diff options
author | Lionel Landwerlin <[email protected]> | 2019-03-03 18:08:36 +0000 |
---|---|---|
committer | Lionel Landwerlin <[email protected]> | 2019-05-02 17:02:35 +0100 |
commit | 7d908038ad4de85ed3204491fc215d76d88dc5a6 (patch) | |
tree | a21128bb7847affc47458fe46e30076660a29af9 /src/vulkan/overlay-layer | |
parent | 81fd6ba7cc6a519c9e612eeb5dbf3fa1fbf9c431 (diff) |
vulkan/overlay: add a frame counter option
This is useful to normalize the numbers written into the output file
as those number are accumulated over a period of time and number of
frames.
Signed-off-by: Lionel Landwerlin <[email protected]>
Diffstat (limited to 'src/vulkan/overlay-layer')
-rw-r--r-- | src/vulkan/overlay-layer/overlay.cpp | 5 | ||||
-rw-r--r-- | src/vulkan/overlay-layer/overlay_params.h | 1 |
2 files changed, 5 insertions, 1 deletions
diff --git a/src/vulkan/overlay-layer/overlay.cpp b/src/vulkan/overlay-layer/overlay.cpp index 8c5489f389c..c07409623bf 100644 --- a/src/vulkan/overlay-layer/overlay.cpp +++ b/src/vulkan/overlay-layer/overlay.cpp @@ -678,7 +678,8 @@ static void compute_swapchain_display(struct swapchain_data *data) for (uint32_t s = 0; s < OVERLAY_PARAM_ENABLED_MAX; s++) { if (!instance_data->params.enabled[s] || - s == OVERLAY_PARAM_ENABLED_fps) + s == OVERLAY_PARAM_ENABLED_fps || + s == OVERLAY_PARAM_ENABLED_frame) continue; char hash[40]; @@ -1561,6 +1562,8 @@ VKAPI_ATTR VkResult VKAPI_CALL overlay_QueuePresentKHR( struct instance_data *instance_data = device_data->instance; uint32_t query_results[OVERLAY_QUERY_COUNT]; + device_data->frame_stats.stats[OVERLAY_PARAM_ENABLED_frame]++; + if (list_length(&queue_data->running_command_buffer) > 0) { /* Before getting the query results, make sure the operations have * completed. diff --git a/src/vulkan/overlay-layer/overlay_params.h b/src/vulkan/overlay-layer/overlay_params.h index 9a3d5be1b9b..6bbb2e4e657 100644 --- a/src/vulkan/overlay-layer/overlay_params.h +++ b/src/vulkan/overlay-layer/overlay_params.h @@ -34,6 +34,7 @@ extern "C" { #define OVERLAY_PARAMS \ OVERLAY_PARAM_BOOL(fps) \ + OVERLAY_PARAM_BOOL(frame) \ OVERLAY_PARAM_BOOL(frame_timing) \ OVERLAY_PARAM_BOOL(submit) \ OVERLAY_PARAM_BOOL(draw) \ |