diff options
author | Jason Ekstrand <[email protected]> | 2015-10-19 11:15:32 -0700 |
---|---|---|
committer | Jason Ekstrand <[email protected]> | 2015-10-19 14:14:21 -0700 |
commit | 958fc04dc51a2561c8598f42df59e3d9139e56a7 (patch) | |
tree | b6acf05aa073e97ae8e58647bf05c2c3e816f041 /src/vulkan/anv_compiler.cpp | |
parent | 995d9c4ac7fb046e01196cec308ebe10002a28da (diff) | |
parent | de862f03accb12b044ced60cb98f47a055457223 (diff) |
Merge remote-tracking branch 'mesa-public/master' into vulkan
Diffstat (limited to 'src/vulkan/anv_compiler.cpp')
-rw-r--r-- | src/vulkan/anv_compiler.cpp | 34 |
1 files changed, 23 insertions, 11 deletions
diff --git a/src/vulkan/anv_compiler.cpp b/src/vulkan/anv_compiler.cpp index a3b8d1cc80c..2b8e7cee9aa 100644 --- a/src/vulkan/anv_compiler.cpp +++ b/src/vulkan/anv_compiler.cpp @@ -36,6 +36,7 @@ #include <brw_gs.h> #include <brw_cs.h> #include "brw_vec4_gs_visitor.h" +#include <brw_compiler.h> #include <mesa/main/shaderobj.h> #include <mesa/main/fbobject.h> @@ -307,8 +308,9 @@ really_do_vs_prog(struct brw_context *brw, /* Emit GEN4 code. */ - program = brw_vs_emit(brw, mem_ctx, key, prog_data, &vp->program, - prog, -1, &program_size); + program = brw_compile_vs(brw->intelScreen->compiler, brw, mem_ctx, + key, prog_data, vs->Program->nir, NULL, false, -1, + &program_size, NULL); if (program == NULL) { ralloc_free(mem_ctx); return false; @@ -562,8 +564,9 @@ really_do_wm_prog(struct brw_context *brw, */ prog_data->binding_table.render_target_start = 0; - program = brw_wm_fs_emit(brw, mem_ctx, key, prog_data, - &fp->program, prog, -1, -1, &program_size); + program = brw_compile_fs(brw->intelScreen->compiler, brw, mem_ctx, key, + prog_data, fp->program.Base.nir, fs->Program, + -1, -1, brw->use_rep_send, &program_size, NULL); if (program == NULL) { ralloc_free(mem_ctx); return false; @@ -831,7 +834,8 @@ anv_codegen_gs_prog(struct brw_context *brw, void *mem_ctx = ralloc_context(NULL); unsigned program_size; const unsigned *program = - brw_gs_emit(brw, prog, &c, mem_ctx, -1, &program_size); + brw_compile_gs(brw->intelScreen->compiler, brw, &c, gp->program.Base.nir, + prog, mem_ctx, -1, &program_size, NULL); if (program == NULL) { ralloc_free(mem_ctx); return false; @@ -867,8 +871,9 @@ brw_codegen_cs_prog(struct brw_context *brw, anv_nir_apply_dynamic_offsets(pipeline, cs->Program->nir, &prog_data->base); anv_nir_apply_pipeline_layout(cs->Program->nir, pipeline->layout); - program = brw_cs_emit(brw, mem_ctx, key, prog_data, - &cp->program, prog, -1, &program_size); + program = brw_compile_cs(brw->intelScreen->compiler, brw, mem_ctx, key, + prog_data, cs->Program->nir, -1, + &program_size, NULL); if (program == NULL) { ralloc_free(mem_ctx); return false; @@ -1142,10 +1147,13 @@ setup_nir_io(struct gl_shader *mesa_shader, prog->OutputsWritten |= BITFIELD64_BIT(var->data.location); } + shader->info.system_values_read = 0; + foreach_list_typed(nir_variable, var, node, &shader->system_values) { + shader->info.system_values_read |= BITFIELD64_BIT(var->data.location); + } + shader->info.inputs_read = prog->InputsRead; shader->info.outputs_written = prog->OutputsWritten; - - mesa_shader->num_uniform_components = shader->num_uniforms; } static void @@ -1163,7 +1171,7 @@ anv_compile_shader_spirv(struct anv_compiler *compiler, "failed to create %s shader\n", stage_info[stage].name); #define CREATE_PROGRAM(stage) \ - _mesa_init_##stage##_program(&brw->ctx, &ralloc(mesa_shader, struct brw_##stage##_program)->program, 0, 0) + &ralloc(mesa_shader, struct brw_##stage##_program)->program.Base bool is_scalar; struct gl_program *prog; @@ -1187,6 +1195,7 @@ anv_compile_shader_spirv(struct anv_compiler *compiler, default: unreachable("Unsupported shader stage"); } + _mesa_init_gl_program(prog, 0, 0); _mesa_reference_program(&brw->ctx, &mesa_shader->Program, prog); mesa_shader->Program->Parameters = @@ -1215,11 +1224,14 @@ anv_compile_shader_spirv(struct anv_compiler *compiler, } nir_validate_shader(mesa_shader->Program->nir); + setup_nir_io(mesa_shader, mesa_shader->Program->nir); + brw_process_nir(mesa_shader->Program->nir, compiler->screen->devinfo, NULL, mesa_shader->Stage, is_scalar); - setup_nir_io(mesa_shader, mesa_shader->Program->nir); + mesa_shader->num_uniform_components = + mesa_shader->Program->nir->num_uniforms; fail_if(mesa_shader->Program->nir == NULL, "failed to translate SPIR-V to NIR\n"); |