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authorJason Ekstrand <[email protected]>2015-10-06 17:21:44 -0700
committerJason Ekstrand <[email protected]>2015-10-07 09:40:49 -0700
commitdaf68a9465050c798012125e7150017c09576e0f (patch)
treed453353b281b0ed1d7960234dbf88fe1f6ab4c83 /src/vulkan/gen7_cmd_buffer.c
parent55fcca306b349a959feecae8f84a6b62f532114f (diff)
vk/0.170.2: Switch to the new dynamic state model
Diffstat (limited to 'src/vulkan/gen7_cmd_buffer.c')
-rw-r--r--src/vulkan/gen7_cmd_buffer.c121
1 files changed, 74 insertions, 47 deletions
diff --git a/src/vulkan/gen7_cmd_buffer.c b/src/vulkan/gen7_cmd_buffer.c
index 709e82e78a0..0106aa74aa6 100644
--- a/src/vulkan/gen7_cmd_buffer.c
+++ b/src/vulkan/gen7_cmd_buffer.c
@@ -256,60 +256,87 @@ gen7_cmd_buffer_flush_state(struct anv_cmd_buffer *cmd_buffer)
if (cmd_buffer->state.descriptors_dirty)
anv_flush_descriptor_sets(cmd_buffer);
- if (cmd_buffer->state.dirty & ANV_CMD_BUFFER_VP_DIRTY) {
- struct anv_dynamic_vp_state *vp_state = cmd_buffer->state.vp_state;
- anv_batch_emit(&cmd_buffer->batch, GEN7_3DSTATE_SCISSOR_STATE_POINTERS,
- .ScissorRectPointer = vp_state->scissor.offset);
- anv_batch_emit(&cmd_buffer->batch, GEN7_3DSTATE_VIEWPORT_STATE_POINTERS_CC,
- .CCViewportPointer = vp_state->cc_vp.offset);
- anv_batch_emit(&cmd_buffer->batch, GEN7_3DSTATE_VIEWPORT_STATE_POINTERS_SF_CLIP,
- .SFClipViewportPointer = vp_state->sf_clip_vp.offset);
+ if (cmd_buffer->state.dirty & ANV_DYNAMIC_VIEWPORT_DIRTY)
+ anv_cmd_buffer_emit_viewport(cmd_buffer);
+
+ if (cmd_buffer->state.dirty & ANV_DYNAMIC_SCISSOR_DIRTY)
+ anv_cmd_buffer_emit_scissor(cmd_buffer);
+
+ if (cmd_buffer->state.dirty & (ANV_CMD_BUFFER_PIPELINE_DIRTY |
+ ANV_DYNAMIC_LINE_WIDTH_DIRTY |
+ ANV_DYNAMIC_DEPTH_BIAS_DIRTY)) {
+
+ bool enable_bias = cmd_buffer->state.dynamic.depth_bias.bias != 0.0f ||
+ cmd_buffer->state.dynamic.depth_bias.slope_scaled != 0.0f;
+
+ uint32_t sf_dw[GEN8_3DSTATE_SF_length];
+ struct GEN7_3DSTATE_SF sf = {
+ GEN7_3DSTATE_SF_header,
+ .LineWidth = cmd_buffer->state.dynamic.line_width,
+ .GlobalDepthOffsetEnableSolid = enable_bias,
+ .GlobalDepthOffsetEnableWireframe = enable_bias,
+ .GlobalDepthOffsetEnablePoint = enable_bias,
+ .GlobalDepthOffsetConstant = cmd_buffer->state.dynamic.depth_bias.bias,
+ .GlobalDepthOffsetScale = cmd_buffer->state.dynamic.depth_bias.slope_scaled,
+ .GlobalDepthOffsetClamp = cmd_buffer->state.dynamic.depth_bias.clamp
+ };
+ GEN7_3DSTATE_SF_pack(NULL, sf_dw, &sf);
+
+ anv_batch_emit_merge(&cmd_buffer->batch, sf_dw, pipeline->gen7.sf);
}
- if (cmd_buffer->state.dirty &
- (ANV_CMD_BUFFER_PIPELINE_DIRTY | ANV_CMD_BUFFER_RS_DIRTY)) {
- anv_batch_emit_merge(&cmd_buffer->batch,
- cmd_buffer->state.rs_state->gen7.sf,
- pipeline->gen7.sf);
- }
+ if (cmd_buffer->state.dirty & (ANV_DYNAMIC_BLEND_CONSTANTS_DIRTY |
+ ANV_DYNAMIC_STENCIL_REFERENCE_DIRTY)) {
+ struct anv_state cc_state =
+ anv_cmd_buffer_alloc_dynamic_state(cmd_buffer,
+ GEN7_COLOR_CALC_STATE_length, 64);
+ struct GEN7_COLOR_CALC_STATE cc = {
+ .BlendConstantColorRed = cmd_buffer->state.dynamic.blend_constants[0],
+ .BlendConstantColorGreen = cmd_buffer->state.dynamic.blend_constants[1],
+ .BlendConstantColorBlue = cmd_buffer->state.dynamic.blend_constants[2],
+ .BlendConstantColorAlpha = cmd_buffer->state.dynamic.blend_constants[3],
+ .StencilReferenceValue =
+ cmd_buffer->state.dynamic.stencil_reference.front,
+ .BackFaceStencilReferenceValue =
+ cmd_buffer->state.dynamic.stencil_reference.back,
+ };
+ GEN7_COLOR_CALC_STATE_pack(NULL, cc_state.map, &cc);
- if (cmd_buffer->state.dirty &
- (ANV_CMD_BUFFER_PIPELINE_DIRTY | ANV_CMD_BUFFER_DS_DIRTY)) {
- struct anv_state state;
-
- if (cmd_buffer->state.ds_state == NULL)
- state = anv_cmd_buffer_emit_dynamic(cmd_buffer,
- pipeline->gen7.depth_stencil_state,
- GEN7_COLOR_CALC_STATE_length, 64);
- else
- state = anv_cmd_buffer_merge_dynamic(cmd_buffer,
- cmd_buffer->state.ds_state->gen7.depth_stencil_state,
- pipeline->gen7.depth_stencil_state,
- GEN7_DEPTH_STENCIL_STATE_length, 64);
- anv_batch_emit(&cmd_buffer->batch, GEN7_3DSTATE_DEPTH_STENCIL_STATE_POINTERS,
- .PointertoDEPTH_STENCIL_STATE = state.offset);
+ anv_batch_emit(&cmd_buffer->batch,
+ GEN7_3DSTATE_CC_STATE_POINTERS,
+ .ColorCalcStatePointer = cc_state.offset);
}
- if (cmd_buffer->state.dirty &
- (ANV_CMD_BUFFER_CB_DIRTY | ANV_CMD_BUFFER_DS_DIRTY)) {
- struct anv_state state;
- if (cmd_buffer->state.ds_state == NULL)
- state = anv_cmd_buffer_emit_dynamic(cmd_buffer,
- cmd_buffer->state.cb_state->color_calc_state,
- GEN7_COLOR_CALC_STATE_length, 64);
- else if (cmd_buffer->state.cb_state == NULL)
- state = anv_cmd_buffer_emit_dynamic(cmd_buffer,
- cmd_buffer->state.ds_state->gen7.color_calc_state,
- GEN7_COLOR_CALC_STATE_length, 64);
- else
- state = anv_cmd_buffer_merge_dynamic(cmd_buffer,
- cmd_buffer->state.ds_state->gen7.color_calc_state,
- cmd_buffer->state.cb_state->color_calc_state,
- GEN7_COLOR_CALC_STATE_length, 64);
+ if (cmd_buffer->state.dirty & (ANV_CMD_BUFFER_PIPELINE_DIRTY |
+ ANV_DYNAMIC_STENCIL_COMPARE_MASK_DIRTY |
+ ANV_DYNAMIC_STENCIL_WRITE_MASK_DIRTY)) {
+ uint32_t depth_stencil_dw[GEN7_DEPTH_STENCIL_STATE_length];
+
+ struct GEN7_DEPTH_STENCIL_STATE depth_stencil = {
+ /* Is this what we need to do? */
+ .StencilBufferWriteEnable =
+ cmd_buffer->state.dynamic.stencil_write_mask.front != 0,
+
+ .StencilTestMask =
+ cmd_buffer->state.dynamic.stencil_compare_mask.front & 0xff,
+ .StencilWriteMask =
+ cmd_buffer->state.dynamic.stencil_write_mask.front & 0xff,
+
+ .BackfaceStencilTestMask =
+ cmd_buffer->state.dynamic.stencil_compare_mask.back & 0xff,
+ .BackfaceStencilWriteMask =
+ cmd_buffer->state.dynamic.stencil_write_mask.back & 0xff,
+ };
+ GEN7_DEPTH_STENCIL_STATE_pack(NULL, depth_stencil_dw, &depth_stencil);
+
+ struct anv_state ds_state =
+ anv_cmd_buffer_merge_dynamic(cmd_buffer, depth_stencil_dw,
+ pipeline->gen7.depth_stencil_state,
+ GEN7_DEPTH_STENCIL_STATE_length, 64);
anv_batch_emit(&cmd_buffer->batch,
- GEN7_3DSTATE_CC_STATE_POINTERS,
- .ColorCalcStatePointer = state.offset);
+ GEN7_3DSTATE_DEPTH_STENCIL_STATE_POINTERS,
+ .PointertoDEPTH_STENCIL_STATE = ds_state.offset);
}
if (cmd_buffer->state.gen7.index_buffer &&