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authorTimothy Arceri <[email protected]>2018-06-14 11:00:23 +1000
committerTimothy Arceri <[email protected]>2018-06-19 12:09:56 +1000
commit781c23ece62cc9bf0f28035572be7a4eadf23d42 (patch)
tree5f13a0ec89424b38a7b9c0454094e0deef30eddd /src/util
parent90dbab0f9a2e35595b7510595b464e654b870e3a (diff)
util: add allow_glsl_builtin_const_expression to drirc for Google Earth VR
Reviewed-by: Dave Airlie <[email protected]>
Diffstat (limited to 'src/util')
-rw-r--r--src/util/drirc4
1 files changed, 4 insertions, 0 deletions
diff --git a/src/util/drirc b/src/util/drirc
index c76f1ca4380..ff706d16001 100644
--- a/src/util/drirc
+++ b/src/util/drirc
@@ -176,6 +176,10 @@ TODO: document the other workarounds.
<option name="allow_glsl_cross_stage_interpolation_mismatch" value="true"/>
</application>
+ <application name="Google Earth VR" executable="Earth.exe">
+ <option name="allow_glsl_builtin_const_expression" value="true"/>
+ </application>
+
<!-- The GL thread whitelist is below, workarounds are above.
Keep it that way. -->