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authorJason Ekstrand <[email protected]>2015-09-01 15:16:06 -0700
committerJason Ekstrand <[email protected]>2015-09-01 15:16:06 -0700
commitbe0a4da6a571dc82dd491005c2cb01d5a3b09061 (patch)
tree1a1141b066b75ed6b7ab5a39f1081843113dfb8b /src/vulkan/Makefile.am
parent362ab2d78880288a92682ffcd56942461df00245 (diff)
vk/meta: Use SPIR-V for shaders
We are also now using glslc for compiling the Vulkan driver like we do in curcible.
Diffstat (limited to 'src/vulkan/Makefile.am')
-rw-r--r--src/vulkan/Makefile.am2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/vulkan/Makefile.am b/src/vulkan/Makefile.am
index 89880b77c01..13897090287 100644
--- a/src/vulkan/Makefile.am
+++ b/src/vulkan/Makefile.am
@@ -96,7 +96,7 @@ anv_entrypoints.c : anv_entrypoints_gen.py $(vulkan_include_HEADERS)
$(AM_V_GEN)cat $(vulkan_include_HEADERS) | $(PYTHON2) $< code > $@
%_spirv_autogen.h: %.c glsl_scraper.py
- $(AM_V_GEN) $(PYTHON2) $(srcdir)/glsl_scraper.py --glsl-only -o $@ $<
+ $(AM_V_GEN) $(PYTHON3) $(srcdir)/glsl_scraper.py --with-glslc=$(GLSLC) -o $@ $<
CLEANFILES = $(BUILT_SOURCES)