diff options
author | Chad Versace <[email protected]> | 2015-11-03 14:19:45 -0800 |
---|---|---|
committer | Chad Versace <[email protected]> | 2015-11-04 15:15:19 -0800 |
commit | 16b2a489dbd4db56fc9231f399a81685330e7e7c (patch) | |
tree | c8e76d598a5e651d0767f91bab5ec61bd34b0335 /src/vulkan/anv_meta.c | |
parent | c56727037a968c3ff433468827eff25a40f26a71 (diff) |
anv: Move meta clear code to new file anv_meta_clear.c
anv_meta.c currently handles blits, copies, clears, and resolves. The
clear code is about to grow, and anv_meta.c is already busting at the
seams.
Diffstat (limited to 'src/vulkan/anv_meta.c')
-rw-r--r-- | src/vulkan/anv_meta.c | 526 |
1 files changed, 14 insertions, 512 deletions
diff --git a/src/vulkan/anv_meta.c b/src/vulkan/anv_meta.c index f6b37c3f8b2..880af14208d 100644 --- a/src/vulkan/anv_meta.c +++ b/src/vulkan/anv_meta.c @@ -27,6 +27,8 @@ #include <unistd.h> #include <fcntl.h> +#include "anv_meta.h" +#include "anv_meta_clear.h" #include "anv_private.h" #include "anv_nir_builder.h" @@ -67,27 +69,6 @@ build_nir_vertex_shader(bool attr_flat) } static nir_shader * -build_nir_clear_fragment_shader(void) -{ - nir_builder b; - - const struct glsl_type *color_type = glsl_vec4_type(); - - nir_builder_init_simple_shader(&b, MESA_SHADER_FRAGMENT); - - nir_variable *color_in = nir_variable_create(b.shader, nir_var_shader_in, - color_type, "v_attr"); - color_in->data.location = VARYING_SLOT_VAR0; - color_in->data.interpolation = INTERP_QUALIFIER_FLAT; - nir_variable *color_out = nir_variable_create(b.shader, nir_var_shader_out, - color_type, "f_color"); - color_out->data.location = FRAG_RESULT_DATA0; - nir_copy_var(&b, color_out, color_in); - - return b.shader; -} - -static nir_shader * build_nir_copy_fragment_shader(enum glsl_sampler_dim tex_dim) { nir_builder b; @@ -138,192 +119,9 @@ build_nir_copy_fragment_shader(enum glsl_sampler_dim tex_dim) return b.shader; } -static void -anv_device_init_meta_clear_state(struct anv_device *device) -{ - struct anv_shader_module vsm = { - .nir = build_nir_vertex_shader(true), - }; - - struct anv_shader_module fsm = { - .nir = build_nir_clear_fragment_shader(), - }; - - VkShader vs; - anv_CreateShader(anv_device_to_handle(device), - &(VkShaderCreateInfo) { - .sType = VK_STRUCTURE_TYPE_SHADER_CREATE_INFO, - .module = anv_shader_module_to_handle(&vsm), - .pName = "main", - }, &vs); - - VkShader fs; - anv_CreateShader(anv_device_to_handle(device), - &(VkShaderCreateInfo) { - .sType = VK_STRUCTURE_TYPE_SHADER_CREATE_INFO, - .module = anv_shader_module_to_handle(&fsm), - .pName = "main", - }, &fs); - - /* We use instanced rendering to clear multiple render targets. We have two - * vertex buffers: the first vertex buffer holds per-vertex data and - * provides the vertices for the clear rectangle. The second one holds - * per-instance data, which consists of the VUE header (which selects the - * layer) and the color (Vulkan supports per-RT clear colors). - */ - VkPipelineVertexInputStateCreateInfo vi_create_info = { - .sType = VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO, - .bindingCount = 2, - .pVertexBindingDescriptions = (VkVertexInputBindingDescription[]) { - { - .binding = 0, - .strideInBytes = 12, - .stepRate = VK_VERTEX_INPUT_STEP_RATE_VERTEX - }, - { - .binding = 1, - .strideInBytes = 32, - .stepRate = VK_VERTEX_INPUT_STEP_RATE_INSTANCE - }, - }, - .attributeCount = 3, - .pVertexAttributeDescriptions = (VkVertexInputAttributeDescription[]) { - { - /* VUE Header */ - .location = 0, - .binding = 1, - .format = VK_FORMAT_R32G32B32A32_UINT, - .offsetInBytes = 0 - }, - { - /* Position */ - .location = 1, - .binding = 0, - .format = VK_FORMAT_R32G32B32_SFLOAT, - .offsetInBytes = 0 - }, - { - /* Color */ - .location = 2, - .binding = 1, - .format = VK_FORMAT_R32G32B32A32_SFLOAT, - .offsetInBytes = 16 - } - } - }; - - anv_graphics_pipeline_create(anv_device_to_handle(device), - &(VkGraphicsPipelineCreateInfo) { - .sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO, - - .stageCount = 2, - .pStages = (VkPipelineShaderStageCreateInfo[]) { - { - .sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO, - .stage = VK_SHADER_STAGE_VERTEX, - .shader = vs, - .pSpecializationInfo = NULL - }, { - .sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO, - .stage = VK_SHADER_STAGE_FRAGMENT, - .shader = fs, - .pSpecializationInfo = NULL, - } - }, - .pVertexInputState = &vi_create_info, - .pInputAssemblyState = &(VkPipelineInputAssemblyStateCreateInfo) { - .sType = VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO, - .topology = VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP, - .primitiveRestartEnable = false, - }, - .pViewportState = &(VkPipelineViewportStateCreateInfo) { - .sType = VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO, - .viewportCount = 1, - .scissorCount = 1, - }, - .pRasterState = &(VkPipelineRasterStateCreateInfo) { - .sType = VK_STRUCTURE_TYPE_PIPELINE_RASTER_STATE_CREATE_INFO, - .depthClipEnable = true, - .rasterizerDiscardEnable = false, - .fillMode = VK_FILL_MODE_SOLID, - .cullMode = VK_CULL_MODE_NONE, - .frontFace = VK_FRONT_FACE_CCW - }, - .pMultisampleState = &(VkPipelineMultisampleStateCreateInfo) { - .sType = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO, - .rasterSamples = 1, - .sampleShadingEnable = false, - .pSampleMask = (VkSampleMask[]) { UINT32_MAX }, - }, - .pDepthStencilState = &(VkPipelineDepthStencilStateCreateInfo) { - .sType = VK_STRUCTURE_TYPE_PIPELINE_DEPTH_STENCIL_STATE_CREATE_INFO, - .depthTestEnable = true, - .depthWriteEnable = true, - .depthCompareOp = VK_COMPARE_OP_ALWAYS, - .depthBoundsTestEnable = false, - .stencilTestEnable = true, - .front = (VkStencilOpState) { - .stencilPassOp = VK_STENCIL_OP_REPLACE, - .stencilCompareOp = VK_COMPARE_OP_ALWAYS, - }, - .back = (VkStencilOpState) { - .stencilPassOp = VK_STENCIL_OP_REPLACE, - .stencilCompareOp = VK_COMPARE_OP_ALWAYS, - }, - }, - .pColorBlendState = &(VkPipelineColorBlendStateCreateInfo) { - .sType = VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO, - .attachmentCount = 1, - .pAttachments = (VkPipelineColorBlendAttachmentState []) { - { .channelWriteMask = VK_CHANNEL_A_BIT | - VK_CHANNEL_R_BIT | VK_CHANNEL_G_BIT | VK_CHANNEL_B_BIT }, - } - }, - .pDynamicState = &(VkPipelineDynamicStateCreateInfo) { - .sType = VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO, - .dynamicStateCount = 9, - .pDynamicStates = (VkDynamicState[]) { - VK_DYNAMIC_STATE_VIEWPORT, - VK_DYNAMIC_STATE_SCISSOR, - VK_DYNAMIC_STATE_LINE_WIDTH, - VK_DYNAMIC_STATE_DEPTH_BIAS, - VK_DYNAMIC_STATE_BLEND_CONSTANTS, - VK_DYNAMIC_STATE_DEPTH_BOUNDS, - VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK, - VK_DYNAMIC_STATE_STENCIL_WRITE_MASK, - VK_DYNAMIC_STATE_STENCIL_REFERENCE, - }, - }, - .flags = 0, - .renderPass = anv_render_pass_to_handle(&anv_meta_dummy_renderpass), - .subpass = 0, - }, - &(struct anv_graphics_pipeline_create_info) { - .use_repclear = true, - .disable_viewport = true, - .disable_vs = true, - .use_rectlist = true - }, - &device->meta_state.clear.pipeline); - - anv_DestroyShader(anv_device_to_handle(device), vs); - anv_DestroyShader(anv_device_to_handle(device), fs); - ralloc_free(vsm.nir); - ralloc_free(fsm.nir); -} - -#define NUM_VB_USED 2 -struct anv_saved_state { - struct anv_vertex_binding old_vertex_bindings[NUM_VB_USED]; - struct anv_descriptor_set *old_descriptor_set0; - struct anv_pipeline *old_pipeline; - uint32_t dynamic_flags; - struct anv_dynamic_state dynamic; -}; - -static void +void anv_cmd_buffer_save(struct anv_cmd_buffer *cmd_buffer, - struct anv_saved_state *state, + struct anv_meta_saved_state *state, uint32_t dynamic_state) { state->old_pipeline = cmd_buffer->state.pipeline; @@ -335,16 +133,16 @@ anv_cmd_buffer_save(struct anv_cmd_buffer *cmd_buffer, dynamic_state); } -static void +void anv_cmd_buffer_restore(struct anv_cmd_buffer *cmd_buffer, - const struct anv_saved_state *state) + const struct anv_meta_saved_state *state) { cmd_buffer->state.pipeline = state->old_pipeline; cmd_buffer->state.descriptors[0] = state->old_descriptor_set0; memcpy(cmd_buffer->state.vertex_bindings, state->old_vertex_bindings, sizeof(state->old_vertex_bindings)); - cmd_buffer->state.vb_dirty |= (1 << NUM_VB_USED) - 1; + cmd_buffer->state.vb_dirty |= (1 << ANV_META_VERTEX_BINDING_COUNT) - 1; cmd_buffer->state.dirty |= ANV_CMD_DIRTY_PIPELINE; cmd_buffer->state.descriptors_dirty |= VK_SHADER_STAGE_VERTEX_BIT; @@ -353,140 +151,6 @@ anv_cmd_buffer_restore(struct anv_cmd_buffer *cmd_buffer, cmd_buffer->state.dirty |= state->dynamic_flags; } -struct clear_instance_data { - struct anv_vue_header vue_header; - VkClearColorValue color; -}; - -static void -meta_emit_clear(struct anv_cmd_buffer *cmd_buffer, - int num_instances, - struct clear_instance_data *instance_data, - VkClearDepthStencilValue ds_clear_value) -{ - struct anv_device *device = cmd_buffer->device; - struct anv_framebuffer *fb = cmd_buffer->state.framebuffer; - struct anv_state state; - uint32_t size; - - const float vertex_data[] = { - /* Rect-list coordinates */ - 0.0, 0.0, ds_clear_value.depth, - fb->width, 0.0, ds_clear_value.depth, - fb->width, fb->height, ds_clear_value.depth, - - /* Align to 16 bytes */ - 0.0, 0.0, 0.0, - }; - - size = sizeof(vertex_data) + num_instances * sizeof(*instance_data); - state = anv_cmd_buffer_alloc_dynamic_state(cmd_buffer, size, 16); - - /* Copy in the vertex and instance data */ - memcpy(state.map, vertex_data, sizeof(vertex_data)); - memcpy(state.map + sizeof(vertex_data), instance_data, - num_instances * sizeof(*instance_data)); - - struct anv_buffer vertex_buffer = { - .device = cmd_buffer->device, - .size = size, - .bo = &device->dynamic_state_block_pool.bo, - .offset = state.offset - }; - - anv_CmdBindVertexBuffers(anv_cmd_buffer_to_handle(cmd_buffer), 0, 2, - (VkBuffer[]) { - anv_buffer_to_handle(&vertex_buffer), - anv_buffer_to_handle(&vertex_buffer) - }, - (VkDeviceSize[]) { - 0, - sizeof(vertex_data) - }); - - if (cmd_buffer->state.pipeline != anv_pipeline_from_handle(device->meta_state.clear.pipeline)) - anv_CmdBindPipeline(anv_cmd_buffer_to_handle(cmd_buffer), - VK_PIPELINE_BIND_POINT_GRAPHICS, - device->meta_state.clear.pipeline); - - ANV_CALL(CmdDraw)(anv_cmd_buffer_to_handle(cmd_buffer), - 3, num_instances, 0, 0); -} - -void -anv_cmd_buffer_clear_attachments(struct anv_cmd_buffer *cmd_buffer, - struct anv_render_pass *pass, - const VkClearValue *clear_values) -{ - struct anv_saved_state saved_state; - - if (pass->has_stencil_clear_attachment) - anv_finishme("stencil clear"); - - /* FINISHME: Rethink how we count clear attachments in light of - * 0.138.2 -> 0.170.2 diff. - */ - if (pass->num_color_clear_attachments == 0 && - !pass->has_depth_clear_attachment) - return; - - struct clear_instance_data instance_data[pass->num_color_clear_attachments]; - uint32_t color_attachments[pass->num_color_clear_attachments]; - uint32_t ds_attachment = VK_ATTACHMENT_UNUSED; - VkClearDepthStencilValue ds_clear_value = {0}; - - int layer = 0; - for (uint32_t i = 0; i < pass->attachment_count; i++) { - const struct anv_render_pass_attachment *att = &pass->attachments[i]; - - if (anv_format_is_color(att->format)) { - if (att->load_op == VK_ATTACHMENT_LOAD_OP_CLEAR) { - instance_data[layer] = (struct clear_instance_data) { - .vue_header = { - .RTAIndex = i, - .ViewportIndex = 0, - .PointWidth = 0.0 - }, - .color = clear_values[i].color, - }; - color_attachments[layer] = i; - layer++; - } - } else { - if (att->format->depth_format && - att->load_op == VK_ATTACHMENT_LOAD_OP_CLEAR) { - assert(ds_attachment == VK_ATTACHMENT_UNUSED); - ds_attachment = i; - ds_clear_value = clear_values[ds_attachment].depthStencil; - } - - if (att->format->has_stencil && - att->stencil_load_op == VK_ATTACHMENT_LOAD_OP_CLEAR) { - anv_finishme("stencil clear"); - } - } - } - - anv_cmd_buffer_save(cmd_buffer, &saved_state, - (1 << VK_DYNAMIC_STATE_VIEWPORT)); - cmd_buffer->state.dynamic.viewport.count = 0; - - struct anv_subpass subpass = { - .input_count = 0, - .color_count = pass->num_color_clear_attachments, - .color_attachments = color_attachments, - .depth_stencil_attachment = ds_attachment, - }; - - anv_cmd_buffer_begin_subpass(cmd_buffer, &subpass); - - meta_emit_clear(cmd_buffer, pass->num_color_clear_attachments, - instance_data, ds_clear_value); - - /* Restore API state */ - anv_cmd_buffer_restore(cmd_buffer, &saved_state); -} - static VkImageViewType meta_blit_get_src_image_view_type(const struct anv_image *src_image) { @@ -768,7 +432,7 @@ anv_device_init_meta_blit_state(struct anv_device *device) static void meta_prepare_blit(struct anv_cmd_buffer *cmd_buffer, - struct anv_saved_state *saved_state) + struct anv_meta_saved_state *saved_state) { anv_cmd_buffer_save(cmd_buffer, saved_state, (1 << VK_DYNAMIC_STATE_VIEWPORT)); @@ -959,7 +623,7 @@ meta_emit_blit(struct anv_cmd_buffer *cmd_buffer, static void meta_finish_blit(struct anv_cmd_buffer *cmd_buffer, - const struct anv_saved_state *saved_state) + const struct anv_meta_saved_state *saved_state) { anv_cmd_buffer_restore(cmd_buffer, saved_state); } @@ -1093,7 +757,7 @@ void anv_CmdCopyBuffer( ANV_FROM_HANDLE(anv_buffer, src_buffer, srcBuffer); ANV_FROM_HANDLE(anv_buffer, dest_buffer, destBuffer); - struct anv_saved_state saved_state; + struct anv_meta_saved_state saved_state; meta_prepare_blit(cmd_buffer, &saved_state); @@ -1176,7 +840,7 @@ void anv_CmdCopyImage( const VkImageViewType src_iview_type = meta_blit_get_src_image_view_type(src_image); - struct anv_saved_state saved_state; + struct anv_meta_saved_state saved_state; meta_prepare_blit(cmd_buffer, &saved_state); @@ -1274,7 +938,7 @@ void anv_CmdBlitImage( const VkImageViewType src_iview_type = meta_blit_get_src_image_view_type(src_image); - struct anv_saved_state saved_state; + struct anv_meta_saved_state saved_state; anv_finishme("respect VkTexFilter"); @@ -1409,7 +1073,7 @@ void anv_CmdCopyBufferToImage( ANV_FROM_HANDLE(anv_image, dest_image, destImage); VkDevice vk_device = anv_device_to_handle(cmd_buffer->device); const VkFormat orig_format = dest_image->format->vk_format; - struct anv_saved_state saved_state; + struct anv_meta_saved_state saved_state; meta_prepare_blit(cmd_buffer, &saved_state); @@ -1512,7 +1176,7 @@ void anv_CmdCopyImageToBuffer( ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, cmdBuffer); ANV_FROM_HANDLE(anv_image, src_image, srcImage); VkDevice vk_device = anv_device_to_handle(cmd_buffer->device); - struct anv_saved_state saved_state; + struct anv_meta_saved_state saved_state; const VkImageViewType src_iview_type = meta_blit_get_src_image_view_type(src_image); @@ -1616,168 +1280,6 @@ void anv_CmdFillBuffer( stub(); } -void anv_CmdClearColorImage( - VkCmdBuffer cmdBuffer, - VkImage _image, - VkImageLayout imageLayout, - const VkClearColorValue* pColor, - uint32_t rangeCount, - const VkImageSubresourceRange* pRanges) -{ - ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, cmdBuffer); - ANV_FROM_HANDLE(anv_image, image, _image); - struct anv_saved_state saved_state; - - anv_cmd_buffer_save(cmd_buffer, &saved_state, - (1 << VK_DYNAMIC_STATE_VIEWPORT)); - cmd_buffer->state.dynamic.viewport.count = 0; - - for (uint32_t r = 0; r < rangeCount; r++) { - for (uint32_t l = 0; l < pRanges[r].mipLevels; l++) { - for (uint32_t s = 0; s < pRanges[r].arraySize; s++) { - struct anv_image_view iview; - anv_image_view_init(&iview, cmd_buffer->device, - &(VkImageViewCreateInfo) { - .sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO, - .image = _image, - .viewType = VK_IMAGE_VIEW_TYPE_2D, - .format = image->format->vk_format, - .channels = { - VK_CHANNEL_SWIZZLE_R, - VK_CHANNEL_SWIZZLE_G, - VK_CHANNEL_SWIZZLE_B, - VK_CHANNEL_SWIZZLE_A - }, - .subresourceRange = { - .aspectMask = VK_IMAGE_ASPECT_COLOR_BIT, - .baseMipLevel = pRanges[r].baseMipLevel + l, - .mipLevels = 1, - .baseArrayLayer = pRanges[r].baseArrayLayer + s, - .arraySize = 1 - }, - }, - cmd_buffer); - - VkFramebuffer fb; - anv_CreateFramebuffer(anv_device_to_handle(cmd_buffer->device), - &(VkFramebufferCreateInfo) { - .sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO, - .attachmentCount = 1, - .pAttachments = (VkImageView[]) { - anv_image_view_to_handle(&iview), - }, - .width = iview.extent.width, - .height = iview.extent.height, - .layers = 1 - }, &fb); - - VkRenderPass pass; - anv_CreateRenderPass(anv_device_to_handle(cmd_buffer->device), - &(VkRenderPassCreateInfo) { - .sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO, - .attachmentCount = 1, - .pAttachments = &(VkAttachmentDescription) { - .sType = VK_STRUCTURE_TYPE_ATTACHMENT_DESCRIPTION, - .format = iview.format->vk_format, - .loadOp = VK_ATTACHMENT_LOAD_OP_LOAD, - .storeOp = VK_ATTACHMENT_STORE_OP_STORE, - .initialLayout = VK_IMAGE_LAYOUT_GENERAL, - .finalLayout = VK_IMAGE_LAYOUT_GENERAL, - }, - .subpassCount = 1, - .pSubpasses = &(VkSubpassDescription) { - .sType = VK_STRUCTURE_TYPE_SUBPASS_DESCRIPTION, - .pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS, - .inputCount = 0, - .colorCount = 1, - .pColorAttachments = &(VkAttachmentReference) { - .attachment = 0, - .layout = VK_IMAGE_LAYOUT_GENERAL, - }, - .pResolveAttachments = NULL, - .depthStencilAttachment = (VkAttachmentReference) { - .attachment = VK_ATTACHMENT_UNUSED, - .layout = VK_IMAGE_LAYOUT_GENERAL, - }, - .preserveCount = 1, - .pPreserveAttachments = &(VkAttachmentReference) { - .attachment = 0, - .layout = VK_IMAGE_LAYOUT_GENERAL, - }, - }, - .dependencyCount = 0, - }, &pass); - - ANV_CALL(CmdBeginRenderPass)(anv_cmd_buffer_to_handle(cmd_buffer), - &(VkRenderPassBeginInfo) { - .sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO, - .renderArea = { - .offset = { 0, 0, }, - .extent = { - .width = iview.extent.width, - .height = iview.extent.height, - }, - }, - .renderPass = pass, - .framebuffer = fb, - .clearValueCount = 1, - .pClearValues = NULL, - }, VK_RENDER_PASS_CONTENTS_INLINE); - - struct clear_instance_data instance_data = { - .vue_header = { - .RTAIndex = 0, - .ViewportIndex = 0, - .PointWidth = 0.0 - }, - .color = *pColor, - }; - - meta_emit_clear(cmd_buffer, 1, &instance_data, - (VkClearDepthStencilValue) {0}); - - ANV_CALL(CmdEndRenderPass)(anv_cmd_buffer_to_handle(cmd_buffer)); - } - } - } - - /* Restore API state */ - anv_cmd_buffer_restore(cmd_buffer, &saved_state); -} - -void anv_CmdClearDepthStencilImage( - VkCmdBuffer cmdBuffer, - VkImage image, - VkImageLayout imageLayout, - const VkClearDepthStencilValue* pDepthStencil, - uint32_t rangeCount, - const VkImageSubresourceRange* pRanges) -{ - stub(); -} - -void anv_CmdClearColorAttachment( - VkCmdBuffer cmdBuffer, - uint32_t colorAttachment, - VkImageLayout imageLayout, - const VkClearColorValue* pColor, - uint32_t rectCount, - const VkRect3D* pRects) -{ - stub(); -} - -void anv_CmdClearDepthStencilAttachment( - VkCmdBuffer cmdBuffer, - VkImageAspectFlags aspectMask, - VkImageLayout imageLayout, - const VkClearDepthStencilValue* pDepthStencil, - uint32_t rectCount, - const VkRect3D* pRects) -{ - stub(); -} - void anv_CmdResolveImage( VkCmdBuffer cmdBuffer, VkImage srcImage, |