diff options
author | Jason Ekstrand <[email protected]> | 2015-12-30 11:40:38 -0800 |
---|---|---|
committer | Jason Ekstrand <[email protected]> | 2015-12-30 11:40:38 -0800 |
commit | e6fc170afb68774549e9889fcbbd94d23ffc46f6 (patch) | |
tree | 54622aef583b256c275f97998e88a12558e5d85f /src/vulkan | |
parent | 28243b2fbadeb4055e1ef83c14d94d62f01fe413 (diff) |
anv/allocator: Rework state streams again
If we're going to hav valgrind verify state streams then we need to ensure
that once we choose a pointer into a block we always use that pointer until
the block is freed. I was trying to do this with the "current_map" thing.
However, that breaks down because you have to use the map from the block
pool to get to the stream_block to get at current_map. Instead, this
commit changes things to track the stream_block by pointer instead of by
offset into the block pool.
Diffstat (limited to 'src/vulkan')
-rw-r--r-- | src/vulkan/anv_allocator.c | 81 | ||||
-rw-r--r-- | src/vulkan/anv_private.h | 11 |
2 files changed, 48 insertions, 44 deletions
diff --git a/src/vulkan/anv_allocator.c b/src/vulkan/anv_allocator.c index e87538cac5c..e49a684aaef 100644 --- a/src/vulkan/anv_allocator.c +++ b/src/vulkan/anv_allocator.c @@ -675,20 +675,16 @@ anv_state_pool_free(struct anv_state_pool *pool, struct anv_state state) } #define NULL_BLOCK 1 -struct stream_block { - uint32_t next; +struct anv_state_stream_block { + /* The next block */ + struct anv_state_stream_block *next; - /* The map for the BO at the time the block was givne to us */ - void *current_map; + /* The offset into the block pool at which this block starts */ + uint32_t offset; #ifdef HAVE_VALGRIND - /* The pointer pointing to the beginning of the user portion of the - * block. More specifically, this value is: - * - * current_map + ALIGN(sizeof(stream_block), first_chunk_alignment) - * - * where first_chunk_alignment is the alignment of the first chunk - * allocated out of this particular block. + /* A pointer to the first user-allocated thing in this block. This is + * what valgrind sees as the start of the block. */ void *_vg_ptr; #endif @@ -702,9 +698,13 @@ anv_state_stream_init(struct anv_state_stream *stream, struct anv_block_pool *block_pool) { stream->block_pool = block_pool; - stream->next = 0; + stream->block = NULL; + + /* Ensure that next + whatever > end. This way the first call to + * state_stream_alloc fetches a new block. + */ + stream->next = 1; stream->end = 0; - stream->current_block = NULL_BLOCK; VG(VALGRIND_CREATE_MEMPOOL(stream, 0, false)); } @@ -712,17 +712,16 @@ anv_state_stream_init(struct anv_state_stream *stream, void anv_state_stream_finish(struct anv_state_stream *stream) { - struct stream_block *sb; - uint32_t block, next_block; - - block = stream->current_block; - while (block != NULL_BLOCK) { - assert(block % stream->block_pool->block_size == 0); - sb = stream->block_pool->map + block; - next_block = VG_NOACCESS_READ(&sb->next); - VG(VALGRIND_MEMPOOL_FREE(stream, VG_NOACCESS_READ(&sb->_vg_ptr))); - anv_block_pool_free(stream->block_pool, block); - block = next_block; + const uint32_t block_size = stream->block_pool->block_size; + + struct anv_state_stream_block *next = stream->block; + while (next != NULL) { + VG(VALGRIND_MAKE_MEM_DEFINED(next, sizeof(*next))); + struct anv_state_stream_block sb = VG_NOACCESS_READ(next); + VG(VALGRIND_MEMPOOL_FREE(stream, sb._vg_ptr)); + VG(VALGRIND_MAKE_MEM_UNDEFINED(next, block_size)); + anv_block_pool_free(stream->block_pool, sb.offset); + next = sb.next; } VG(VALGRIND_DESTROY_MEMPOOL(stream)); @@ -732,33 +731,32 @@ struct anv_state anv_state_stream_alloc(struct anv_state_stream *stream, uint32_t size, uint32_t alignment) { - struct stream_block *sb; + struct anv_state_stream_block *sb = stream->block; + struct anv_state state; - uint32_t block; state.offset = align_u32(stream->next, alignment); if (state.offset + size > stream->end) { - block = anv_block_pool_alloc(stream->block_pool); - void *current_map = stream->block_pool->map; - sb = current_map + block; - sb->current_map = current_map; - sb->next = stream->current_block; - VG(sb->_vg_ptr = NULL); + uint32_t block = anv_block_pool_alloc(stream->block_pool); + sb = stream->block_pool->map + block; - /* Blocks come in from the block_pool as UNDEFINED */ + VALGRIND_MAKE_MEM_UNDEFINED(sb, sizeof(*sb)); + sb->next = stream->block; + sb->offset = block; + VG(sb->_vg_ptr = NULL); VG(VALGRIND_MAKE_MEM_NOACCESS(sb, stream->block_pool->block_size)); - stream->current_block = block; + stream->block = sb; + stream->start = block; stream->next = block + sizeof(*sb); stream->end = block + stream->block_pool->block_size; + state.offset = align_u32(stream->next, alignment); assert(state.offset + size <= stream->end); } - sb = stream->block_pool->map + stream->current_block; - void *current_map = VG_NOACCESS_READ(&sb->current_map); - - state.map = current_map + state.offset; + assert(state.offset > stream->start); + state.map = (void *)sb + (state.offset - stream->start); state.alloc_size = size; #ifdef HAVE_VALGRIND @@ -768,13 +766,10 @@ anv_state_stream_alloc(struct anv_state_stream *stream, VG_NOACCESS_WRITE(&sb->_vg_ptr, vg_ptr); VALGRIND_MEMPOOL_ALLOC(stream, vg_ptr, size); } else { - ptrdiff_t vg_offset = vg_ptr - current_map; - assert(vg_offset >= stream->current_block && - vg_offset < stream->end); + void *state_end = state.map + state.alloc_size; /* This only updates the mempool. The newly allocated chunk is still * marked as NOACCESS. */ - VALGRIND_MEMPOOL_CHANGE(stream, vg_ptr, vg_ptr, - (state.offset + size) - vg_offset); + VALGRIND_MEMPOOL_CHANGE(stream, vg_ptr, vg_ptr, state_end - vg_ptr); /* Mark the newly allocated chunk as undefined */ VALGRIND_MAKE_MEM_UNDEFINED(state.map, state.alloc_size); } diff --git a/src/vulkan/anv_private.h b/src/vulkan/anv_private.h index 48992d99a71..95096748a9d 100644 --- a/src/vulkan/anv_private.h +++ b/src/vulkan/anv_private.h @@ -384,10 +384,19 @@ struct anv_state_pool { struct anv_fixed_size_state_pool buckets[ANV_STATE_BUCKETS]; }; +struct anv_state_stream_block; + struct anv_state_stream { struct anv_block_pool *block_pool; + + /* The current working block */ + struct anv_state_stream_block *block; + + /* Offset at which the current block starts */ + uint32_t start; + /* Offset at which to allocate the next state */ uint32_t next; - uint32_t current_block; + /* Offset at which the current block ends */ uint32_t end; }; |