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authorGeorge Kyriazis <[email protected]>2017-01-24 17:19:55 -0600
committerTim Rowley <[email protected]>2017-01-25 10:02:50 -0600
commite259efd805b35250e05b56dc727252544d6d4abb (patch)
treeaab41a98e1f5253188cc1ace634c346291f929bf /src/vulkan
parentcff199ceb7c68db51efc85f34cd45ccede790d4a (diff)
swr: Update fs texture & sampler state logic
In swr_update_derived() update texture and sampler state on a new fragment shader. GALLIUM_HUD can update fs using a previously bound texture and sampler. Reviewed-by: Bruce Cherniak <[email protected]>
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