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authorTimothy Arceri <[email protected]>2018-08-30 10:19:08 +1000
committerTimothy Arceri <[email protected]>2018-09-18 19:43:05 +1000
commit02843ed76868c7e6268a028bb18ea5e48b72e291 (patch)
treeb06e3982df2a5cc6beb2e61b0586003124223bc3 /src/util
parentf958ea6eff928cf1faacfd11e966b9389746deb5 (diff)
mesa: move legacy dri config option texture_depth
Reviewed-by: Marek Olšák <[email protected]>
Diffstat (limited to 'src/util')
-rw-r--r--src/util/xmlpool/ca.po20
-rw-r--r--src/util/xmlpool/de.po20
-rw-r--r--src/util/xmlpool/es.po20
-rw-r--r--src/util/xmlpool/fr.po20
-rw-r--r--src/util/xmlpool/nl.po20
-rw-r--r--src/util/xmlpool/sv.po20
-rw-r--r--src/util/xmlpool/t_options.h14
7 files changed, 0 insertions, 134 deletions
diff --git a/src/util/xmlpool/ca.po b/src/util/xmlpool/ca.po
index ddb37b6dd8f..91621f2831d 100644
--- a/src/util/xmlpool/ca.po
+++ b/src/util/xmlpool/ca.po
@@ -82,26 +82,6 @@ msgstr "Permet les directives #extension GLSL en el mitjà dels shaders"
msgid "Image Quality"
msgstr "Qualitat d'imatge"
-#: t_options.h:133
-msgid "Texture color depth"
-msgstr "Profunditat de color de textura"
-
-#: t_options.h:134
-msgid "Prefer frame buffer color depth"
-msgstr "Prefereix profunditat de color del framebuffer"
-
-#: t_options.h:135
-msgid "Prefer 32 bits per texel"
-msgstr "Prefereix 32 bits per texel"
-
-#: t_options.h:136
-msgid "Prefer 16 bits per texel"
-msgstr "Prefereix 16 bits per texel"
-
-#: t_options.h:137
-msgid "Force 16 bits per texel"
-msgstr "Força 16 bits per texel"
-
#: t_options.h:195
msgid "A post-processing filter to cel-shade the output"
msgstr "Un filtre de postprocessament per a aplicar cel shading a la sortida"
diff --git a/src/util/xmlpool/de.po b/src/util/xmlpool/de.po
index 7b5b9510cfc..8c1d3df3f11 100644
--- a/src/util/xmlpool/de.po
+++ b/src/util/xmlpool/de.po
@@ -59,26 +59,6 @@ msgstr ""
msgid "Image Quality"
msgstr "Bildqualität"
-#: t_options.h:133
-msgid "Texture color depth"
-msgstr "Texturfarbtiefe"
-
-#: t_options.h:134
-msgid "Prefer frame buffer color depth"
-msgstr "Bevorzuge Farbtiefe des Framebuffers"
-
-#: t_options.h:135
-msgid "Prefer 32 bits per texel"
-msgstr "Bevorzuge 32 bits pro Texel"
-
-#: t_options.h:136
-msgid "Prefer 16 bits per texel"
-msgstr "Bevorzuge 16 bits pro Texel"
-
-#: t_options.h:137
-msgid "Force 16 bits per texel"
-msgstr "Erzwinge 16 bits pro Texel"
-
#: t_options.h:195
msgid "A post-processing filter to cel-shade the output"
msgstr "Nachbearbeitungsfilter für Cell Shading"
diff --git a/src/util/xmlpool/es.po b/src/util/xmlpool/es.po
index 81106ae7139..e5f44c8efc5 100644
--- a/src/util/xmlpool/es.po
+++ b/src/util/xmlpool/es.po
@@ -66,26 +66,6 @@ msgstr "Permite directivas #extension GLSL en medio de los shaders"
msgid "Image Quality"
msgstr "Calidad de imagen"
-#: t_options.h:133
-msgid "Texture color depth"
-msgstr "Profundidad de color de textura"
-
-#: t_options.h:134
-msgid "Prefer frame buffer color depth"
-msgstr "Preferir profundidad de color del framebuffer"
-
-#: t_options.h:135
-msgid "Prefer 32 bits per texel"
-msgstr "Preferir 32 bits por texel"
-
-#: t_options.h:136
-msgid "Prefer 16 bits per texel"
-msgstr "Preferir 16 bits por texel"
-
-#: t_options.h:137
-msgid "Force 16 bits per texel"
-msgstr "Forzar a 16 bits por texel"
-
#: t_options.h:195
msgid "A post-processing filter to cel-shade the output"
msgstr "Un filtro de postprocesamiento para aplicar cel shading a la salida"
diff --git a/src/util/xmlpool/fr.po b/src/util/xmlpool/fr.po
index f1a2ce0748e..aa8706cbb1c 100644
--- a/src/util/xmlpool/fr.po
+++ b/src/util/xmlpool/fr.po
@@ -58,26 +58,6 @@ msgstr ""
msgid "Image Quality"
msgstr "Qualité d'image"
-#: t_options.h:133
-msgid "Texture color depth"
-msgstr "Profondeur de texture"
-
-#: t_options.h:134
-msgid "Prefer frame buffer color depth"
-msgstr "Profondeur de couleur"
-
-#: t_options.h:135
-msgid "Prefer 32 bits per texel"
-msgstr "Préférer 32 bits par texel"
-
-#: t_options.h:136
-msgid "Prefer 16 bits per texel"
-msgstr "Prérérer 16 bits par texel"
-
-#: t_options.h:137
-msgid "Force 16 bits per texel"
-msgstr "Forcer 16 bits par texel"
-
#: t_options.h:195
msgid "A post-processing filter to cel-shade the output"
msgstr ""
diff --git a/src/util/xmlpool/nl.po b/src/util/xmlpool/nl.po
index 183d38ed468..50a53cc9cc4 100644
--- a/src/util/xmlpool/nl.po
+++ b/src/util/xmlpool/nl.po
@@ -58,26 +58,6 @@ msgstr ""
msgid "Image Quality"
msgstr "Beeldkwaliteit"
-#: t_options.h:133
-msgid "Texture color depth"
-msgstr "Textuurkleurendiepte"
-
-#: t_options.h:134
-msgid "Prefer frame buffer color depth"
-msgstr "Prefereer kaderbufferkleurdiepte"
-
-#: t_options.h:135
-msgid "Prefer 32 bits per texel"
-msgstr "Prefereer 32 bits per texel"
-
-#: t_options.h:136
-msgid "Prefer 16 bits per texel"
-msgstr "Prefereer 16 bits per texel"
-
-#: t_options.h:137
-msgid "Force 16 bits per texel"
-msgstr "Dwing 16 bits per texel af"
-
#: t_options.h:182
msgid "Horizontal error diffusion"
msgstr "Horizontale foutdiffusie"
diff --git a/src/util/xmlpool/sv.po b/src/util/xmlpool/sv.po
index bb3c120d098..36e5a9b6519 100644
--- a/src/util/xmlpool/sv.po
+++ b/src/util/xmlpool/sv.po
@@ -58,26 +58,6 @@ msgstr ""
msgid "Image Quality"
msgstr "Bildkvalitet"
-#: t_options.h:133
-msgid "Texture color depth"
-msgstr "Färgdjup för texturer"
-
-#: t_options.h:134
-msgid "Prefer frame buffer color depth"
-msgstr "Föredra färgdjupet för framebuffer"
-
-#: t_options.h:135
-msgid "Prefer 32 bits per texel"
-msgstr "Föredra 32 bitar per texel"
-
-#: t_options.h:136
-msgid "Prefer 16 bits per texel"
-msgstr "Föredra 16 bitar per texel"
-
-#: t_options.h:137
-msgid "Force 16 bits per texel"
-msgstr "Tvinga 16 bitar per texel"
-
#: t_options.h:181
msgid "Color dithering method"
msgstr "Färgutjämningsmetod"
diff --git a/src/util/xmlpool/t_options.h b/src/util/xmlpool/t_options.h
index 2acbb34c175..e0a30f5fd1d 100644
--- a/src/util/xmlpool/t_options.h
+++ b/src/util/xmlpool/t_options.h
@@ -152,20 +152,6 @@ DRI_CONF_OPT_END
DRI_CONF_SECTION_BEGIN \
DRI_CONF_DESC(en,gettext("Image Quality"))
-#define DRI_CONF_TEXTURE_DEPTH_FB 0
-#define DRI_CONF_TEXTURE_DEPTH_32 1
-#define DRI_CONF_TEXTURE_DEPTH_16 2
-#define DRI_CONF_TEXTURE_DEPTH_FORCE_16 3
-#define DRI_CONF_TEXTURE_DEPTH(def) \
-DRI_CONF_OPT_BEGIN_V(texture_depth,enum,def,"0:3") \
- DRI_CONF_DESC_BEGIN(en,gettext("Texture color depth")) \
- DRI_CONF_ENUM(0,gettext("Prefer frame buffer color depth")) \
- DRI_CONF_ENUM(1,gettext("Prefer 32 bits per texel")) \
- DRI_CONF_ENUM(2,gettext("Prefer 16 bits per texel")) \
- DRI_CONF_ENUM(3,gettext("Force 16 bits per texel")) \
- DRI_CONF_DESC_END \
-DRI_CONF_OPT_END
-
#define DRI_CONF_PRECISE_TRIG(def) \
DRI_CONF_OPT_BEGIN_B(precise_trig, def) \
DRI_CONF_DESC(en,gettext("Prefer accuracy over performance in trig functions")) \