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authorIlia Mirkin <[email protected]>2015-04-02 22:28:21 -0400
committerRob Clark <[email protected]>2015-04-05 16:36:34 -0400
commitea0952a9db1b5887f915d8f750f5fa9c45719976 (patch)
tree1f58dadc4645a6772cff3e9115e8237658082b8c /src/util
parentbfb0a8eb6967065be92e40ba620fc6fededde51a (diff)
freedreno: fix resource flushing confusion
A resource flush is an upload of a hypothetically-staging texture to the GPU. For a UMA system, this will largely be a no-op or cache-maintenance. Move the render flush logic into transfer_map where it belongs, and clear out the transfer_flush function. Signed-off-by: Ilia Mirkin <[email protected]>
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