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authorMarek Olšák <[email protected]>2019-02-20 11:42:05 -0500
committerMarek Olšák <[email protected]>2019-05-16 13:13:36 -0400
commit9f505ce21d675b102cb2c89ac1ab2f03d6680b22 (patch)
treea9d6575cd5c5d642171044fbe04f53390997b536 /src/util
parent0252fb92b88a3f3e0c35f8876678b84ef0672509 (diff)
radeonsi: disable primitive restart for triangles for DiRT Rally
It may decrease performance and it prevents compute-based primitive culling. Acked-by: Nicolai Hähnle <[email protected]>
Diffstat (limited to 'src/util')
-rw-r--r--src/util/00-mesa-defaults.conf3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/util/00-mesa-defaults.conf b/src/util/00-mesa-defaults.conf
index d27e8541951..3c459f3dec4 100644
--- a/src/util/00-mesa-defaults.conf
+++ b/src/util/00-mesa-defaults.conf
@@ -483,5 +483,8 @@ TODO: document the other workarounds.
<application name="Civilization 6" executable="Civ6Sub">
<option name="radeonsi_enable_nir" value="true"/>
</application>
+ <application name="DiRT Rally" executable="DirtRally">
+ <option name="radeonsi_prim_restart_tri_strips_only" value="true"/>
+ </application>
</device>
</driconf>