diff options
author | Chad Versace <[email protected]> | 2015-10-05 17:27:38 -0700 |
---|---|---|
committer | Chad Versace <[email protected]> | 2015-10-05 17:46:04 -0700 |
commit | 935706234855e19e17402ee3b3cc19bc032b4932 (patch) | |
tree | 72f63a6df805576fdf5ef0fbc32a725fcbc3a266 /src/vulkan/gen7_cmd_buffer.c | |
parent | ae30535602d8b2f10a31feb133331c0c985b8b41 (diff) |
vk: Merge anv_*_attachment_view into anv_attachment_view
Remove anv_color_attachment_view and anv_depth_stencil_view, merging
them into anv_attachment_view. This prepares for merging
VkAttachmentView into VkImageView.
Diffstat (limited to 'src/vulkan/gen7_cmd_buffer.c')
-rw-r--r-- | src/vulkan/gen7_cmd_buffer.c | 13 |
1 files changed, 7 insertions, 6 deletions
diff --git a/src/vulkan/gen7_cmd_buffer.c b/src/vulkan/gen7_cmd_buffer.c index b264013d62e..5803569502f 100644 --- a/src/vulkan/gen7_cmd_buffer.c +++ b/src/vulkan/gen7_cmd_buffer.c @@ -529,20 +529,21 @@ static void gen7_cmd_buffer_emit_depth_stencil(struct anv_cmd_buffer *cmd_buffer) { const struct anv_framebuffer *fb = cmd_buffer->state.framebuffer; - const struct anv_depth_stencil_view *ds_view = + const struct anv_attachment_view *aview = anv_cmd_buffer_get_depth_stencil_view(cmd_buffer); - const struct anv_image *image = ds_view ? ds_view->image : NULL; - const bool has_depth = ds_view && ds_view->format->depth_format; - const bool has_stencil = ds_view && ds_view->format->has_stencil; + const struct anv_image_view *iview = aview ? &aview->image_view : NULL; + const struct anv_image *image = iview ? iview->image : NULL; + const bool has_depth = iview && iview->format->depth_format; + const bool has_stencil = iview && iview->format->has_stencil; /* Emit 3DSTATE_DEPTH_BUFFER */ if (has_depth) { anv_batch_emit(&cmd_buffer->batch, GEN7_3DSTATE_DEPTH_BUFFER, .SurfaceType = SURFTYPE_2D, - .DepthWriteEnable = ds_view->format->depth_format, + .DepthWriteEnable = iview->format->depth_format, .StencilWriteEnable = has_stencil, .HierarchicalDepthBufferEnable = false, - .SurfaceFormat = ds_view->format->depth_format, + .SurfaceFormat = iview->format->depth_format, .SurfacePitch = image->depth_surface.stride - 1, .SurfaceBaseAddress = { .bo = image->bo, |