diff options
author | Ian Romanick <[email protected]> | 2013-04-15 12:25:18 -0700 |
---|---|---|
committer | Ian Romanick <[email protected]> | 2013-04-16 10:18:14 -0700 |
commit | 025f03f3b70989d27a20fea42763e3ccac946aa4 (patch) | |
tree | fca8bdc702baf717f5470ea3ceef2d43023d5742 /src | |
parent | a27c6e1aea1d048e0c701ca59c3c5bcf12b69d7b (diff) |
mesa/swrast: Move memory allocation outside the blit loop
Assume the maximum pixel size (16 bytes per pixel). In addition to
moving redundant malloc and free calls outside the loop, this fixes a
potential resource leak when a surface is mapped and the malloc fails.
This also makes blit_nearest look a bit more like blit_linear.
v2: Use MAX_PIXEL_BYTES instead of 16. Suggested by Ken.
Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src')
-rw-r--r-- | src/mesa/swrast/s_blit.c | 43 |
1 files changed, 20 insertions, 23 deletions
diff --git a/src/mesa/swrast/s_blit.c b/src/mesa/swrast/s_blit.c index ecec734c233..0e24c0e4257 100644 --- a/src/mesa/swrast/s_blit.c +++ b/src/mesa/swrast/s_blit.c @@ -188,6 +188,12 @@ blit_nearest(struct gl_context *ctx, return; } + /* allocate the src/dst row buffers */ + srcBuffer = malloc(MAX_PIXEL_BYTES * srcWidth); + dstBuffer = malloc(MAX_PIXEL_BYTES * dstWidth); + if (!srcBuffer || !dstBuffer) + goto fail_no_memory; + /* Blit to all the draw buffers */ for (i = 0; i < numDrawBuffers; i++) { if (buffer == GL_COLOR_BUFFER_BIT) { @@ -229,7 +235,7 @@ blit_nearest(struct gl_context *ctx, default: _mesa_problem(ctx, "unexpected pixel size (%d) in blit_nearest", pixelSize); - return; + goto fail; } if ((readRb == drawRb) || @@ -248,8 +254,7 @@ blit_nearest(struct gl_context *ctx, GL_MAP_READ_BIT | GL_MAP_WRITE_BIT, &map, &rowStride); if (!map) { - _mesa_error(ctx, GL_OUT_OF_MEMORY, "glBlitFramebuffer"); - return; + goto fail_no_memory; } srcMap = map + srcYpos * rowStride + srcXpos * formatSize; @@ -276,8 +281,7 @@ blit_nearest(struct gl_context *ctx, srcWidth, srcHeight, GL_MAP_READ_BIT, &srcMap, &srcRowStride); if (!srcMap) { - _mesa_error(ctx, GL_OUT_OF_MEMORY, "glBlitFramebuffer"); - return; + goto fail_no_memory; } ctx->Driver.MapRenderbuffer(ctx, drawRb, dstXpos, dstYpos, @@ -285,24 +289,10 @@ blit_nearest(struct gl_context *ctx, GL_MAP_WRITE_BIT, &dstMap, &dstRowStride); if (!dstMap) { ctx->Driver.UnmapRenderbuffer(ctx, readRb); - _mesa_error(ctx, GL_OUT_OF_MEMORY, "glBlitFramebuffer"); - return; + goto fail_no_memory; } } - /* allocate the src/dst row buffers */ - srcBuffer = malloc(pixelSize * srcWidth); - if (!srcBuffer) { - _mesa_error(ctx, GL_OUT_OF_MEMORY, "glBlitFrameBufferEXT"); - return; - } - dstBuffer = malloc(pixelSize * dstWidth); - if (!dstBuffer) { - free(srcBuffer); - _mesa_error(ctx, GL_OUT_OF_MEMORY, "glBlitFrameBufferEXT"); - return; - } - for (dstRow = 0; dstRow < dstHeight; dstRow++) { GLfloat srcRowF = (dstRow + 0.5F) / dstHeight * srcHeight - 0.5F; GLint srcRow = IROUND(srcRowF); @@ -369,14 +359,21 @@ blit_nearest(struct gl_context *ctx, } } - free(srcBuffer); - free(dstBuffer); - ctx->Driver.UnmapRenderbuffer(ctx, readRb); if (drawRb != readRb) { ctx->Driver.UnmapRenderbuffer(ctx, drawRb); } } + +fail: + free(srcBuffer); + free(dstBuffer); + return; + +fail_no_memory: + free(srcBuffer); + free(dstBuffer); + _mesa_error(ctx, GL_OUT_OF_MEMORY, "glBlitFrameBuffer"); } |