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author | Carl Worth <[email protected]> | 2014-10-22 16:58:26 -0700 |
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committer | Carl Worth <[email protected]> | 2015-01-16 13:47:40 -0800 |
commit | f87ffd5cc32dbfaff0a110fd7a94a92866c95f3b (patch) | |
tree | f3a61cc03c18153e2a3de143ba7cb7b83a2baac5 /src/util | |
parent | 127c9724924f9d93652540a9f3ff8306bb1aacd4 (diff) |
glsl: Add convenience function get_sampler_instance
This is similar to the existing functions get_instance,
get_array_instance, etc. for getting a type singleton. The new
get_sampler_instance() function will be used by the upcoming shader
cache.
Reviewed-by: Ian Romanick <[email protected]>
Reviewed-by: Matt Turner <[email protected]>
Diffstat (limited to 'src/util')
0 files changed, 0 insertions, 0 deletions