diff options
author | Jason Ekstrand <[email protected]> | 2015-12-01 13:39:28 -0800 |
---|---|---|
committer | Jason Ekstrand <[email protected]> | 2015-12-03 13:43:53 -0800 |
commit | b1cd025b88e3651fac8dd2f7861516f653422ee4 (patch) | |
tree | 909a154b9833b5fd4fe03d1c986dc80ca59cca25 /src/vulkan | |
parent | 43f3e92348939ba6e0c09d219739001f195a69fd (diff) |
vk/0.210.0: Replace MemoryInput/OutputFlags with AccessFlags
Diffstat (limited to 'src/vulkan')
-rw-r--r-- | src/vulkan/anv_dump.c | 4 | ||||
-rw-r--r-- | src/vulkan/genX_cmd_buffer.c | 63 |
2 files changed, 37 insertions, 30 deletions
diff --git a/src/vulkan/anv_dump.c b/src/vulkan/anv_dump.c index 80d9fcec88f..9d323d754ff 100644 --- a/src/vulkan/anv_dump.c +++ b/src/vulkan/anv_dump.c @@ -134,8 +134,8 @@ anv_dump_image_to_ppm(struct anv_device *device, true, 1, (const void * []) { &(VkImageMemoryBarrier) { .sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER, - .outputMask = VK_MEMORY_OUTPUT_TRANSFER_BIT, - .inputMask = VK_MEMORY_INPUT_HOST_READ_BIT, + .srcAccessMask = VK_ACCESS_HOST_READ_BIT, + .dstAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT, .oldLayout = VK_IMAGE_LAYOUT_GENERAL, .newLayout = VK_IMAGE_LAYOUT_GENERAL, .srcQueueFamilyIndex = 0, diff --git a/src/vulkan/genX_cmd_buffer.c b/src/vulkan/genX_cmd_buffer.c index 166e335ae53..e404d5efa9e 100644 --- a/src/vulkan/genX_cmd_buffer.c +++ b/src/vulkan/genX_cmd_buffer.c @@ -194,28 +194,28 @@ void genX(CmdPipelineBarrier)( * the app asks for. One of these days we may make this a bit better * but right now that's all the hardware allows for in most areas. */ - VkMemoryOutputFlags out_flags = 0; - VkMemoryInputFlags in_flags = 0; + VkAccessFlags src_flags = 0; + VkAccessFlags dst_flags = 0; for (uint32_t i = 0; i < memBarrierCount; i++) { const struct anv_common *common = ppMemBarriers[i]; switch (common->sType) { case VK_STRUCTURE_TYPE_MEMORY_BARRIER: { ANV_COMMON_TO_STRUCT(VkMemoryBarrier, barrier, common); - out_flags |= barrier->outputMask; - in_flags |= barrier->inputMask; + src_flags |= barrier->srcAccessMask; + dst_flags |= barrier->dstAccessMask; break; } case VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER: { ANV_COMMON_TO_STRUCT(VkBufferMemoryBarrier, barrier, common); - out_flags |= barrier->outputMask; - in_flags |= barrier->inputMask; + src_flags |= barrier->srcAccessMask; + dst_flags |= barrier->dstAccessMask; break; } case VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER: { ANV_COMMON_TO_STRUCT(VkImageMemoryBarrier, barrier, common); - out_flags |= barrier->outputMask; - in_flags |= barrier->inputMask; + src_flags |= barrier->srcAccessMask; + dst_flags |= barrier->dstAccessMask; break; } default: @@ -223,50 +223,57 @@ void genX(CmdPipelineBarrier)( } } - for_each_bit(b, out_flags) { - switch ((VkMemoryOutputFlags)(1 << b)) { - case VK_MEMORY_OUTPUT_HOST_WRITE_BIT: + for_each_bit(b, dst_flags) { + switch ((VkAccessFlagBits)(1 << b)) { + case VK_ACCESS_HOST_WRITE_BIT: break; /* FIXME: Little-core systems */ - case VK_MEMORY_OUTPUT_SHADER_WRITE_BIT: + case VK_ACCESS_SHADER_WRITE_BIT: cmd.DCFlushEnable = true; break; - case VK_MEMORY_OUTPUT_COLOR_ATTACHMENT_BIT: + case VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT: cmd.RenderTargetCacheFlushEnable = true; break; - case VK_MEMORY_OUTPUT_DEPTH_STENCIL_ATTACHMENT_BIT: + case VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT: cmd.DepthCacheFlushEnable = true; break; - case VK_MEMORY_OUTPUT_TRANSFER_BIT: + case VK_ACCESS_TRANSFER_WRITE_BIT: cmd.RenderTargetCacheFlushEnable = true; cmd.DepthCacheFlushEnable = true; break; default: - unreachable("Invalid memory output flag"); + assert(!"Not a write bit"); } } - for_each_bit(b, out_flags) { - switch ((VkMemoryInputFlags)(1 << b)) { - case VK_MEMORY_INPUT_HOST_READ_BIT: + for_each_bit(b, src_flags) { + switch ((VkAccessFlagBits)(1 << b)) { + case VK_ACCESS_HOST_READ_BIT: break; /* FIXME: Little-core systems */ - case VK_MEMORY_INPUT_INDIRECT_COMMAND_BIT: - case VK_MEMORY_INPUT_INDEX_FETCH_BIT: - case VK_MEMORY_INPUT_VERTEX_ATTRIBUTE_FETCH_BIT: + case VK_ACCESS_INDIRECT_COMMAND_READ_BIT: + case VK_ACCESS_INDEX_READ_BIT: + case VK_ACCESS_VERTEX_ATTRIBUTE_READ_BIT: cmd.VFCacheInvalidationEnable = true; break; - case VK_MEMORY_INPUT_UNIFORM_READ_BIT: + case VK_ACCESS_UNIFORM_READ_BIT: cmd.ConstantCacheInvalidationEnable = true; /* fallthrough */ - case VK_MEMORY_INPUT_SHADER_READ_BIT: + case VK_ACCESS_SHADER_READ_BIT: cmd.DCFlushEnable = true; cmd.TextureCacheInvalidationEnable = true; break; - case VK_MEMORY_INPUT_COLOR_ATTACHMENT_BIT: - case VK_MEMORY_INPUT_DEPTH_STENCIL_ATTACHMENT_BIT: - break; /* XXX: Hunh? */ - case VK_MEMORY_INPUT_TRANSFER_BIT: + case VK_ACCESS_COLOR_ATTACHMENT_READ_BIT: cmd.TextureCacheInvalidationEnable = true; break; + case VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_BIT: + cmd.DCFlushEnable = true; + break; + case VK_ACCESS_TRANSFER_READ_BIT: + cmd.TextureCacheInvalidationEnable = true; + break; + case VK_ACCESS_MEMORY_READ_BIT: + break; /* XXX: What is this? */ + default: + assert(!"Not a read bit"); } } |