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authorAlex Smith <[email protected]>2017-06-06 12:31:05 +0100
committerJason Ekstrand <[email protected]>2017-06-06 08:17:13 -0700
commit621b3410f5f88e2a3743bc025b100717cac26e63 (patch)
tree1b3714721de48490a4a25f361e93c400f0e03f7b /src/vulkan/util/vk_util.h
parent2ef73473c8eedab679637334a0af597d26222e0a (diff)
util/vulkan: Move Vulkan utilities to src/vulkan/util
We have Vulkan utilities in both src/util and src/vulkan/util. The latter seems a more appropriate place for Vulkan-specific things, so move them there. v2: Android build system changes (from Tapani Pälli) Signed-off-by: Alex Smith <[email protected]> Reviewed-by: Emil Velikov <[email protected]> Reviewed-by: Eric Engestrom <[email protected]> Acked-by: Jason Ekstrand <[email protected]>
Diffstat (limited to 'src/vulkan/util/vk_util.h')
-rw-r--r--src/vulkan/util/vk_util.h200
1 files changed, 200 insertions, 0 deletions
diff --git a/src/vulkan/util/vk_util.h b/src/vulkan/util/vk_util.h
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index 00000000000..5ff1f00195c
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+++ b/src/vulkan/util/vk_util.h
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+/*
+ * Copyright © 2017 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+#ifndef VK_UTIL_H
+#define VK_UTIL_H
+
+/* common inlines and macros for vulkan drivers */
+
+#include <vulkan/vulkan.h>
+
+struct vk_struct_common {
+ VkStructureType sType;
+ struct vk_struct_common *pNext;
+};
+
+#define vk_foreach_struct(__iter, __start) \
+ for (struct vk_struct_common *__iter = (struct vk_struct_common *)(__start); \
+ __iter; __iter = __iter->pNext)
+
+#define vk_foreach_struct_const(__iter, __start) \
+ for (const struct vk_struct_common *__iter = (const struct vk_struct_common *)(__start); \
+ __iter; __iter = __iter->pNext)
+
+/**
+ * A wrapper for a Vulkan output array. A Vulkan output array is one that
+ * follows the convention of the parameters to
+ * vkGetPhysicalDeviceQueueFamilyProperties().
+ *
+ * Example Usage:
+ *
+ * VkResult
+ * vkGetPhysicalDeviceQueueFamilyProperties(
+ * VkPhysicalDevice physicalDevice,
+ * uint32_t* pQueueFamilyPropertyCount,
+ * VkQueueFamilyProperties* pQueueFamilyProperties)
+ * {
+ * VK_OUTARRAY_MAKE(props, pQueueFamilyProperties,
+ * pQueueFamilyPropertyCount);
+ *
+ * vk_outarray_append(&props, p) {
+ * p->queueFlags = ...;
+ * p->queueCount = ...;
+ * }
+ *
+ * vk_outarray_append(&props, p) {
+ * p->queueFlags = ...;
+ * p->queueCount = ...;
+ * }
+ *
+ * return vk_outarray_status(&props);
+ * }
+ */
+struct __vk_outarray {
+ /** May be null. */
+ void *data;
+
+ /**
+ * Capacity, in number of elements. Capacity is unlimited (UINT32_MAX) if
+ * data is null.
+ */
+ uint32_t cap;
+
+ /**
+ * Count of elements successfully written to the array. Every write is
+ * considered successful if data is null.
+ */
+ uint32_t *filled_len;
+
+ /**
+ * Count of elements that would have been written to the array if its
+ * capacity were sufficient. Vulkan functions often return VK_INCOMPLETE
+ * when `*filled_len < wanted_len`.
+ */
+ uint32_t wanted_len;
+};
+
+static inline void
+__vk_outarray_init(struct __vk_outarray *a,
+ void *data, uint32_t *restrict len)
+{
+ a->data = data;
+ a->cap = *len;
+ a->filled_len = len;
+ *a->filled_len = 0;
+ a->wanted_len = 0;
+
+ if (a->data == NULL)
+ a->cap = UINT32_MAX;
+}
+
+static inline VkResult
+__vk_outarray_status(const struct __vk_outarray *a)
+{
+ if (*a->filled_len < a->wanted_len)
+ return VK_INCOMPLETE;
+ else
+ return VK_SUCCESS;
+}
+
+static inline void *
+__vk_outarray_next(struct __vk_outarray *a, size_t elem_size)
+{
+ void *p = NULL;
+
+ a->wanted_len += 1;
+
+ if (*a->filled_len >= a->cap)
+ return NULL;
+
+ if (a->data != NULL)
+ p = a->data + (*a->filled_len) * elem_size;
+
+ *a->filled_len += 1;
+
+ return p;
+}
+
+#define vk_outarray(elem_t) \
+ struct { \
+ struct __vk_outarray base; \
+ elem_t meta[]; \
+ }
+
+#define vk_outarray_typeof_elem(a) __typeof__((a)->meta[0])
+#define vk_outarray_sizeof_elem(a) sizeof((a)->meta[0])
+
+#define vk_outarray_init(a, data, len) \
+ __vk_outarray_init(&(a)->base, (data), (len))
+
+#define VK_OUTARRAY_MAKE(name, data, len) \
+ vk_outarray(__typeof__((data)[0])) name; \
+ vk_outarray_init(&name, (data), (len))
+
+#define vk_outarray_status(a) \
+ __vk_outarray_status(&(a)->base)
+
+#define vk_outarray_next(a) \
+ ((vk_outarray_typeof_elem(a) *) \
+ __vk_outarray_next(&(a)->base, vk_outarray_sizeof_elem(a)))
+
+/**
+ * Append to a Vulkan output array.
+ *
+ * This is a block-based macro. For example:
+ *
+ * vk_outarray_append(&a, elem) {
+ * elem->foo = ...;
+ * elem->bar = ...;
+ * }
+ *
+ * The array `a` has type `vk_outarray(elem_t) *`. It is usually declared with
+ * VK_OUTARRAY_MAKE(). The variable `elem` is block-scoped and has type
+ * `elem_t *`.
+ *
+ * The macro unconditionally increments the array's `wanted_len`. If the array
+ * is not full, then the macro also increment its `filled_len` and then
+ * executes the block. When the block is executed, `elem` is non-null and
+ * points to the newly appended element.
+ */
+#define vk_outarray_append(a, elem) \
+ for (vk_outarray_typeof_elem(a) *elem = vk_outarray_next(a); \
+ elem != NULL; elem = NULL)
+
+static inline void *
+__vk_find_struct(void *start, VkStructureType sType)
+{
+ vk_foreach_struct(s, start) {
+ if (s->sType == sType)
+ return s;
+ }
+
+ return NULL;
+}
+
+#define vk_find_struct(__start, __sType) \
+ __vk_find_struct((__start), VK_STRUCTURE_TYPE_##__sType)
+
+#define vk_find_struct_const(__start, __sType) \
+ (const void *)__vk_find_struct((void *)(__start), VK_STRUCTURE_TYPE_##__sType)
+
+#endif /* VK_UTIL_H */