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authorChad Versace <[email protected]>2015-08-17 13:10:40 -0700
committerChad Versace <[email protected]>2015-08-17 14:08:55 -0700
commitded736f16a9980eff3009b25b4b89763237c6cea (patch)
treef5466a16afaad0d66dd447a79845650ced368549 /src/vulkan/anv_image.c
parent4ae42c83ec46be3e200120e928a8060628a45bb6 (diff)
vk: Add anv_format reference to anv_image
Change type of anv_image::format from VkFormat to const struct anv_format*. This reduces the number of lookups in the VkFormat -> anv_format table.
Diffstat (limited to 'src/vulkan/anv_image.c')
-rw-r--r--src/vulkan/anv_image.c27
1 files changed, 10 insertions, 17 deletions
diff --git a/src/vulkan/anv_image.c b/src/vulkan/anv_image.c
index 2937c2e76e5..329955fff59 100644
--- a/src/vulkan/anv_image.c
+++ b/src/vulkan/anv_image.c
@@ -242,9 +242,6 @@ anv_image_create(VkDevice _device,
return vk_error(VK_ERROR_INVALID_MEMORY_SIZE);
}
- const struct anv_format *format_info =
- anv_format_for_vk_format(pCreateInfo->format);
-
image = anv_device_alloc(device, sizeof(*image), 8,
VK_SYSTEM_ALLOC_TYPE_API_OBJECT);
if (!image)
@@ -253,12 +250,12 @@ anv_image_create(VkDevice _device,
memset(image, 0, sizeof(*image));
image->type = pCreateInfo->imageType;
image->extent = pCreateInfo->extent;
- image->format = pCreateInfo->format;
+ image->format = anv_format_for_vk_format(pCreateInfo->format);
image->levels = pCreateInfo->mipLevels;
image->array_size = pCreateInfo->arraySize;
image->surf_type = surf_type;
- if (likely(!format_info->has_stencil || format_info->depth_format)) {
+ if (likely(!image->format->has_stencil || image->format->depth_format)) {
/* The image's primary surface is a color or depth surface. */
r = anv_image_make_surface(create_info, &image->size, &image->alignment,
&image->primary_surface);
@@ -266,7 +263,7 @@ anv_image_create(VkDevice _device,
goto fail;
}
- if (format_info->has_stencil) {
+ if (image->format->has_stencil) {
/* From the GPU's perspective, the depth buffer and stencil buffer are
* separate buffers. From Vulkan's perspective, though, depth and
* stencil reside in the same image. To satisfy Vulkan and the GPU, we
@@ -465,7 +462,6 @@ anv_validate_CreateImageView(VkDevice _device,
const VkImageSubresourceRange *subresource;
const struct anv_image_view_info *view_info;
const struct anv_format *view_format_info;
- const struct anv_format *image_format_info;
/* Validate structure type before dereferencing it. */
assert(pCreateInfo);
@@ -480,7 +476,6 @@ anv_validate_CreateImageView(VkDevice _device,
/* Validate format is in range before using it. */
assert(pCreateInfo->format >= VK_FORMAT_BEGIN_RANGE);
assert(pCreateInfo->format <= VK_FORMAT_END_RANGE);
- image_format_info = anv_format_for_vk_format(image->format);
view_format_info = anv_format_for_vk_format(pCreateInfo->format);
/* Validate channel swizzles. */
@@ -512,20 +507,20 @@ anv_validate_CreateImageView(VkDevice _device,
/* Validate format. */
switch (subresource->aspect) {
case VK_IMAGE_ASPECT_COLOR:
- assert(!image_format_info->depth_format);
- assert(!image_format_info->has_stencil);
+ assert(!image->format->depth_format);
+ assert(!image->format->has_stencil);
assert(!view_format_info->depth_format);
assert(!view_format_info->has_stencil);
- assert(view_format_info->cpp == image_format_info->cpp);
+ assert(view_format_info->cpp == image->format->cpp);
break;
case VK_IMAGE_ASPECT_DEPTH:
- assert(image_format_info->depth_format);
+ assert(image->format->depth_format);
assert(view_format_info->depth_format);
- assert(view_format_info->cpp == image_format_info->cpp);
+ assert(view_format_info->cpp == image->format->cpp);
break;
case VK_IMAGE_ASPECT_STENCIL:
/* FINISHME: Is it legal to have an R8 view of S8? */
- assert(image_format_info->has_stencil);
+ assert(image->format->has_stencil);
assert(view_format_info->has_stencil);
break;
default:
@@ -672,8 +667,6 @@ anv_depth_stencil_view_init(struct anv_depth_stencil_view *view,
ANV_FROM_HANDLE(anv_image, image, pCreateInfo->image);
struct anv_surface *depth_surface = &image->primary_surface;
struct anv_surface *stencil_surface = &image->stencil_surface;
- const struct anv_format *format =
- anv_format_for_vk_format(image->format);
view->base.attachment_type = ANV_ATTACHMENT_VIEW_TYPE_DEPTH_STENCIL;
@@ -686,7 +679,7 @@ anv_depth_stencil_view_init(struct anv_depth_stencil_view *view,
view->depth_stride = depth_surface->stride;
view->depth_offset = image->offset + depth_surface->offset;
- view->depth_format = format->depth_format;
+ view->depth_format = image->format->depth_format;
view->depth_qpitch = 0; /* FINISHME: QPitch */
view->stencil_stride = stencil_surface->stride;