diff options
author | Keith Whitwell <[email protected]> | 2010-05-19 14:04:16 +0100 |
---|---|---|
committer | Keith Whitwell <[email protected]> | 2010-05-19 14:04:16 +0100 |
commit | 431a51b9af32980ae8a544d129bf567287887376 (patch) | |
tree | 91f1dad5509413524ea6330bba2de75d3c58ffe8 /src | |
parent | a536c204e289c46b0d493acfb4ebaf99f2b05189 (diff) | |
parent | c7ac03d3964400169ba0dd769e06796c9830aee1 (diff) |
Merge commit 'origin/graw-tests'
Diffstat (limited to 'src')
-rw-r--r-- | src/gallium/include/state_tracker/graw.h | 23 | ||||
-rw-r--r-- | src/gallium/targets/SConscript | 20 | ||||
-rw-r--r-- | src/gallium/targets/graw-xlib/SConscript | 1 | ||||
-rw-r--r-- | src/gallium/targets/graw-xlib/graw_util.c | 36 | ||||
-rw-r--r-- | src/gallium/targets/graw-xlib/graw_xlib.c | 72 | ||||
-rw-r--r-- | src/gallium/tests/graw/SConscript | 4 | ||||
-rw-r--r-- | src/gallium/tests/graw/clear.c | 76 | ||||
-rw-r--r-- | src/gallium/tests/graw/quad-tex.c | 404 |
8 files changed, 570 insertions, 66 deletions
diff --git a/src/gallium/include/state_tracker/graw.h b/src/gallium/include/state_tracker/graw.h index 385e4d7718e..e5b298e03d9 100644 --- a/src/gallium/include/state_tracker/graw.h +++ b/src/gallium/include/state_tracker/graw.h @@ -17,20 +17,27 @@ #include "pipe/p_format.h" struct pipe_screen; - -PUBLIC struct pipe_screen *graw_init( void ); +struct pipe_context; /* Returns a handle to be used with flush_frontbuffer()/present(). * * Query format support with screen::is_format_supported and usage * XXX. */ -PUBLIC void *graw_create_window( int x, - int y, - unsigned width, - unsigned height, - enum pipe_format format ); +PUBLIC struct pipe_screen *graw_create_window_and_screen( int x, + int y, + unsigned width, + unsigned height, + enum pipe_format format, + void **handle); + +PUBLIC void graw_set_display_func( void (*func)( void ) ); +PUBLIC void graw_main_loop( void ); + +PUBLIC void *graw_parse_vertex_shader( struct pipe_context *pipe, + const char *text ); -PUBLIC void graw_destroy_window( void *handle ); +PUBLIC void *graw_parse_fragment_shader( struct pipe_context *pipe, + const char *text ); #endif diff --git a/src/gallium/targets/SConscript b/src/gallium/targets/SConscript index ca3e1ec1327..9077cbf6a45 100644 --- a/src/gallium/targets/SConscript +++ b/src/gallium/targets/SConscript @@ -1,5 +1,8 @@ +import os Import('*') +# Compatibility with old build scripts: +# if 'xlib' in env['winsys']: SConscript([ 'libgl-xlib/SConscript', @@ -10,12 +13,7 @@ if 'gdi' in env['winsys']: 'libgl-gdi/SConscript', ]) -if env['platform'] == 'linux' and 'xlib' in env['winsys'] and 'graw-xlib' in env['winsys']: - SConscript([ - 'graw-xlib/SConscript', - ]) -else: - if not env['msvc']: +if not 'graw-xlib' in env['targets'] and not env['msvc']: # XXX: disable until MSVC can link correctly SConscript('graw-null/SConscript') @@ -30,3 +28,13 @@ if 'xorg' in env['statetrackers']: SConscript([ 'xorg-vmwgfx/SConscript', ]) + +# Ideally all non-target directories would produce convenience +# libraries, and the actual shared libraries and other installables +# would be finally assembled in the targets subtree: +# +for target in env['targets']: + SConscript(os.path.join(target, 'SConscript')) + + + diff --git a/src/gallium/targets/graw-xlib/SConscript b/src/gallium/targets/graw-xlib/SConscript index ad84841922d..40332fa4e14 100644 --- a/src/gallium/targets/graw-xlib/SConscript +++ b/src/gallium/targets/graw-xlib/SConscript @@ -25,6 +25,7 @@ env.Append(CPPPATH = [ sources = [ 'graw_xlib.c', + 'graw_util.c', ] if True: diff --git a/src/gallium/targets/graw-xlib/graw_util.c b/src/gallium/targets/graw-xlib/graw_util.c new file mode 100644 index 00000000000..147532cdee1 --- /dev/null +++ b/src/gallium/targets/graw-xlib/graw_util.c @@ -0,0 +1,36 @@ + +#include "pipe/p_compiler.h" +#include "pipe/p_context.h" +#include "tgsi/tgsi_text.h" +#include "util/u_memory.h" +#include "state_tracker/graw.h" + + +/* Helper functions. These are the same for all graw implementations. + */ +void *graw_parse_vertex_shader(struct pipe_context *pipe, + const char *text) +{ + struct tgsi_token tokens[1024]; + struct pipe_shader_state state; + + if (!tgsi_text_translate(text, tokens, Elements(tokens))) + return NULL; + + state.tokens = tokens; + return pipe->create_vs_state(pipe, &state); +} + +void *graw_parse_fragment_shader(struct pipe_context *pipe, + const char *text) +{ + struct tgsi_token tokens[1024]; + struct pipe_shader_state state; + + if (!tgsi_text_translate(text, tokens, Elements(tokens))) + return NULL; + + state.tokens = tokens; + return pipe->create_fs_state(pipe, &state); +} + diff --git a/src/gallium/targets/graw-xlib/graw_xlib.c b/src/gallium/targets/graw-xlib/graw_xlib.c index 21715c26fdc..41120ba3c70 100644 --- a/src/gallium/targets/graw-xlib/graw_xlib.c +++ b/src/gallium/targets/graw-xlib/graw_xlib.c @@ -1,4 +1,5 @@ #include "pipe/p_compiler.h" +#include "pipe/p_context.h" #include "util/u_debug.h" #include "util/u_memory.h" #include "target-helpers/wrap_screen.h" @@ -27,21 +28,18 @@ static struct { Display *display; + void (*draw)(void); } graw; -struct pipe_screen * -graw_init( void ) +static struct pipe_screen * +graw_create_screen( void ) { const char *default_driver; const char *driver; struct pipe_screen *screen = NULL; struct sw_winsys *winsys = NULL; - graw.display = XOpenDisplay(NULL); - if (graw.display == NULL) - return NULL; - /* Create the underlying winsys, which performs presents to Xlib * drawables: */ @@ -78,14 +76,16 @@ graw_init( void ) -void * -graw_create_window( int x, - int y, - unsigned width, - unsigned height, - enum pipe_format format ) +struct pipe_screen * +graw_create_window_and_screen( int x, + int y, + unsigned width, + unsigned height, + enum pipe_format format, + void **handle) { - struct xlib_drawable *handle = NULL; + struct pipe_screen *screen = NULL; + struct xlib_drawable *xlib_handle = NULL; XSetWindowAttributes attr; Window root; Window win = 0; @@ -94,6 +94,9 @@ graw_create_window( int x, int n; int scrnum; + graw.display = XOpenDisplay(NULL); + if (graw.display == NULL) + return NULL; scrnum = DefaultScreen( graw.display ); root = RootWindow( graw.display, scrnum ); @@ -105,8 +108,8 @@ graw_create_window( int x, if (graw.display == NULL) goto fail; - handle = CALLOC_STRUCT(xlib_drawable); - if (handle == NULL) + xlib_handle = CALLOC_STRUCT(xlib_drawable); + if (xlib_handle == NULL) goto fail; @@ -148,7 +151,6 @@ graw_create_window( int x, None, (char **)NULL, 0, &sizehints); } - XFree(visinfo); XMapWindow(graw.display, win); while (1) { XEvent e; @@ -158,14 +160,27 @@ graw_create_window( int x, } } - handle->visual = visinfo->visual; - handle->drawable = (Drawable)win; - handle->depth = visinfo->depth; - return (void *)handle; + xlib_handle->visual = visinfo->visual; + xlib_handle->drawable = (Drawable)win; + xlib_handle->depth = visinfo->depth; + *handle = (void *)xlib_handle; + + screen = graw_create_screen(); + if (screen == NULL) + goto fail; -fail: - FREE(handle); XFree(visinfo); + return screen; + +fail: + if (screen) + screen->destroy(screen); + + if (xlib_handle) + FREE(xlib_handle); + + if (visinfo) + XFree(visinfo); if (win) XDestroyWindow(graw.display, win); @@ -174,8 +189,19 @@ fail: } +void +graw_set_display_func( void (*draw)( void ) ) +{ + graw.draw = draw; +} + void -graw_destroy_window( void *xlib_drawable ) +graw_main_loop( void ) { + int i; + for (i = 0; i < 10; i++) { + graw.draw(); + sleep(1); + } } diff --git a/src/gallium/tests/graw/SConscript b/src/gallium/tests/graw/SConscript index 8a92ac2c499..7eab973db31 100644 --- a/src/gallium/tests/graw/SConscript +++ b/src/gallium/tests/graw/SConscript @@ -12,7 +12,9 @@ env.Prepend(LIBPATH = [graw.dir]) env.Prepend(LIBS = ['graw']) progs = [ - 'clear' + 'clear', + 'tri', + 'quad-tex', ] for prog in progs: diff --git a/src/gallium/tests/graw/clear.c b/src/gallium/tests/graw/clear.c index 84dd7807337..28c986eee64 100644 --- a/src/gallium/tests/graw/clear.c +++ b/src/gallium/tests/graw/clear.c @@ -20,33 +20,58 @@ enum pipe_format formats[] = { static const int WIDTH = 300; static const int HEIGHT = 300; -int main( int argc, char *argv[] ) +struct pipe_screen *screen; +struct pipe_context *ctx; +struct pipe_surface *surf; +static void *window = NULL; + +static void draw( void ) +{ + float clear_color[4] = {1,0,1,1}; + + ctx->clear(ctx, PIPE_CLEAR_COLOR, clear_color, 0, 0); + ctx->flush(ctx, PIPE_FLUSH_RENDER_CACHE, NULL); + +#if 0 + /* At the moment, libgraw leaks out/makes available some of the + * symbols from gallium/auxiliary, including these debug helpers. + * Will eventually want to bless some of these paths, and lock the + * others down so they aren't accessible from test programs. + * + * This currently just happens to work on debug builds - a release + * build will probably fail to link here: + */ + debug_dump_surface_bmp(ctx, "result.bmp", surf); +#endif + + screen->flush_frontbuffer(screen, surf, window); +} + +static void init( void ) { - struct pipe_screen *screen; - struct pipe_context *pipe; - struct pipe_surface *surf; struct pipe_framebuffer_state fb; struct pipe_resource *tex, templat; - void *window = NULL; - float clear_color[4] = {1,0,1,1}; int i; - screen = graw_init(); - if (screen == NULL) - exit(1); - + /* It's hard to say whether window or screen should be created + * first. Different environments would prefer one or the other. + * + * Also, no easy way of querying supported formats if the screen + * cannot be created first. + */ for (i = 0; window == NULL && formats[i] != PIPE_FORMAT_NONE; i++) { - window = graw_create_window(0,0,300,300, formats[i]); + screen = graw_create_window_and_screen(0,0,300,300, + formats[i], + &window); } - if (window == NULL) exit(2); - pipe = screen->context_create(screen, NULL); - if (pipe == NULL) + ctx = screen->context_create(screen, NULL); + if (ctx == NULL) exit(3); templat.target = PIPE_TEXTURE_2D; @@ -57,10 +82,10 @@ int main( int argc, char *argv[] ) templat.last_level = 0; templat.nr_samples = 1; templat.bind = (PIPE_BIND_RENDER_TARGET | - PIPE_BIND_DISPLAY_TARGET); + PIPE_BIND_DISPLAY_TARGET); tex = screen->resource_create(screen, - &templat); + &templat); if (tex == NULL) exit(4); @@ -76,21 +101,16 @@ int main( int argc, char *argv[] ) fb.height = HEIGHT; fb.cbufs[0] = surf; - pipe->set_framebuffer_state(pipe, &fb); - pipe->clear(pipe, PIPE_CLEAR_COLOR, clear_color, 0, 0); - pipe->flush(pipe, PIPE_FLUSH_RENDER_CACHE, NULL); + ctx->set_framebuffer_state(ctx, &fb); +} - /* At the moment, libgraw includes/makes available all the symbols - * from gallium/auxiliary, including these debug helpers. Will - * eventually want to bless some of these paths, and lock the - * others down so they aren't accessible from test programs. - */ - if (0) - debug_dump_surface_bmp(pipe, "result.bmp", surf); - screen->flush_frontbuffer(screen, surf, window); - os_time_sleep(100*1000*100); +int main( int argc, char *argv[] ) +{ + init(); + graw_set_display_func( draw ); + graw_main_loop(); return 0; } diff --git a/src/gallium/tests/graw/quad-tex.c b/src/gallium/tests/graw/quad-tex.c new file mode 100644 index 00000000000..91b1cf49edd --- /dev/null +++ b/src/gallium/tests/graw/quad-tex.c @@ -0,0 +1,404 @@ +/* Display a cleared blue window. This demo has no dependencies on + * any utility code, just the graw interface and gallium. + */ + +#include "state_tracker/graw.h" +#include "pipe/p_screen.h" +#include "pipe/p_context.h" +#include "pipe/p_shader_tokens.h" +#include "pipe/p_state.h" +#include "pipe/p_defines.h" +#include <unistd.h> /* for sleep() */ + +#include "util/u_debug.h" /* debug_dump_surface_bmp() */ +#include "util/u_inlines.h" +#include "util/u_memory.h" /* Offset() */ +#include "util/u_box.h" + +enum pipe_format formats[] = { + PIPE_FORMAT_R8G8B8A8_UNORM, + PIPE_FORMAT_B8G8R8A8_UNORM, + PIPE_FORMAT_NONE +}; + +static const int WIDTH = 300; +static const int HEIGHT = 300; + +static struct pipe_screen *screen = NULL; +static struct pipe_context *ctx = NULL; +static struct pipe_resource *rttex = NULL; +static struct pipe_resource *samptex = NULL; +static struct pipe_surface *surf = NULL; +static struct pipe_sampler_view *sv = NULL; +static void *sampler = NULL; +static void *window = NULL; + +struct vertex { + float position[4]; + float color[4]; +}; + +static struct vertex vertices[] = +{ + { { 0.9, -0.9, 0.0, 1.0 }, + { 1, 0, 0, 1 } }, + + { { 0.9, 0.9, 0.0, 1.0 }, + { 1, 1, 0, 1 } }, + + { {-0.9, 0.9, 0.0, 1.0 }, + { 0, 1, 0, 1 } }, + + { {-0.9, -0.9, 0.0, 1.0 }, + { 0, 0, 0, 1 } }, +}; + + + + +static void set_viewport( float x, float y, + float width, float height, + float near, float far) +{ + float z = far; + float half_width = (float)width / 2.0f; + float half_height = (float)height / 2.0f; + float half_depth = ((float)far - (float)near) / 2.0f; + struct pipe_viewport_state vp; + + vp.scale[0] = half_width; + vp.scale[1] = half_height; + vp.scale[2] = half_depth; + vp.scale[3] = 1.0f; + + vp.translate[0] = half_width + x; + vp.translate[1] = half_height + y; + vp.translate[2] = half_depth + z; + vp.translate[3] = 0.0f; + + ctx->set_viewport_state( ctx, &vp ); +} + +static void set_vertices( void ) +{ + struct pipe_vertex_element ve[2]; + struct pipe_vertex_buffer vbuf; + void *handle; + + memset(ve, 0, sizeof ve); + + ve[0].src_offset = Offset(struct vertex, position); + ve[0].src_format = PIPE_FORMAT_R32G32B32A32_FLOAT; + ve[1].src_offset = Offset(struct vertex, color); + ve[1].src_format = PIPE_FORMAT_R32G32B32A32_FLOAT; + + handle = ctx->create_vertex_elements_state(ctx, 2, ve); + ctx->bind_vertex_elements_state(ctx, handle); + + + vbuf.stride = sizeof( struct vertex ); + vbuf.max_index = sizeof(vertices) / vbuf.stride; + vbuf.buffer_offset = 0; + vbuf.buffer = screen->user_buffer_create(screen, + vertices, + sizeof(vertices), + PIPE_BIND_VERTEX_BUFFER); + + ctx->set_vertex_buffers(ctx, 1, &vbuf); +} + +static void set_vertex_shader( void ) +{ + void *handle; + const char *text = + "VERT\n" + "DCL IN[0]\n" + "DCL IN[1]\n" + "DCL OUT[0], POSITION\n" + "DCL OUT[1], GENERIC[0]\n" + " 0: MOV OUT[1], IN[1]\n" + " 1: MOV OUT[0], IN[0]\n" + " 2: END\n"; + + handle = graw_parse_vertex_shader(ctx, text); + ctx->bind_vs_state(ctx, handle); +} + +static void set_fragment_shader( void ) +{ + void *handle; + const char *text = + "FRAG\n" + "DCL IN[0], GENERIC[0], PERSPECTIVE\n" + "DCL OUT[0], COLOR\n" + "DCL TEMP[0]\n" + "DCL SAMP[0]\n" + " 0: TXP TEMP[0], IN[0], SAMP[0], 2D\n" + " 1: MOV OUT[0], TEMP[0]\n" + " 2: END\n"; + + handle = graw_parse_fragment_shader(ctx, text); + ctx->bind_fs_state(ctx, handle); +} + + +static void draw( void ) +{ + float clear_color[4] = {.5,.5,.5,1}; + + ctx->clear(ctx, PIPE_CLEAR_COLOR, clear_color, 0, 0); + ctx->draw_arrays(ctx, PIPE_PRIM_QUADS, 0, 4); + ctx->flush(ctx, PIPE_FLUSH_RENDER_CACHE, NULL); + +#if 0 + /* At the moment, libgraw leaks out/makes available some of the + * symbols from gallium/auxiliary, including these debug helpers. + * Will eventually want to bless some of these paths, and lock the + * others down so they aren't accessible from test programs. + * + * This currently just happens to work on debug builds - a release + * build will probably fail to link here: + */ + debug_dump_surface_bmp(ctx, "result.bmp", surf); +#endif + + screen->flush_frontbuffer(screen, surf, window); +} + +#define SIZE 16 + +static void init_tex( void ) +{ + struct pipe_sampler_view sv_template; + struct pipe_sampler_state sampler_desc; + struct pipe_resource templat; + struct pipe_box box; + ubyte tex2d[SIZE][SIZE][4]; + int s, t; + +#if (SIZE != 2) + for (s = 0; s < SIZE; s++) { + for (t = 0; t < SIZE; t++) { + if (0) { + int x = (s ^ t) & 1; + tex2d[t][s][0] = (x) ? 0 : 63; + tex2d[t][s][1] = (x) ? 0 : 128; + tex2d[t][s][2] = 0; + tex2d[t][s][3] = 0xff; + } + else { + int x = ((s ^ t) >> 2) & 1; + tex2d[t][s][0] = s*255/(SIZE-1); + tex2d[t][s][1] = t*255/(SIZE-1); + tex2d[t][s][2] = (x) ? 0 : 128; + tex2d[t][s][3] = 0xff; + } + } + } +#else + tex2d[0][0][0] = 0; + tex2d[0][0][1] = 255; + tex2d[0][0][2] = 255; + tex2d[0][0][3] = 0; + + tex2d[0][1][0] = 0; + tex2d[0][1][1] = 0; + tex2d[0][1][2] = 255; + tex2d[0][1][3] = 255; + + tex2d[1][0][0] = 255; + tex2d[1][0][1] = 255; + tex2d[1][0][2] = 0; + tex2d[1][0][3] = 255; + + tex2d[1][1][0] = 255; + tex2d[1][1][1] = 0; + tex2d[1][1][2] = 0; + tex2d[1][1][3] = 255; +#endif + + templat.target = PIPE_TEXTURE_2D; + templat.format = PIPE_FORMAT_B8G8R8A8_UNORM; + templat.width0 = SIZE; + templat.height0 = SIZE; + templat.depth0 = 1; + templat.last_level = 0; + templat.nr_samples = 1; + templat.bind = PIPE_BIND_SAMPLER_VIEW; + + + samptex = screen->resource_create(screen, + &templat); + if (samptex == NULL) + exit(4); + + u_box_2d(0,0,SIZE,SIZE, &box); + + ctx->transfer_inline_write(ctx, + samptex, + u_subresource(0,0), + PIPE_TRANSFER_WRITE, + &box, + tex2d, + sizeof tex2d[0], + sizeof tex2d); + + /* Possibly read back & compare against original data: + */ + if (0) + { + struct pipe_transfer *t; + uint32_t *ptr; + t = pipe_get_transfer(ctx, samptex, + 0, 0, 0, /* face, level, zslice */ + PIPE_TRANSFER_READ, + 0, 0, SIZE, SIZE); /* x, y, width, height */ + + ptr = ctx->transfer_map(ctx, t); + + if (memcmp(ptr, tex2d, sizeof tex2d) != 0) { + assert(0); + exit(9); + } + + ctx->transfer_unmap(ctx, t); + + ctx->transfer_destroy(ctx, t); + } + + memset(&sv_template, 0, sizeof sv_template); + sv_template.format = samptex->format; + sv_template.texture = samptex; + sv_template.first_level = 0; + sv_template.last_level = 0; + sv_template.swizzle_r = 0; + sv_template.swizzle_g = 1; + sv_template.swizzle_b = 2; + sv_template.swizzle_a = 3; + sv = ctx->create_sampler_view(ctx, samptex, &sv_template); + if (sv == NULL) + exit(5); + + ctx->set_fragment_sampler_views(ctx, 1, &sv); + + + memset(&sampler_desc, 0, sizeof sampler_desc); + sampler_desc.wrap_s = PIPE_TEX_WRAP_REPEAT; + sampler_desc.wrap_t = PIPE_TEX_WRAP_REPEAT; + sampler_desc.wrap_r = PIPE_TEX_WRAP_REPEAT; + sampler_desc.min_img_filter = PIPE_TEX_FILTER_NEAREST; + sampler_desc.min_mip_filter = PIPE_TEX_MIPFILTER_NONE; + sampler_desc.mag_img_filter = PIPE_TEX_FILTER_NEAREST; + sampler_desc.compare_mode = PIPE_TEX_COMPARE_NONE; + sampler_desc.compare_func = 0; + sampler_desc.normalized_coords = 1; + sampler_desc.max_anisotropy = 0; + + sampler = ctx->create_sampler_state(ctx, &sampler_desc); + if (sampler == NULL) + exit(6); + + ctx->bind_fragment_sampler_states(ctx, 1, &sampler); + +} + +static void init( void ) +{ + struct pipe_framebuffer_state fb; + struct pipe_resource templat; + int i; + + /* It's hard to say whether window or screen should be created + * first. Different environments would prefer one or the other. + * + * Also, no easy way of querying supported formats if the screen + * cannot be created first. + */ + for (i = 0; + window == NULL && formats[i] != PIPE_FORMAT_NONE; + i++) { + + screen = graw_create_window_and_screen(0,0,300,300, + formats[i], + &window); + } + + ctx = screen->context_create(screen, NULL); + if (ctx == NULL) + exit(3); + + templat.target = PIPE_TEXTURE_2D; + templat.format = formats[i]; + templat.width0 = WIDTH; + templat.height0 = HEIGHT; + templat.depth0 = 1; + templat.last_level = 0; + templat.nr_samples = 1; + templat.bind = (PIPE_BIND_RENDER_TARGET | + PIPE_BIND_DISPLAY_TARGET); + + rttex = screen->resource_create(screen, + &templat); + if (rttex == NULL) + exit(4); + + surf = screen->get_tex_surface(screen, rttex, 0, 0, 0, + PIPE_BIND_RENDER_TARGET | + PIPE_BIND_DISPLAY_TARGET); + if (surf == NULL) + exit(5); + + memset(&fb, 0, sizeof fb); + fb.nr_cbufs = 1; + fb.width = WIDTH; + fb.height = HEIGHT; + fb.cbufs[0] = surf; + + ctx->set_framebuffer_state(ctx, &fb); + + { + struct pipe_blend_state blend; + void *handle; + memset(&blend, 0, sizeof blend); + blend.rt[0].colormask = PIPE_MASK_RGBA; + handle = ctx->create_blend_state(ctx, &blend); + ctx->bind_blend_state(ctx, handle); + } + + { + struct pipe_depth_stencil_alpha_state depthstencil; + void *handle; + memset(&depthstencil, 0, sizeof depthstencil); + handle = ctx->create_depth_stencil_alpha_state(ctx, &depthstencil); + ctx->bind_depth_stencil_alpha_state(ctx, handle); + } + + { + struct pipe_rasterizer_state rasterizer; + void *handle; + memset(&rasterizer, 0, sizeof rasterizer); + rasterizer.front_winding = PIPE_WINDING_CW; + rasterizer.cull_mode = PIPE_WINDING_NONE; + rasterizer.gl_rasterization_rules = 1; + handle = ctx->create_rasterizer_state(ctx, &rasterizer); + ctx->bind_rasterizer_state(ctx, handle); + } + + set_viewport(0, 0, WIDTH, HEIGHT, 30, 1000); + + init_tex(); + + set_vertices(); + set_vertex_shader(); + set_fragment_shader(); +} + + +int main( int argc, char *argv[] ) +{ + init(); + + graw_set_display_func( draw ); + graw_main_loop(); + return 0; +} |