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authorTimothy Arceri <[email protected]>2018-08-30 10:19:03 +1000
committerTimothy Arceri <[email protected]>2018-09-18 19:43:05 +1000
commit3a1d09fd559ca61d6ee625fa493986b3bd606327 (patch)
tree47549938233a06b535ce62a5f35d18d552b1acf1 /src/util
parent91e76ce4933704df4a92750105659f10e19a6600 (diff)
mesa: remove unused dri option float_depth
This seems to have only been used by DRI1 drivers which were removed with e4344161bde2. Reviewed-by: Marek Olšák <[email protected]>
Diffstat (limited to 'src/util')
-rw-r--r--src/util/xmlpool/ca.po4
-rw-r--r--src/util/xmlpool/de.po4
-rw-r--r--src/util/xmlpool/es.po4
-rw-r--r--src/util/xmlpool/fr.po4
-rw-r--r--src/util/xmlpool/nl.po4
-rw-r--r--src/util/xmlpool/sv.po4
-rw-r--r--src/util/xmlpool/t_options.h5
7 files changed, 0 insertions, 29 deletions
diff --git a/src/util/xmlpool/ca.po b/src/util/xmlpool/ca.po
index 5f78915b544..c588832b5d9 100644
--- a/src/util/xmlpool/ca.po
+++ b/src/util/xmlpool/ca.po
@@ -124,10 +124,6 @@ msgstr "Arrodoneix els components de color a baix"
msgid "Round to nearest color"
msgstr "Arrodoneix al color més proper"
-#: t_options.h:190
-msgid "Floating point depth buffer"
-msgstr "Buffer de profunditat de punt flotant"
-
#: t_options.h:195
msgid "A post-processing filter to cel-shade the output"
msgstr "Un filtre de postprocessament per a aplicar cel shading a la sortida"
diff --git a/src/util/xmlpool/de.po b/src/util/xmlpool/de.po
index 2ef0607cbb2..f40a39fff59 100644
--- a/src/util/xmlpool/de.po
+++ b/src/util/xmlpool/de.po
@@ -99,10 +99,6 @@ msgstr "Farbkomponenten abrunden"
msgid "Round to nearest color"
msgstr "Zur ähnlichsten Farbe runden"
-#: t_options.h:190
-msgid "Floating point depth buffer"
-msgstr "Fließkomma z-Puffer"
-
#: t_options.h:195
msgid "A post-processing filter to cel-shade the output"
msgstr "Nachbearbeitungsfilter für Cell Shading"
diff --git a/src/util/xmlpool/es.po b/src/util/xmlpool/es.po
index cfb6c0eb18d..e371834070b 100644
--- a/src/util/xmlpool/es.po
+++ b/src/util/xmlpool/es.po
@@ -106,10 +106,6 @@ msgstr "Redondear hacia abajo los componentes de color"
msgid "Round to nearest color"
msgstr "Redondear al color más cercano"
-#: t_options.h:190
-msgid "Floating point depth buffer"
-msgstr "Búfer de profundidad en coma flotante"
-
#: t_options.h:195
msgid "A post-processing filter to cel-shade the output"
msgstr "Un filtro de postprocesamiento para aplicar cel shading a la salida"
diff --git a/src/util/xmlpool/fr.po b/src/util/xmlpool/fr.po
index 94a248069a0..b898e3423dd 100644
--- a/src/util/xmlpool/fr.po
+++ b/src/util/xmlpool/fr.po
@@ -98,10 +98,6 @@ msgstr "Arrondi à l'inférieur"
msgid "Round to nearest color"
msgstr "Arrondi au plus proche"
-#: t_options.h:190
-msgid "Floating point depth buffer"
-msgstr "Z-buffer en virgule flottante"
-
#: t_options.h:195
msgid "A post-processing filter to cel-shade the output"
msgstr ""
diff --git a/src/util/xmlpool/nl.po b/src/util/xmlpool/nl.po
index 9beafb42224..21845ce879c 100644
--- a/src/util/xmlpool/nl.po
+++ b/src/util/xmlpool/nl.po
@@ -98,10 +98,6 @@ msgstr "Horizontale foutdiffusie, zet fout bij lijnbegin terug"
msgid "Ordered 2D color dithering"
msgstr "Geordende 2D kleurrasterisering"
-#: t_options.h:190
-msgid "Floating point depth buffer"
-msgstr "Dieptebuffer als commagetal"
-
#: t_options.h:195
msgid "A post-processing filter to cel-shade the output"
msgstr ""
diff --git a/src/util/xmlpool/sv.po b/src/util/xmlpool/sv.po
index d952d5d8388..e340ed5df60 100644
--- a/src/util/xmlpool/sv.po
+++ b/src/util/xmlpool/sv.po
@@ -114,10 +114,6 @@ msgstr "Horisontell felspridning, återställ fel vid radbörjan"
msgid "Ordered 2D color dithering"
msgstr "Ordnad 2D-färgutjämning"
-#: t_options.h:190
-msgid "Floating point depth buffer"
-msgstr "Buffert för flytande punktdjup"
-
#: t_options.h:195
msgid "A post-processing filter to cel-shade the output"
msgstr ""
diff --git a/src/util/xmlpool/t_options.h b/src/util/xmlpool/t_options.h
index d671849a10c..48eb15cb6f2 100644
--- a/src/util/xmlpool/t_options.h
+++ b/src/util/xmlpool/t_options.h
@@ -191,11 +191,6 @@ DRI_CONF_OPT_BEGIN_V(round_mode,enum,def,"0:1") \
DRI_CONF_DESC_END \
DRI_CONF_OPT_END
-#define DRI_CONF_FLOAT_DEPTH(def) \
-DRI_CONF_OPT_BEGIN_B(float_depth, def) \
- DRI_CONF_DESC(en,gettext("Floating point depth buffer")) \
-DRI_CONF_OPT_END
-
#define DRI_CONF_PP_CELSHADE(def) \
DRI_CONF_OPT_BEGIN_V(pp_celshade,enum,def,"0:1") \
DRI_CONF_DESC(en,gettext("A post-processing filter to cel-shade the output")) \