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authorBryan Cain <[email protected]>2013-02-15 02:40:12 -0600
committerPaul Berry <[email protected]>2013-08-01 20:20:14 -0700
commitc6be77ee6fe27233f42e98e50002c4b0bdc02913 (patch)
tree45c9f990fecc02e804ae9ffa3364103b71c52e27 /src
parentb272a01879d6d5e952b37f574fa85ed7f785abc5 (diff)
mesa: account for geometry shader texture fetches in update_texture_state
Reviewed-by: Ian Romanick <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src')
-rw-r--r--src/mesa/main/texstate.c18
1 files changed, 13 insertions, 5 deletions
diff --git a/src/mesa/main/texstate.c b/src/mesa/main/texstate.c
index afff0135952..dad69a8f627 100644
--- a/src/mesa/main/texstate.c
+++ b/src/mesa/main/texstate.c
@@ -528,6 +528,7 @@ update_texture_state( struct gl_context *ctx )
GLuint unit;
struct gl_program *fprog = NULL;
struct gl_program *vprog = NULL;
+ struct gl_program *gprog = NULL;
GLbitfield enabledFragUnits = 0x0;
if (ctx->Shader.CurrentVertexProgram &&
@@ -535,6 +536,11 @@ update_texture_state( struct gl_context *ctx )
vprog = ctx->Shader.CurrentVertexProgram->_LinkedShaders[MESA_SHADER_VERTEX]->Program;
}
+ if (ctx->Shader.CurrentGeometryProgram &&
+ ctx->Shader.CurrentGeometryProgram->LinkStatus) {
+ gprog = ctx->Shader.CurrentGeometryProgram->_LinkedShaders[MESA_SHADER_GEOMETRY]->Program;
+ }
+
if (ctx->Shader.CurrentFragmentProgram &&
ctx->Shader.CurrentFragmentProgram->LinkStatus) {
fprog = ctx->Shader.CurrentFragmentProgram->_LinkedShaders[MESA_SHADER_FRAGMENT]->Program;
@@ -543,10 +549,6 @@ update_texture_state( struct gl_context *ctx )
fprog = &ctx->FragmentProgram.Current->Base;
}
- /* FINISHME: Geometry shader texture accesses should also be considered
- * FINISHME: here.
- */
-
/* TODO: only set this if there are actual changes */
ctx->NewState |= _NEW_TEXTURE;
@@ -562,6 +564,7 @@ update_texture_state( struct gl_context *ctx )
struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit];
GLbitfield enabledVertTargets = 0x0;
GLbitfield enabledFragTargets = 0x0;
+ GLbitfield enabledGeomTargets = 0x0;
GLbitfield enabledTargets = 0x0;
GLuint texIndex;
@@ -575,6 +578,10 @@ update_texture_state( struct gl_context *ctx )
enabledVertTargets |= vprog->TexturesUsed[unit];
}
+ if (gprog) {
+ enabledGeomTargets |= gprog->TexturesUsed[unit];
+ }
+
if (fprog) {
enabledFragTargets |= fprog->TexturesUsed[unit];
}
@@ -583,7 +590,8 @@ update_texture_state( struct gl_context *ctx )
enabledFragTargets |= texUnit->Enabled;
}
- enabledTargets = enabledVertTargets | enabledFragTargets;
+ enabledTargets = enabledVertTargets | enabledFragTargets |
+ enabledGeomTargets;
texUnit->_ReallyEnabled = 0x0;