diff options
author | Lionel Landwerlin <[email protected]> | 2019-01-19 21:26:12 +0000 |
---|---|---|
committer | Lionel Landwerlin <[email protected]> | 2019-02-21 18:06:05 +0000 |
commit | 20c370c6b16282424f3a2fc3166132c1ed82863a (patch) | |
tree | 29021496e3db605ce6dd4816f70794040598adb1 /src/vulkan/overlay-layer/vk_layer_table.cpp | |
parent | 89f03d187251fa46264218ccedb90e2ae2ea1d93 (diff) |
vulkan: add an overlay layer
Just a starting point to display frame timings & drawcalls/submissions
per frame.
Signed-off-by: Lionel Landwerlin <[email protected]>
Acked-by: Jason Ekstrand <[email protected]>
+1-by: Mike Lothian <[email protected]>
+1-by: Tapani Pälli <[email protected]>
+1-by: Eric Engestrom <[email protected]>
+1-by: Yurii Kolesnykov <[email protected]>
+1-by: myfreeweb <[email protected]>
+1-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/vulkan/overlay-layer/vk_layer_table.cpp')
-rw-r--r-- | src/vulkan/overlay-layer/vk_layer_table.cpp | 146 |
1 files changed, 146 insertions, 0 deletions
diff --git a/src/vulkan/overlay-layer/vk_layer_table.cpp b/src/vulkan/overlay-layer/vk_layer_table.cpp new file mode 100644 index 00000000000..4a033b9add6 --- /dev/null +++ b/src/vulkan/overlay-layer/vk_layer_table.cpp @@ -0,0 +1,146 @@ +/* Copyright (c) 2015-2016 The Khronos Group Inc. + * Copyright (c) 2015-2016 Valve Corporation + * Copyright (c) 2015-2016 LunarG, Inc. + * Copyright (c) 2015-2016 Google, Inc. + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + * + * Author: Tobin Ehlis <[email protected]> + */ +#include <assert.h> +#include <unordered_map> +#include "vk_dispatch_table_helper.h" +#include "vulkan/vk_layer.h" +#include "vk_layer_table.h" +static device_table_map tableMap; +static instance_table_map tableInstanceMap; + +// Map lookup must be thread safe +VkLayerDispatchTable *device_dispatch_table(void *object) { + dispatch_key key = get_dispatch_key(object); + device_table_map::const_iterator it = tableMap.find((void *)key); + assert(it != tableMap.end() && "Not able to find device dispatch entry"); + return it->second; +} + +VkLayerInstanceDispatchTable *instance_dispatch_table(void *object) { + dispatch_key key = get_dispatch_key(object); + instance_table_map::const_iterator it = tableInstanceMap.find((void *)key); + assert(it != tableInstanceMap.end() && "Not able to find instance dispatch entry"); + return it->second; +} + +void destroy_dispatch_table(device_table_map &map, dispatch_key key) { + device_table_map::const_iterator it = map.find((void *)key); + if (it != map.end()) { + delete it->second; + map.erase(it); + } +} + +void destroy_dispatch_table(instance_table_map &map, dispatch_key key) { + instance_table_map::const_iterator it = map.find((void *)key); + if (it != map.end()) { + delete it->second; + map.erase(it); + } +} + +void destroy_device_dispatch_table(dispatch_key key) { destroy_dispatch_table(tableMap, key); } + +void destroy_instance_dispatch_table(dispatch_key key) { destroy_dispatch_table(tableInstanceMap, key); } + +VkLayerDispatchTable *get_dispatch_table(device_table_map &map, void *object) { + dispatch_key key = get_dispatch_key(object); + device_table_map::const_iterator it = map.find((void *)key); + assert(it != map.end() && "Not able to find device dispatch entry"); + return it->second; +} + +VkLayerInstanceDispatchTable *get_dispatch_table(instance_table_map &map, void *object) { + dispatch_key key = get_dispatch_key(object); + instance_table_map::const_iterator it = map.find((void *)key); + assert(it != map.end() && "Not able to find instance dispatch entry"); + return it->second; +} + +VkLayerInstanceCreateInfo *get_chain_info(const VkInstanceCreateInfo *pCreateInfo, VkLayerFunction func) { + VkLayerInstanceCreateInfo *chain_info = (VkLayerInstanceCreateInfo *)pCreateInfo->pNext; + while (chain_info && !(chain_info->sType == VK_STRUCTURE_TYPE_LOADER_INSTANCE_CREATE_INFO && chain_info->function == func)) { + chain_info = (VkLayerInstanceCreateInfo *)chain_info->pNext; + } + assert(chain_info != NULL); + return chain_info; +} + +VkLayerDeviceCreateInfo *get_chain_info(const VkDeviceCreateInfo *pCreateInfo, VkLayerFunction func) { + VkLayerDeviceCreateInfo *chain_info = (VkLayerDeviceCreateInfo *)pCreateInfo->pNext; + while (chain_info && !(chain_info->sType == VK_STRUCTURE_TYPE_LOADER_DEVICE_CREATE_INFO && chain_info->function == func)) { + chain_info = (VkLayerDeviceCreateInfo *)chain_info->pNext; + } + assert(chain_info != NULL); + return chain_info; +} + +/* Various dispatchable objects will use the same underlying dispatch table if they + * are created from that "parent" object. Thus use pointer to dispatch table + * as the key to these table maps. + * Instance -> PhysicalDevice + * Device -> CommandBuffer or Queue + * If use the object themselves as key to map then implies Create entrypoints have to be intercepted + * and a new key inserted into map */ +VkLayerInstanceDispatchTable *initInstanceTable(VkInstance instance, const PFN_vkGetInstanceProcAddr gpa, instance_table_map &map) { + VkLayerInstanceDispatchTable *pTable; + dispatch_key key = get_dispatch_key(instance); + instance_table_map::const_iterator it = map.find((void *)key); + + if (it == map.end()) { + pTable = new VkLayerInstanceDispatchTable; + map[(void *)key] = pTable; + } else { + return it->second; + } + + layer_init_instance_dispatch_table(instance, pTable, gpa); + + // Setup func pointers that are required but not externally exposed. These won't be added to the instance dispatch table by + // default. + pTable->GetPhysicalDeviceProcAddr = (PFN_GetPhysicalDeviceProcAddr)gpa(instance, "vk_layerGetPhysicalDeviceProcAddr"); + + return pTable; +} + +VkLayerInstanceDispatchTable *initInstanceTable(VkInstance instance, const PFN_vkGetInstanceProcAddr gpa) { + return initInstanceTable(instance, gpa, tableInstanceMap); +} + +VkLayerDispatchTable *initDeviceTable(VkDevice device, const PFN_vkGetDeviceProcAddr gpa, device_table_map &map) { + VkLayerDispatchTable *pTable; + dispatch_key key = get_dispatch_key(device); + device_table_map::const_iterator it = map.find((void *)key); + + if (it == map.end()) { + pTable = new VkLayerDispatchTable; + map[(void *)key] = pTable; + } else { + return it->second; + } + + layer_init_device_dispatch_table(device, pTable, gpa); + + return pTable; +} + +VkLayerDispatchTable *initDeviceTable(VkDevice device, const PFN_vkGetDeviceProcAddr gpa) { + return initDeviceTable(device, gpa, tableMap); +} |