diff options
author | Philippe Houdoin <[email protected]> | 2004-08-14 09:43:07 +0000 |
---|---|---|
committer | Philippe Houdoin <[email protected]> | 2004-08-14 09:43:07 +0000 |
commit | 4b3be4d8be05da426e9f9b06d6d8317e86e70d68 (patch) | |
tree | 937d3c2655847da5d8da3b23bea4293d278ed5d0 /src | |
parent | 7b0c30574c7bb74036c3afb925cc702a4d7fe0b1 (diff) |
Fix a bug that set RGBA bits length always to 0 (reported by Marcin Konicki).
PPC byte order now supported (thanks Nathan Whitehorn).
Double buffering is now always forced.
Unlock the BGLView looper only if needed. Should fix the GLUT-based apps crash
at window closing.
SwapBuffers() now can wait for next vertical retrace.
And several other minor changes...
Diffstat (limited to 'src')
-rw-r--r-- | src/mesa/drivers/beos/GLView.cpp | 293 | ||||
-rw-r--r-- | src/mesa/drivers/beos/GLView.h | 150 |
2 files changed, 232 insertions, 211 deletions
diff --git a/src/mesa/drivers/beos/GLView.cpp b/src/mesa/drivers/beos/GLView.cpp index 0c24b0f29f3..80af9bd4168 100644 --- a/src/mesa/drivers/beos/GLView.cpp +++ b/src/mesa/drivers/beos/GLView.cpp @@ -1,10 +1,8 @@ -/* $Id: GLView.cpp,v 1.10 2003/12/13 01:26:14 brianp Exp $ */ - /* * Mesa 3-D graphics library - * Version: 5.0 + * Version: 6.1 * - * Copyright (C) 1999-2002 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2004 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -56,21 +54,38 @@ extern "C" { #include "tnl/t_context.h" #include "tnl/t_pipeline.h" +#include "drivers/common/driverfuncs.h" + } // extern "C" +#include <interface/Screen.h> #include "GLView.h" // BeOS component ordering for B_RGBA32 bitmap format -#define BE_RCOMP 2 -#define BE_GCOMP 1 -#define BE_BCOMP 0 -#define BE_ACOMP 3 +#if B_HOST_IS_LENDIAN + #define BE_RCOMP 2 + #define BE_GCOMP 1 + #define BE_BCOMP 0 + #define BE_ACOMP 3 -#define PACK_B_RGBA32(color) (color[BCOMP] | (color[GCOMP] << 8) | \ + #define PACK_B_RGBA32(color) (color[BCOMP] | (color[GCOMP] << 8) | \ (color[RCOMP] << 16) | (color[ACOMP] << 24)) -#define PACK_B_RGB32(color) (color[BCOMP] | (color[GCOMP] << 8) | \ - (color[RCOMP] << 16) | 0xFF000000) + #define PACK_B_RGB32(color) (color[BCOMP] | (color[GCOMP] << 8) | \ + (color[RCOMP] << 16) | 0xFF000000) +#else + // Big Endian B_RGBA32 bitmap format + #define BE_RCOMP 1 + #define BE_GCOMP 2 + #define BE_BCOMP 3 + #define BE_ACOMP 0 + + #define PACK_B_RGBA32(color) (color[ACOMP] | (color[RCOMP] << 8) | \ + (color[GCOMP] << 16) | (color[BCOMP] << 24)) + + #define PACK_B_RGB32(color) ((color[RCOMP] << 8) | (color[GCOMP] << 16) | \ + (color[BCOMP] << 24) | 0xFF000000) +#endif #define FLIP(coord) (LIBGGI_MODE(ggi_ctx->ggi_visual)->visible.y-(coord) - 1) @@ -82,6 +97,7 @@ extern "C" { // class MesaDriver { +friend class BGLView; public: MesaDriver(); ~MesaDriver(); @@ -242,27 +258,34 @@ private: BGLView::BGLView(BRect rect, char *name, ulong resizingMode, ulong mode, ulong options) - :BView(rect, name, resizingMode, mode | B_WILL_DRAW | B_FRAME_EVENTS) // | B_FULL_UPDATE_ON_RESIZE) + : BView(rect, name, resizingMode, mode | B_WILL_DRAW | B_FRAME_EVENTS) // | B_FULL_UPDATE_ON_RESIZE) { - const GLboolean rgbFlag = (options & BGL_RGB) == BGL_RGB; - const GLboolean alphaFlag = (options & BGL_ALPHA) == BGL_ALPHA; - const GLboolean dblFlag = (options & BGL_DOUBLE) == BGL_DOUBLE; + // We don't support single buffering (yet): double buffering forced. + options |= BGL_DOUBLE; + + const GLboolean rgbFlag = ((options & BGL_INDEX) == 0); + const GLboolean alphaFlag = ((options & BGL_ALPHA) == BGL_ALPHA); + const GLboolean dblFlag = ((options & BGL_DOUBLE) == BGL_DOUBLE); const GLboolean stereoFlag = false; const GLint depth = (options & BGL_DEPTH) ? 16 : 0; const GLint stencil = (options & BGL_STENCIL) ? 8 : 0; const GLint accum = (options & BGL_ACCUM) ? 16 : 0; const GLint index = (options & BGL_INDEX) ? 32 : 0; - const GLint red = (options & BGL_RGB) ? 8 : 0; - const GLint green = (options & BGL_RGB) ? 8 : 0; - const GLint blue = (options & BGL_RGB) ? 8 : 0; - const GLint alpha = (options & BGL_RGB) ? 8 : 0; + const GLint red = rgbFlag ? 8 : 0; + const GLint green = rgbFlag ? 8 : 0; + const GLint blue = rgbFlag ? 8 : 0; + const GLint alpha = alphaFlag ? 8 : 0; + + m_options = options | BGL_INDIRECT; + struct dd_function_table functions; + if (!rgbFlag) { fprintf(stderr, "Mesa Warning: color index mode not supported\n"); } // Allocate auxiliary data object - MesaDriver * md = new MesaDriver; + MesaDriver * md = new MesaDriver(); // examine option flags and create gl_context struct GLvisual * visual = _mesa_create_visual( rgbFlag, @@ -276,21 +299,29 @@ BGLView::BGLView(BRect rect, char *name, 1 ); - // create core context - GLcontext * ctx = _mesa_create_context(visual, NULL, md, GL_FALSE); - - ctx->Driver.NewTextureObject = _mesa_new_texture_object; - ctx->Driver.DeleteTexture = _mesa_delete_texture_object; - - _mesa_initialize_context(ctx, visual, NULL, md, GL_FALSE); - + // Initialize device driver function table + _mesa_init_driver_functions(&functions); + + functions.GetString = md->GetString; + functions.UpdateState = md->UpdateState; + functions.GetBufferSize = md->GetBufferSize; + functions.Clear = md->Clear; + functions.ClearIndex = md->ClearIndex; + functions.ClearColor = md->ClearColor; + + // create core context + GLcontext *ctx = _mesa_create_context(visual, NULL, &functions, md); + if (! ctx) { + _mesa_destroy_visual(visual); + delete md; + return; + } _mesa_enable_sw_extensions(ctx); _mesa_enable_1_3_extensions(ctx); _mesa_enable_1_4_extensions(ctx); _mesa_enable_1_5_extensions(ctx); - // create core framebuffer GLframebuffer * buffer = _mesa_create_framebuffer(visual, depth > 0 ? GL_TRUE : GL_FALSE, @@ -311,12 +342,21 @@ BGLView::BGLView(BRect rect, char *name, // Hook aux data into BGLView object m_gc = md; + + // some stupid applications (Quake2) don't even think about calling LockGL() + // before using glGetString and friends... so make sure there is at least a + // valid context. + if (!_mesa_get_current_context()) { + LockGL(); + // not needed, we don't have a looper yet: UnlockLooper(); + } + } BGLView::~BGLView() { - printf("BGLView destructor\n"); + // printf("BGLView destructor\n"); MesaDriver * md = (MesaDriver *) m_gc; assert(md); delete md; @@ -338,29 +378,42 @@ void BGLView::UnlockGL() void BGLView::SwapBuffers() { - MesaDriver * md = (MesaDriver *) m_gc; - assert(md); - md->SwapBuffers(); + SwapBuffers(false); } +void BGLView::SwapBuffers(bool vSync) +{ + MesaDriver * md = (MesaDriver *) m_gc; + assert(md); + md->SwapBuffers(); + if (vSync) { + BScreen screen(Window()); + screen.WaitForRetrace(); + } +} + + + + +#if 0 void BGLView::CopySubBufferMESA(GLint x, GLint y, GLuint width, GLuint height) { MesaDriver * md = (MesaDriver *) m_gc; assert(md); md->CopySubBuffer(x, y, width, height); } - +#endif BView * BGLView::EmbeddedView() { - // XXX to do + // TODO return NULL; } status_t BGLView::CopyPixelsOut(BPoint source, BBitmap *dest) { - // XXX to do + // TODO printf("BGLView::CopyPixelsOut() not implemented yet!\n"); return B_UNSUPPORTED; } @@ -368,15 +421,17 @@ status_t BGLView::CopyPixelsOut(BPoint source, BBitmap *dest) status_t BGLView::CopyPixelsIn(BBitmap *source, BPoint dest) { - // XXX to do + // TODO printf("BGLView::CopyPixelsIn() not implemented yet!\n"); return B_UNSUPPORTED; } -void BGLView::ErrorCallback(unsigned long errorCode) // GLenum errorCode) +void BGLView::ErrorCallback(unsigned long errorCode) // Mesa's GLenum is not ulong but uint! { - // XXX to do - printf("BGLView::ErrorCallback() not implemented yet!\n"); + char msg[32]; + sprintf(msg, "GL: Error code $%04lx.", errorCode); + // debugger(msg); + printf("%s\n", msg); return; } @@ -465,12 +520,40 @@ status_t BGLView::GetSupportedSuites(BMessage *data) void BGLView::DirectConnected( direct_buffer_info *info ) { - // XXX to do +#if 0 + if (! m_direct_connected && m_direct_connection_disabled) + return; + + direct_info_locker->Lock(); + switch(info->buffer_state & B_DIRECT_MODE_MASK) { + case B_DIRECT_START: + m_direct_connected = true; + case B_DIRECT_MODIFY: + // Get clipping information + if (m_clip_list) + free(m_clip_list); + m_clip_list_count = info->clip_list_count; + m_clip_list = (clipping_rect *) malloc(m_clip_list_count*sizeof(clipping_rect)); + if (m_clip_list) { + memcpy(m_clip_list, info->clip_list, m_clip_list_count*sizeof(clipping_rect)); + fBits = (uint8 *) info->bits; + fRowBytes = info->bytes_per_row; + fFormat = info->pixel_format; + fBounds = info->window_bounds; + fDirty = true; + } + break; + case B_DIRECT_STOP: + fConnected = false; + break; + } + direct_info_locker->Unlock(); +#endif } void BGLView::EnableDirectMode( bool enabled ) { - // XXX to do + // TODO } @@ -589,49 +672,8 @@ void MesaDriver::Init(BGLView * bglview, GLcontext * ctx, GLvisual * visual, GLf // Use default TCL pipeline tnl->Driver.RunPipeline = _tnl_run_pipeline; - - ctx->Driver.GetString = MesaDriver::GetString; - ctx->Driver.UpdateState = MesaDriver::UpdateState; - ctx->Driver.ResizeBuffers = _swrast_alloc_buffers; - ctx->Driver.GetBufferSize = MesaDriver::GetBufferSize; - - ctx->Driver.Accum = _swrast_Accum; - ctx->Driver.Bitmap = _swrast_Bitmap; - ctx->Driver.Clear = MesaDriver::Clear; - // ctx->Driver.ClearIndex = MesaDriver::ClearIndex; - // ctx->Driver.ClearColor = MesaDriver::ClearColor; - ctx->Driver.CopyPixels = _swrast_CopyPixels; - ctx->Driver.DrawPixels = _swrast_DrawPixels; - ctx->Driver.ReadPixels = _swrast_ReadPixels; - ctx->Driver.DrawBuffer = _swrast_DrawBuffer; - - ctx->Driver.ChooseTextureFormat = _mesa_choose_tex_format; - ctx->Driver.TexImage1D = _mesa_store_teximage1d; - ctx->Driver.TexImage2D = _mesa_store_teximage2d; - ctx->Driver.TexImage3D = _mesa_store_teximage3d; - ctx->Driver.TexSubImage1D = _mesa_store_texsubimage1d; - ctx->Driver.TexSubImage2D = _mesa_store_texsubimage2d; - ctx->Driver.TexSubImage3D = _mesa_store_texsubimage3d; - ctx->Driver.TestProxyTexImage = _mesa_test_proxy_teximage; - - ctx->Driver.CompressedTexImage1D = _mesa_store_compressed_teximage1d; - ctx->Driver.CompressedTexImage2D = _mesa_store_compressed_teximage2d; - ctx->Driver.CompressedTexImage3D = _mesa_store_compressed_teximage3d; - ctx->Driver.CompressedTexSubImage1D = _mesa_store_compressed_texsubimage1d; - ctx->Driver.CompressedTexSubImage2D = _mesa_store_compressed_texsubimage2d; - ctx->Driver.CompressedTexSubImage3D = _mesa_store_compressed_texsubimage3d; - - ctx->Driver.CopyTexImage1D = _swrast_copy_teximage1d; - ctx->Driver.CopyTexImage2D = _swrast_copy_teximage2d; - ctx->Driver.CopyTexSubImage1D = _swrast_copy_texsubimage1d; - ctx->Driver.CopyTexSubImage2D = _swrast_copy_texsubimage2d; - ctx->Driver.CopyTexSubImage3D = _swrast_copy_texsubimage3d; - ctx->Driver.CopyColorTable = _swrast_CopyColorTable; - ctx->Driver.CopyColorSubTable = _swrast_CopyColorSubTable; - ctx->Driver.CopyConvolutionFilter1D = _swrast_CopyConvolutionFilter1D; - ctx->Driver.CopyConvolutionFilter2D = _swrast_CopyConvolutionFilter2D; - swdd->SetBuffer = MesaDriver::SetBuffer; + swdd->SetBuffer = this->SetBuffer; } @@ -646,7 +688,8 @@ void MesaDriver::LockGL() void MesaDriver::UnlockGL() { - m_bglview->UnlockLooper(); + if (m_bglview->Looper()->IsLocked()) + m_bglview->UnlockLooper(); // Could call _mesa_make_current(NULL, NULL) but it would just // hinder performance } @@ -654,11 +697,11 @@ void MesaDriver::UnlockGL() void MesaDriver::SwapBuffers() const { - // _mesa_notifySwapBuffers(m_glcontext); + _mesa_notifySwapBuffers(m_glcontext); if (m_bitmap) { m_bglview->LockLooper(); - m_bglview->DrawBitmap(m_bitmap, BPoint(0, 0)); + m_bglview->DrawBitmap(m_bitmap); m_bglview->UnlockLooper(); }; } @@ -823,7 +866,7 @@ void MesaDriver::ClearBack(GLcontext *ctx, assert(bitmap); GLuint *start = (GLuint *) bitmap->Bits(); const GLuint *clearPixelPtr = (const GLuint *) md->m_clear_color; - const GLuint clearPixel = *clearPixelPtr; + const GLuint clearPixel = B_LENDIAN_TO_HOST_INT32(*clearPixelPtr); if (all) { const int numPixels = md->m_width * md->m_height; @@ -1042,20 +1085,23 @@ void MesaDriver::WriteMonoRGBAPixelsFront(const GLcontext *ctx, GLuint n, void MesaDriver::WriteCI32SpanFront( const GLcontext *ctx, GLuint n, GLint x, GLint y, const GLuint index[], const GLubyte mask[] ) { - // XXX to do + printf("WriteCI32SpanFront() not implemented yet!\n"); + // TODO } void MesaDriver::WriteCI8SpanFront( const GLcontext *ctx, GLuint n, GLint x, GLint y, const GLubyte index[], const GLubyte mask[] ) { - // XXX to do + printf("WriteCI8SpanFront() not implemented yet!\n"); + // TODO } void MesaDriver::WriteMonoCISpanFront( const GLcontext *ctx, GLuint n, GLint x, GLint y, GLuint colorIndex, const GLubyte mask[] ) { - // XXX to do + printf("WriteMonoCISpanFront() not implemented yet!\n"); + // TODO } @@ -1063,14 +1109,16 @@ void MesaDriver::WriteCI32PixelsFront( const GLcontext *ctx, GLuint n, const GLint x[], const GLint y[], const GLuint index[], const GLubyte mask[] ) { - // XXX to do + printf("WriteCI32PixelsFront() not implemented yet!\n"); + // TODO } void MesaDriver::WriteMonoCIPixelsFront( const GLcontext *ctx, GLuint n, const GLint x[], const GLint y[], GLuint colorIndex, const GLubyte mask[] ) { - // XXX to do + printf("WriteMonoCIPixelsFront() not implemented yet!\n"); + // TODO } @@ -1078,7 +1126,7 @@ void MesaDriver::ReadCI32SpanFront( const GLcontext *ctx, GLuint n, GLint x, GLint y, GLuint index[] ) { printf("ReadCI32SpanFront() not implemented yet!\n"); - // XXX to do + // TODO } @@ -1086,7 +1134,7 @@ void MesaDriver::ReadRGBASpanFront( const GLcontext *ctx, GLuint n, GLint x, GLint y, GLubyte rgba[][4] ) { printf("ReadRGBASpanFront() not implemented yet!\n"); - // XXX to do + // TODO } @@ -1095,7 +1143,7 @@ void MesaDriver::ReadCI32PixelsFront( const GLcontext *ctx, GLuint indx[], const GLubyte mask[] ) { printf("ReadCI32PixelsFront() not implemented yet!\n"); - // XXX to do + // TODO } @@ -1104,7 +1152,7 @@ void MesaDriver::ReadRGBAPixelsFront( const GLcontext *ctx, GLubyte rgba[][4], const GLubyte mask[] ) { printf("ReadRGBAPixelsFront() not implemented yet!\n"); - // XXX to do + // TODO } @@ -1118,12 +1166,6 @@ void MesaDriver::WriteRGBASpanBack(const GLcontext *ctx, GLuint n, MesaDriver *md = (MesaDriver *) ctx->DriverCtx; BBitmap *bitmap = md->m_bitmap; - static bool already_called = false; - if (! already_called) { - printf("WriteRGBASpanBack() called.\n"); - already_called = true; - } - assert(bitmap); int row = md->m_bottom - y; @@ -1154,12 +1196,6 @@ void MesaDriver::WriteRGBSpanBack(const GLcontext *ctx, GLuint n, MesaDriver *md = (MesaDriver *) ctx->DriverCtx; BBitmap *bitmap = md->m_bitmap; - static bool already_called = false; - if (! already_called) { - printf("WriteRGBSpanBack() called.\n"); - already_called = true; - } - assert(bitmap); int row = md->m_bottom - y; @@ -1191,12 +1227,6 @@ void MesaDriver::WriteMonoRGBASpanBack(const GLcontext *ctx, GLuint n, MesaDriver *md = (MesaDriver *) ctx->DriverCtx; BBitmap *bitmap = md->m_bitmap; - static bool already_called = false; - if (! already_called) { - printf("WriteMonoRGBASpanBack() called.\n"); - already_called = true; - } - assert(bitmap); int row = md->m_bottom - y; @@ -1226,12 +1256,6 @@ void MesaDriver::WriteRGBAPixelsBack(const GLcontext *ctx, MesaDriver *md = (MesaDriver *) ctx->DriverCtx; BBitmap *bitmap = md->m_bitmap; - static bool already_called = false; - if (! already_called) { - printf("WriteRGBAPixelsBack() called.\n"); - already_called = true; - } - assert(bitmap); #if 0 while(n--) { @@ -1279,12 +1303,6 @@ void MesaDriver::WriteMonoRGBAPixelsBack(const GLcontext *ctx, GLuint n, MesaDriver *md = (MesaDriver *) ctx->DriverCtx; BBitmap *bitmap = md->m_bitmap; - static bool already_called = false; - if (! already_called) { - printf("WriteMonoRGBAPixelsBack() called.\n"); - already_called = true; - } - assert(bitmap); uint32 pixel_color = PACK_B_RGBA32(color); @@ -1324,21 +1342,24 @@ void MesaDriver::WriteCI32SpanBack( const GLcontext *ctx, GLuint n, GLint x, GLint y, const GLuint index[], const GLubyte mask[] ) { - // XXX to do + printf("WriteCI32SpanBack() not implemented yet!\n"); + // TODO } void MesaDriver::WriteCI8SpanBack( const GLcontext *ctx, GLuint n, GLint x, GLint y, const GLubyte index[], const GLubyte mask[] ) { - // XXX to do + printf("WriteCI8SpanBack() not implemented yet!\n"); + // TODO } void MesaDriver::WriteMonoCISpanBack( const GLcontext *ctx, GLuint n, GLint x, GLint y, GLuint colorIndex, const GLubyte mask[] ) { - // XXX to do + printf("WriteMonoCISpanBack() not implemented yet!\n"); + // TODO } @@ -1346,21 +1367,24 @@ void MesaDriver::WriteCI32PixelsBack( const GLcontext *ctx, GLuint n, const GLint x[], const GLint y[], const GLuint index[], const GLubyte mask[] ) { - // XXX to do + printf("WriteCI32PixelsBack() not implemented yet!\n"); + // TODO } void MesaDriver::WriteMonoCIPixelsBack( const GLcontext *ctx, GLuint n, const GLint x[], const GLint y[], GLuint colorIndex, const GLubyte mask[] ) { - // XXX to do + printf("WriteMonoCIPixelsBack() not implemented yet!\n"); + // TODO } void MesaDriver::ReadCI32SpanBack( const GLcontext *ctx, GLuint n, GLint x, GLint y, GLuint index[] ) { - // XXX to do + printf("ReadCI32SpanBack() not implemented yet!\n"); + // TODO } @@ -1388,7 +1412,8 @@ void MesaDriver::ReadCI32PixelsBack( const GLcontext *ctx, GLuint n, const GLint x[], const GLint y[], GLuint indx[], const GLubyte mask[] ) { - // XXX to do + printf("ReadCI32PixelsBack() not implemented yet!\n"); + // TODO } diff --git a/src/mesa/drivers/beos/GLView.h b/src/mesa/drivers/beos/GLView.h index 595000bb56c..8d9d25bb1cb 100644 --- a/src/mesa/drivers/beos/GLView.h +++ b/src/mesa/drivers/beos/GLView.h @@ -9,24 +9,24 @@ #ifndef BGLVIEW_H #define BGLVIEW_H -// added by Brian Paul: -#ifndef BGL_RGB +#include <GL/gl.h> + #define BGL_RGB 0 #define BGL_INDEX 1 #define BGL_SINGLE 0 #define BGL_DOUBLE 2 #define BGL_DIRECT 0 -#define BGL_INDIRECT 4 +#define BGL_INDIRECT 4 #define BGL_ACCUM 8 #define BGL_ALPHA 16 #define BGL_DEPTH 32 #define BGL_OVERLAY 64 -#define BGL_UNDERLAY 128 +#define BGL_UNDERLAY 128 #define BGL_STENCIL 512 -#endif + +#ifdef __cplusplus -#include <GL/gl.h> #include <AppKit.h> #include <interface/Window.h> #include <interface/View.h> @@ -37,96 +37,91 @@ class BGLView : public BView { public: - BGLView(BRect rect, char *name, - ulong resizingMode, ulong mode, - ulong options); - virtual ~BGLView(); - - void LockGL(); - void UnlockGL(); - void SwapBuffers(); - - // Added for Mesa (can't be virtual!) - void CopySubBufferMESA(GLint x, GLint y, GLuint width, GLuint height); - - BView * EmbeddedView(); - status_t CopyPixelsOut(BPoint source, BBitmap *dest); - status_t CopyPixelsIn(BBitmap *source, BPoint dest); - - virtual void ErrorCallback(unsigned long errorCode); // GLenum errorCode); + BGLView(BRect rect, char *name, + ulong resizingMode, ulong mode, + ulong options); +virtual ~BGLView(); + + void LockGL(); + void UnlockGL(); + void SwapBuffers(); + void SwapBuffers( bool vSync ); + BView * EmbeddedView(); + status_t CopyPixelsOut(BPoint source, BBitmap *dest); + status_t CopyPixelsIn(BBitmap *source, BPoint dest); +virtual void ErrorCallback(unsigned long errorCode); // Mesa's GLenum is uint where Be's ones was ulong! - virtual void Draw(BRect updateRect); +virtual void Draw(BRect updateRect); - virtual void AttachedToWindow(); - virtual void AllAttached(); - virtual void DetachedFromWindow(); - virtual void AllDetached(); +virtual void AttachedToWindow(); +virtual void AllAttached(); +virtual void DetachedFromWindow(); +virtual void AllDetached(); - virtual void FrameResized(float width, float height); - virtual status_t Perform(perform_code d, void *arg); +virtual void FrameResized(float width, float height); +virtual status_t Perform(perform_code d, void *arg); /* The public methods below, for the moment, are just pass-throughs to BView */ - virtual status_t Archive(BMessage *data, bool deep = true) const; +virtual status_t Archive(BMessage *data, bool deep = true) const; - virtual void MessageReceived(BMessage *msg); - virtual void SetResizingMode(uint32 mode); +virtual void MessageReceived(BMessage *msg); +virtual void SetResizingMode(uint32 mode); - virtual void Show(); - virtual void Hide(); +virtual void Show(); +virtual void Hide(); - virtual BHandler *ResolveSpecifier(BMessage *msg, int32 index, +virtual BHandler *ResolveSpecifier(BMessage *msg, int32 index, BMessage *specifier, int32 form, const char *property); - virtual status_t GetSupportedSuites(BMessage *data); +virtual status_t GetSupportedSuites(BMessage *data); - /* New public functions */ - void DirectConnected( direct_buffer_info *info ); - void EnableDirectMode( bool enabled ); +/* New public functions */ + void DirectConnected( direct_buffer_info *info ); + void EnableDirectMode( bool enabled ); + void * getGC() { return m_gc; } + private: - virtual void _ReservedGLView1(); - virtual void _ReservedGLView2(); - virtual void _ReservedGLView3(); - virtual void _ReservedGLView4(); - virtual void _ReservedGLView5(); - virtual void _ReservedGLView6(); - virtual void _ReservedGLView7(); - virtual void _ReservedGLView8(); - - BGLView(const BGLView &); - BGLView &operator=(const BGLView &); - - void dither_front(); - bool confirm_dither(); - void draw(BRect r); +virtual void _ReservedGLView1(); +virtual void _ReservedGLView2(); +virtual void _ReservedGLView3(); +virtual void _ReservedGLView4(); +virtual void _ReservedGLView5(); +virtual void _ReservedGLView6(); +virtual void _ReservedGLView7(); +virtual void _ReservedGLView8(); + + BGLView(const BGLView &); + BGLView &operator=(const BGLView &); + + void dither_front(); + bool confirm_dither(); + void draw(BRect r); - void * m_gc; - uint32 m_options; - uint32 m_ditherCount; - BLocker m_drawLock; - BLocker m_displayLock; -#if OLD_GLVIEW - BView * m_embeddedFront; - BView * m_embeddedBack; -#else - void * m_clip_info; - void * _reserved1; -#endif - BBitmap * m_ditherMap; - BRect m_bounds; - int16 * m_errorBuffer[2]; - uint64 _reserved[8]; + void * m_gc; + uint32 m_options; + uint32 m_ditherCount; + BLocker m_drawLock; + BLocker m_displayLock; + void * m_clip_info; + void * _Unused1; + + BBitmap * m_ditherMap; + BRect m_bounds; + int16 * m_errorBuffer[2]; + uint64 _reserved[8]; /* Direct Window stuff */ private: - void drawScanline( int x1, int x2, int y, void *data ); - static void scanlineHandler(struct rasStateRec *state, GLint x1, GLint x2); - void lock_draw(); - void unlock_draw(); - bool validateView(); + void drawScanline( int x1, int x2, int y, void *data ); +static void scanlineHandler(struct rasStateRec *state, GLint x1, GLint x2); + + void lock_draw(); + void unlock_draw(); + bool validateView(); }; @@ -187,8 +182,9 @@ private: uint64 _reserved[7]; }; +#endif // __cplusplus -#endif +#endif // BGLVIEW_H |