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authorKarol Herbst <[email protected]>2018-07-19 13:04:43 +0200
committerKarol Herbst <[email protected]>2019-01-21 00:16:51 +0100
commit4125211e9c46a3b6f3eb82ded7a57a1a07e0fe02 (patch)
tree59980a502297f42c55f73a2568a336ccb5073011 /src/vulkan/Makefile.sources
parent27bd07e230a0df43b110362d74ba65f494fa7d1f (diff)
nir: add legal bit_sizes to intrinsics
With OpenCL some system values match the address bits, but in GLSL we also have some system values being 64 bit like subgroup masks. With this it is possible to adjust the builder functions so that depending on the bit_sizes the correct bit_size is used or an additional argument is added in case of multiple possible values. v2: validate dest bit_size v3: generate hex values in python code remove useless imports rename and move bit_sizes v4: add 1 to legal bit_sizes for front_face Signed-off-by: Karol Herbst <[email protected]> Reviewed-by: Jason Ekstrand <[email protected]> Reviewed-by: Bas Nieuwenhuizen <[email protected]>
Diffstat (limited to 'src/vulkan/Makefile.sources')
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