diff options
author | Rob Clark <[email protected]> | 2015-10-09 16:27:45 -0400 |
---|---|---|
committer | Rob Clark <[email protected]> | 2015-10-16 19:33:37 -0400 |
commit | 33de998230414bf5603927424ffca85792b176d1 (patch) | |
tree | a65d0db1ec153baf6e3420bf59c47ef43a6259f6 /src | |
parent | 698cdbf49207c30bc2ac38e2f16e531dd3a54db3 (diff) |
glsl: couple shader_enums cleanups
Add missing enum to gl_system_value_name() and move VARYING_SLOT_MAX /
FRAG_RESULT_MAX / etc into shader_enums.h as suggested by Emil.
v2: add STATIC_ASSERT()'s
Reported-by: Emil Velikov <[email protected]>
Acked-by: Emil Velikov <[email protected]>
Reviewed-by: Jason Ekstrand <[email protected]>
Signed-off-by: Rob Clark <[email protected]>
Diffstat (limited to 'src')
-rw-r--r-- | src/glsl/nir/shader_enums.c | 8 | ||||
-rw-r--r-- | src/glsl/nir/shader_enums.h | 7 | ||||
-rw-r--r-- | src/mesa/main/mtypes.h | 5 |
3 files changed, 15 insertions, 5 deletions
diff --git a/src/glsl/nir/shader_enums.c b/src/glsl/nir/shader_enums.c index 3722475731b..66a25e72344 100644 --- a/src/glsl/nir/shader_enums.c +++ b/src/glsl/nir/shader_enums.c @@ -28,6 +28,7 @@ #include "shader_enums.h" #include "util/macros.h" +#include "mesa/main/config.h" #define ENUM(x) [x] = #x #define NAME(val) ((((val) < ARRAY_SIZE(names)) && names[(val)]) ? names[(val)] : "UNKNOWN") @@ -42,6 +43,7 @@ const char * gl_shader_stage_name(gl_shader_stage stage) ENUM(MESA_SHADER_FRAGMENT), ENUM(MESA_SHADER_COMPUTE), }; + STATIC_ASSERT(ARRAY_SIZE(names) == MESA_SHADER_STAGES); return NAME(stage); } @@ -82,6 +84,7 @@ const char * gl_vert_attrib_name(gl_vert_attrib attrib) ENUM(VERT_ATTRIB_GENERIC14), ENUM(VERT_ATTRIB_GENERIC15), }; + STATIC_ASSERT(ARRAY_SIZE(names) == VERT_ATTRIB_MAX); return NAME(attrib); } @@ -147,6 +150,7 @@ const char * gl_varying_slot_name(gl_varying_slot slot) ENUM(VARYING_SLOT_VAR30), ENUM(VARYING_SLOT_VAR31), }; + STATIC_ASSERT(ARRAY_SIZE(names) == VARYING_SLOT_MAX); return NAME(slot); } @@ -169,8 +173,10 @@ const char * gl_system_value_name(gl_system_value sysval) ENUM(SYSTEM_VALUE_TESS_LEVEL_INNER), ENUM(SYSTEM_VALUE_LOCAL_INVOCATION_ID), ENUM(SYSTEM_VALUE_WORK_GROUP_ID), + ENUM(SYSTEM_VALUE_NUM_WORK_GROUPS), ENUM(SYSTEM_VALUE_VERTEX_CNT), }; + STATIC_ASSERT(ARRAY_SIZE(names) == SYSTEM_VALUE_MAX); return NAME(sysval); } @@ -182,6 +188,7 @@ const char * glsl_interp_qualifier_name(enum glsl_interp_qualifier qual) ENUM(INTERP_QUALIFIER_FLAT), ENUM(INTERP_QUALIFIER_NOPERSPECTIVE), }; + STATIC_ASSERT(ARRAY_SIZE(names) == INTERP_QUALIFIER_COUNT); return NAME(qual); } @@ -201,5 +208,6 @@ const char * gl_frag_result_name(gl_frag_result result) ENUM(FRAG_RESULT_DATA6), ENUM(FRAG_RESULT_DATA7), }; + STATIC_ASSERT(ARRAY_SIZE(names) == FRAG_RESULT_MAX); return NAME(result); } diff --git a/src/glsl/nir/shader_enums.h b/src/glsl/nir/shader_enums.h index 2a5d2c5bfa7..77638ba4e34 100644 --- a/src/glsl/nir/shader_enums.h +++ b/src/glsl/nir/shader_enums.h @@ -233,6 +233,11 @@ typedef enum VARYING_SLOT_VAR31, } gl_varying_slot; + +#define VARYING_SLOT_MAX (VARYING_SLOT_VAR0 + MAX_VARYING) +#define VARYING_SLOT_PATCH0 (VARYING_SLOT_MAX) +#define VARYING_SLOT_TESS_MAX (VARYING_SLOT_PATCH0 + MAX_VARYING) + const char * gl_varying_slot_name(gl_varying_slot slot); /** @@ -473,4 +478,6 @@ typedef enum const char * gl_frag_result_name(gl_frag_result result); +#define FRAG_RESULT_MAX (FRAG_RESULT_DATA0 + MAX_DRAW_BUFFERS) + #endif /* SHADER_ENUMS_H */ diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h index f7118c1e7a6..e9d8ea42bce 100644 --- a/src/mesa/main/mtypes.h +++ b/src/mesa/main/mtypes.h @@ -94,11 +94,6 @@ struct vbo_context; #define PRIM_OUTSIDE_BEGIN_END (PRIM_MAX + 1) #define PRIM_UNKNOWN (PRIM_MAX + 2) -#define VARYING_SLOT_MAX (VARYING_SLOT_VAR0 + MAX_VARYING) -#define VARYING_SLOT_PATCH0 (VARYING_SLOT_MAX) -#define VARYING_SLOT_TESS_MAX (VARYING_SLOT_PATCH0 + MAX_VARYING) -#define FRAG_RESULT_MAX (FRAG_RESULT_DATA0 + MAX_DRAW_BUFFERS) - /** * Determine if the given gl_varying_slot appears in the fragment shader. */ |