a glGetError()==0 assertion when it was run w/out any command line arguments. Piglit's all.py script only runs primitive-restart with arguments so this case isn't normally hit during a full piglit run. The basic problem is Microsoft's opengl32.dll calls glFlush from wglGetProcAddress() and Piglit uses wglGetProcAddress() to resolve glPrimitiveRestartNV() which is called inside glBegin/End. See comments in the code for more info. Plus, improve the comments for _mesa_alloc_dispatch_table(). Cc: <[email protected]> Acked-by: Sinclair Yeh <[email protected]>
Diffstat (limited to 'src')
-rw-r--r--src/mesa/main/context.c36
1 files changed, 35 insertions, 1 deletions
diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c
index afe43a6af8c..5a8f7184ad9 100644
--- a/src/mesa/main/context.c
+++ b/src/mesa/main/context.c
@@ -891,7 +891,21 @@ _mesa_generic_nop(void)
/**
- * Allocate and initialize a new dispatch table.
+ * Special no-op glFlush, see below.
+ */
+#if defined(_WIN32)
+static void GLAPIENTRY
+nop_glFlush(void)
+{
+ /* don't record an error like we do in _mesa_generic_nop() */
+}
+#endif
+
+
+/**
+ * Allocate and initialize a new dispatch table. All the dispatch
+ * function pointers will point at the _mesa_generic_nop() function
+ * which raises GL_INVALID_OPERATION.
*/
struct _glapi_table *
_mesa_alloc_dispatch_table(void)
@@ -911,6 +925,26 @@ _mesa_alloc_dispatch_table(void)
for (i = 0; i < numEntries; i++) {
entry[i] = (_glapi_proc) _mesa_generic_nop;
}
+
+#if defined(_WIN32)
+ /* This is a special case for Windows in the event that
+ * wglGetProcAddress is called between glBegin/End().
+ *
+ * The MS opengl32.dll library apparently calls glFlush from
+ * wglGetProcAddress(). If we're inside glBegin/End(), glFlush
+ * will dispatch to _mesa_generic_nop() and we'll generate a
+ * GL_INVALID_OPERATION error.
+ *
+ * The specific case which hits this is piglit's primitive-restart
+ * test which calls glPrimitiveRestartNV() inside glBegin/End. The
+ * first time we call glPrimitiveRestartNV() Piglit's API dispatch
+ * code will try to resolve the function by calling wglGetProcAddress.
+ * This raises GL_INVALID_OPERATION and an assert(glGetError()==0)
+ * will fail causing the test to fail. By suppressing the error, the
+ * assertion passes and the test continues.
+ */
+ SET_Flush(table, nop_glFlush);
+#endif
}
return table;
}