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authorTimothy Arceri <tarceri@itsqueeze.com>2018-06-14 11:00:25 +1000
committerTimothy Arceri <tarceri@itsqueeze.com>2018-06-19 12:09:56 +1000
commita9114b5e3e0c08b189837d452b8f09df7e86b974 (patch)
treece75c99b221ae27530ab93edeaa6214774f4d16f /src/util
parent725b1a406dbe98d7cd187b0dcdfdd0933977de89 (diff)
util: add allow_glsl_relaxed_es to drirc for Google Earth VR
Reviewed-by: Dave Airlie <airlied@redhat.com>
Diffstat (limited to 'src/util')
-rw-r--r--src/util/drirc1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/util/drirc b/src/util/drirc
index ff706d16001..7f91035ae8b 100644
--- a/src/util/drirc
+++ b/src/util/drirc
@@ -178,6 +178,7 @@ TODO: document the other workarounds.
<application name="Google Earth VR" executable="Earth.exe">
<option name="allow_glsl_builtin_const_expression" value="true"/>
+ <option name="allow_glsl_relaxed_es" value="true"/>
</application>
<!-- The GL thread whitelist is below, workarounds are above.