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authorTimothy Arceri <[email protected]>2018-08-15 17:19:36 +1000
committerTimothy Arceri <[email protected]>2018-08-20 13:53:59 +1000
commitfb277f504ee562e76a8a38ca7a591d3749db3867 (patch)
tree83d6286b03bacd1511a3ef431460997aed786713 /src/util
parentc470db706a19b37d4944c07b107345e5d1473a4f (diff)
mesa: move legacy dri config option texture_blend_quality
Reviewed-by: Ian Romanick <[email protected]>
Diffstat (limited to 'src/util')
-rw-r--r--src/util/xmlpool/ca.po6
-rw-r--r--src/util/xmlpool/de.po6
-rw-r--r--src/util/xmlpool/es.po6
-rw-r--r--src/util/xmlpool/fr.po5
-rw-r--r--src/util/xmlpool/nl.po6
-rw-r--r--src/util/xmlpool/sv.po6
-rw-r--r--src/util/xmlpool/t_options.h5
7 files changed, 0 insertions, 40 deletions
diff --git a/src/util/xmlpool/ca.po b/src/util/xmlpool/ca.po
index 0ba6f195e5e..be1c714ec94 100644
--- a/src/util/xmlpool/ca.po
+++ b/src/util/xmlpool/ca.po
@@ -274,12 +274,6 @@ msgstr "Utilitza el HyperZ per a augmentar el rendiment"
msgid "Number of texture units used"
msgstr "Nombre d'unitats de textura utilitzades"
-#: t_options.h:286
-msgid "Texture filtering quality vs. speed, AKA “brilinear” texture filtering"
-msgstr ""
-"Qualitat vs. velocitat de filtració de textura, àlies filtració \"brilinear"
-"\" de textura"
-
#: t_options.h:294
msgid "Used types of texture memory"
msgstr "Tipus utilitzats de memòria de textura"
diff --git a/src/util/xmlpool/de.po b/src/util/xmlpool/de.po
index 9670d4b4c58..2107389d323 100644
--- a/src/util/xmlpool/de.po
+++ b/src/util/xmlpool/de.po
@@ -249,12 +249,6 @@ msgstr "HyperZ zur Leistungssteigerung verwenden"
msgid "Number of texture units used"
msgstr "Anzahl der benutzten Textureinheiten"
-#: t_options.h:286
-msgid "Texture filtering quality vs. speed, AKA “brilinear” texture filtering"
-msgstr ""
-"Texturfilterqualität versus -geschwindigkeit, auch bekannt als „brilineare“ "
-"Texturfilterung"
-
#: t_options.h:294
msgid "Used types of texture memory"
msgstr "Benutzte Arten von Texturspeicher"
diff --git a/src/util/xmlpool/es.po b/src/util/xmlpool/es.po
index 42addf8180b..9ec42ad7088 100644
--- a/src/util/xmlpool/es.po
+++ b/src/util/xmlpool/es.po
@@ -258,12 +258,6 @@ msgstr "Usar HyperZ para potenciar rendimiento"
msgid "Number of texture units used"
msgstr "Número de unidades de textura usadas"
-#: t_options.h:286
-msgid "Texture filtering quality vs. speed, AKA “brilinear” texture filtering"
-msgstr ""
-"Calidad de filtrado de textura vs. velocidad, alias filtrado \"brilinear\" "
-"de textura"
-
#: t_options.h:294
msgid "Used types of texture memory"
msgstr "Tipos de memoria de textura usados"
diff --git a/src/util/xmlpool/fr.po b/src/util/xmlpool/fr.po
index ffec26680f1..55c152db58e 100644
--- a/src/util/xmlpool/fr.po
+++ b/src/util/xmlpool/fr.po
@@ -247,11 +247,6 @@ msgstr "Utiliser le HyperZ pour améliorer les performances"
msgid "Number of texture units used"
msgstr "Nombre d'unités de texture"
-#: t_options.h:286
-msgid "Texture filtering quality vs. speed, AKA “brilinear” texture filtering"
-msgstr ""
-"Qualité/performance du filtrage trilinéaire de texture (filtrage brilinéaire)"
-
#: t_options.h:294
msgid "Used types of texture memory"
msgstr "Types de mémoire de texture"
diff --git a/src/util/xmlpool/nl.po b/src/util/xmlpool/nl.po
index 7d8f1fec643..d29cea22363 100644
--- a/src/util/xmlpool/nl.po
+++ b/src/util/xmlpool/nl.po
@@ -246,12 +246,6 @@ msgstr "Gebruik HyperZ om de prestaties te verbeteren"
msgid "Number of texture units used"
msgstr "Aantal textuureenheden in gebruik"
-#: t_options.h:286
-msgid "Texture filtering quality vs. speed, AKA “brilinear” texture filtering"
-msgstr ""
-"Textuurfilterkwaliteit versus -snelheid, ookwel bekend als “brilineaire” "
-"textuurfiltering"
-
#: t_options.h:294
msgid "Used types of texture memory"
msgstr "Gebruikte soorten textuurgeheugen"
diff --git a/src/util/xmlpool/sv.po b/src/util/xmlpool/sv.po
index ddb5ad598d9..00b4c3400ba 100644
--- a/src/util/xmlpool/sv.po
+++ b/src/util/xmlpool/sv.po
@@ -240,12 +240,6 @@ msgstr "Använd HyperZ för att maximera prestandan"
msgid "Number of texture units used"
msgstr "Antal använda texturenheter"
-#: t_options.h:286
-msgid "Texture filtering quality vs. speed, AKA “brilinear” texture filtering"
-msgstr ""
-"Texturfiltreringskvalitet mot hastighet, även kallad \"brilinear\"-"
-"texturfiltrering"
-
#: t_options.h:294
msgid "Used types of texture memory"
msgstr "Använda typer av texturminne"
diff --git a/src/util/xmlpool/t_options.h b/src/util/xmlpool/t_options.h
index 2b89fcb48ee..9db051b0529 100644
--- a/src/util/xmlpool/t_options.h
+++ b/src/util/xmlpool/t_options.h
@@ -309,11 +309,6 @@ DRI_CONF_OPT_BEGIN_V(texture_units,int,def, # min ":" # max ) \
DRI_CONF_DESC(en,gettext("Number of texture units used")) \
DRI_CONF_OPT_END
-#define DRI_CONF_TEXTURE_BLEND_QUALITY(def,range) \
-DRI_CONF_OPT_BEGIN_V(texture_blend_quality,float,def,range) \
- DRI_CONF_DESC(en,gettext("Texture filtering quality vs. speed, AKA “brilinear” texture filtering")) \
-DRI_CONF_OPT_END
-
#define DRI_CONF_TEXTURE_HEAPS_ALL 0
#define DRI_CONF_TEXTURE_HEAPS_CARD 1
#define DRI_CONF_TEXTURE_HEAPS_GART 2