diff options
author | Abdiel Janulgue <[email protected]> | 2012-11-27 15:19:54 +0200 |
---|---|---|
committer | Chad Versace <[email protected]> | 2013-02-01 11:58:12 -0800 |
commit | 7b7af48e010565cdd11f486c000fd929b6ca99f1 (patch) | |
tree | 3293936e5e5c87b61fdcf6743155111a5bbac594 /src | |
parent | a8a5055f2dea1960898763d17f28043577c3e64e (diff) |
dri2: Create image from texture
Add create image from texture extension and bump version.
v8: - Add appropriate image errors codes in DRI interface so we don't
have to use internal EGL functions in driver. Suggested by Chad Versace.
Reviewed-by: Eric Anholt <[email protected]> (v6)
Reviewed-by: Chad Versace <[email protected]> (v8)
Signed-off-by: Abdiel Janulgue <[email protected]>
Diffstat (limited to 'src')
-rw-r--r-- | src/egl/drivers/dri2/egl_dri2.c | 122 |
1 files changed, 122 insertions, 0 deletions
diff --git a/src/egl/drivers/dri2/egl_dri2.c b/src/egl/drivers/dri2/egl_dri2.c index 351fbf48278..d10bdf0b733 100644 --- a/src/egl/drivers/dri2/egl_dri2.c +++ b/src/egl/drivers/dri2/egl_dri2.c @@ -495,6 +495,11 @@ dri2_setup_screen(_EGLDisplay *disp) disp->Extensions.MESA_drm_image = EGL_TRUE; disp->Extensions.KHR_image_base = EGL_TRUE; disp->Extensions.KHR_gl_renderbuffer_image = EGL_TRUE; + if (dri2_dpy->image->base.version >= 5 && + dri2_dpy->image->createImageFromTexture) { + disp->Extensions.KHR_gl_texture_2D_image = EGL_TRUE; + disp->Extensions.KHR_gl_texture_cubemap_image = EGL_TRUE; + } } } @@ -1217,6 +1222,115 @@ dri2_create_image_wayland_wl_buffer(_EGLDisplay *disp, _EGLContext *ctx, } #endif +/** + * Set the error code after a call to + * dri2_egl_image::dri_image::createImageFromTexture. + */ +static void +dri2_create_image_khr_texture_error(int dri_error) +{ + EGLint egl_error; + + switch (dri_error) { + case __DRI_IMAGE_ERROR_SUCCESS: + return; + + case __DRI_IMAGE_ERROR_BAD_ALLOC: + egl_error = EGL_BAD_ALLOC; + break; + + case __DRI_IMAGE_ERROR_BAD_MATCH: + egl_error = EGL_BAD_MATCH; + break; + + case __DRI_IMAGE_ERROR_BAD_PARAMETER: + egl_error = EGL_BAD_PARAMETER; + break; + + default: + assert(0); + egl_error = EGL_BAD_MATCH; + break; + } + + _eglError(egl_error, "dri2_create_image_khr_texture"); +} + +static _EGLImage * +dri2_create_image_khr_texture(_EGLDisplay *disp, _EGLContext *ctx, + EGLenum target, + EGLClientBuffer buffer, + const EGLint *attr_list) +{ + struct dri2_egl_display *dri2_dpy = dri2_egl_display(disp); + struct dri2_egl_context *dri2_ctx = dri2_egl_context(ctx); + struct dri2_egl_image *dri2_img; + GLuint texture = (GLuint) (uintptr_t) buffer; + _EGLImageAttribs attrs; + GLuint depth; + GLenum gl_target; + unsigned error; + + if (texture == 0) { + _eglError(EGL_BAD_PARAMETER, "dri2_create_image_khr"); + return EGL_NO_IMAGE_KHR; + } + + if (_eglParseImageAttribList(&attrs, disp, attr_list) != EGL_SUCCESS) + return EGL_NO_IMAGE_KHR; + + switch (target) { + case EGL_GL_TEXTURE_2D_KHR: + depth = 0; + gl_target = GL_TEXTURE_2D; + break; + case EGL_GL_TEXTURE_3D_KHR: + depth = attrs.GLTextureZOffset; + gl_target = GL_TEXTURE_3D; + break; + case EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_X_KHR: + case EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_X_KHR: + case EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_Y_KHR: + case EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_KHR: + case EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_Z_KHR: + case EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_KHR: + depth = target - EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_X_KHR; + gl_target = GL_TEXTURE_CUBE_MAP; + break; + default: + _eglError(EGL_BAD_PARAMETER, "dri2_create_image_khr"); + return EGL_NO_IMAGE_KHR; + } + + dri2_img = malloc(sizeof *dri2_img); + if (!dri2_img) { + _eglError(EGL_BAD_ALLOC, "dri2_create_image_khr"); + return EGL_NO_IMAGE_KHR; + } + + if (!_eglInitImage(&dri2_img->base, disp)) { + _eglError(EGL_BAD_ALLOC, "dri2_create_image_khr"); + free(dri2_img); + return EGL_NO_IMAGE_KHR; + } + + dri2_img->dri_image = + dri2_dpy->image->createImageFromTexture(dri2_ctx->dri_context, + gl_target, + texture, + depth, + attrs.GLTextureLevel, + &error, + dri2_img); + dri2_create_image_khr_texture_error(error); + + if (!dri2_img->dri_image) { + free(dri2_img); + return EGL_NO_IMAGE_KHR; + } + return &dri2_img->base; +} + _EGLImage * dri2_create_image_khr(_EGLDriver *drv, _EGLDisplay *disp, _EGLContext *ctx, EGLenum target, @@ -1225,6 +1339,14 @@ dri2_create_image_khr(_EGLDriver *drv, _EGLDisplay *disp, (void) drv; switch (target) { + case EGL_GL_TEXTURE_2D_KHR: + case EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_X_KHR: + case EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_X_KHR: + case EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_Y_KHR: + case EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_KHR: + case EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_Z_KHR: + case EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_KHR: + return dri2_create_image_khr_texture(disp, ctx, target, buffer, attr_list); case EGL_GL_RENDERBUFFER_KHR: return dri2_create_image_khr_renderbuffer(disp, ctx, buffer, attr_list); case EGL_DRM_BUFFER_MESA: |