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authorJason Ekstrand <[email protected]>2015-12-01 13:39:28 -0800
committerJason Ekstrand <[email protected]>2015-12-03 13:43:53 -0800
commitb1cd025b88e3651fac8dd2f7861516f653422ee4 (patch)
tree909a154b9833b5fd4fe03d1c986dc80ca59cca25 /src/vulkan
parent43f3e92348939ba6e0c09d219739001f195a69fd (diff)
vk/0.210.0: Replace MemoryInput/OutputFlags with AccessFlags
Diffstat (limited to 'src/vulkan')
-rw-r--r--src/vulkan/anv_dump.c4
-rw-r--r--src/vulkan/genX_cmd_buffer.c63
2 files changed, 37 insertions, 30 deletions
diff --git a/src/vulkan/anv_dump.c b/src/vulkan/anv_dump.c
index 80d9fcec88f..9d323d754ff 100644
--- a/src/vulkan/anv_dump.c
+++ b/src/vulkan/anv_dump.c
@@ -134,8 +134,8 @@ anv_dump_image_to_ppm(struct anv_device *device,
true, 1,
(const void * []) { &(VkImageMemoryBarrier) {
.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
- .outputMask = VK_MEMORY_OUTPUT_TRANSFER_BIT,
- .inputMask = VK_MEMORY_INPUT_HOST_READ_BIT,
+ .srcAccessMask = VK_ACCESS_HOST_READ_BIT,
+ .dstAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT,
.oldLayout = VK_IMAGE_LAYOUT_GENERAL,
.newLayout = VK_IMAGE_LAYOUT_GENERAL,
.srcQueueFamilyIndex = 0,
diff --git a/src/vulkan/genX_cmd_buffer.c b/src/vulkan/genX_cmd_buffer.c
index 166e335ae53..e404d5efa9e 100644
--- a/src/vulkan/genX_cmd_buffer.c
+++ b/src/vulkan/genX_cmd_buffer.c
@@ -194,28 +194,28 @@ void genX(CmdPipelineBarrier)(
* the app asks for. One of these days we may make this a bit better
* but right now that's all the hardware allows for in most areas.
*/
- VkMemoryOutputFlags out_flags = 0;
- VkMemoryInputFlags in_flags = 0;
+ VkAccessFlags src_flags = 0;
+ VkAccessFlags dst_flags = 0;
for (uint32_t i = 0; i < memBarrierCount; i++) {
const struct anv_common *common = ppMemBarriers[i];
switch (common->sType) {
case VK_STRUCTURE_TYPE_MEMORY_BARRIER: {
ANV_COMMON_TO_STRUCT(VkMemoryBarrier, barrier, common);
- out_flags |= barrier->outputMask;
- in_flags |= barrier->inputMask;
+ src_flags |= barrier->srcAccessMask;
+ dst_flags |= barrier->dstAccessMask;
break;
}
case VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER: {
ANV_COMMON_TO_STRUCT(VkBufferMemoryBarrier, barrier, common);
- out_flags |= barrier->outputMask;
- in_flags |= barrier->inputMask;
+ src_flags |= barrier->srcAccessMask;
+ dst_flags |= barrier->dstAccessMask;
break;
}
case VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER: {
ANV_COMMON_TO_STRUCT(VkImageMemoryBarrier, barrier, common);
- out_flags |= barrier->outputMask;
- in_flags |= barrier->inputMask;
+ src_flags |= barrier->srcAccessMask;
+ dst_flags |= barrier->dstAccessMask;
break;
}
default:
@@ -223,50 +223,57 @@ void genX(CmdPipelineBarrier)(
}
}
- for_each_bit(b, out_flags) {
- switch ((VkMemoryOutputFlags)(1 << b)) {
- case VK_MEMORY_OUTPUT_HOST_WRITE_BIT:
+ for_each_bit(b, dst_flags) {
+ switch ((VkAccessFlagBits)(1 << b)) {
+ case VK_ACCESS_HOST_WRITE_BIT:
break; /* FIXME: Little-core systems */
- case VK_MEMORY_OUTPUT_SHADER_WRITE_BIT:
+ case VK_ACCESS_SHADER_WRITE_BIT:
cmd.DCFlushEnable = true;
break;
- case VK_MEMORY_OUTPUT_COLOR_ATTACHMENT_BIT:
+ case VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT:
cmd.RenderTargetCacheFlushEnable = true;
break;
- case VK_MEMORY_OUTPUT_DEPTH_STENCIL_ATTACHMENT_BIT:
+ case VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT:
cmd.DepthCacheFlushEnable = true;
break;
- case VK_MEMORY_OUTPUT_TRANSFER_BIT:
+ case VK_ACCESS_TRANSFER_WRITE_BIT:
cmd.RenderTargetCacheFlushEnable = true;
cmd.DepthCacheFlushEnable = true;
break;
default:
- unreachable("Invalid memory output flag");
+ assert(!"Not a write bit");
}
}
- for_each_bit(b, out_flags) {
- switch ((VkMemoryInputFlags)(1 << b)) {
- case VK_MEMORY_INPUT_HOST_READ_BIT:
+ for_each_bit(b, src_flags) {
+ switch ((VkAccessFlagBits)(1 << b)) {
+ case VK_ACCESS_HOST_READ_BIT:
break; /* FIXME: Little-core systems */
- case VK_MEMORY_INPUT_INDIRECT_COMMAND_BIT:
- case VK_MEMORY_INPUT_INDEX_FETCH_BIT:
- case VK_MEMORY_INPUT_VERTEX_ATTRIBUTE_FETCH_BIT:
+ case VK_ACCESS_INDIRECT_COMMAND_READ_BIT:
+ case VK_ACCESS_INDEX_READ_BIT:
+ case VK_ACCESS_VERTEX_ATTRIBUTE_READ_BIT:
cmd.VFCacheInvalidationEnable = true;
break;
- case VK_MEMORY_INPUT_UNIFORM_READ_BIT:
+ case VK_ACCESS_UNIFORM_READ_BIT:
cmd.ConstantCacheInvalidationEnable = true;
/* fallthrough */
- case VK_MEMORY_INPUT_SHADER_READ_BIT:
+ case VK_ACCESS_SHADER_READ_BIT:
cmd.DCFlushEnable = true;
cmd.TextureCacheInvalidationEnable = true;
break;
- case VK_MEMORY_INPUT_COLOR_ATTACHMENT_BIT:
- case VK_MEMORY_INPUT_DEPTH_STENCIL_ATTACHMENT_BIT:
- break; /* XXX: Hunh? */
- case VK_MEMORY_INPUT_TRANSFER_BIT:
+ case VK_ACCESS_COLOR_ATTACHMENT_READ_BIT:
cmd.TextureCacheInvalidationEnable = true;
break;
+ case VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_BIT:
+ cmd.DCFlushEnable = true;
+ break;
+ case VK_ACCESS_TRANSFER_READ_BIT:
+ cmd.TextureCacheInvalidationEnable = true;
+ break;
+ case VK_ACCESS_MEMORY_READ_BIT:
+ break; /* XXX: What is this? */
+ default:
+ assert(!"Not a read bit");
}
}