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authorTimothy Arceri <[email protected]>2018-08-15 14:22:29 +1000
committerTimothy Arceri <[email protected]>2018-08-21 09:19:02 +1000
commit02062ab1e152c9eff46ca9485237120656cc4d52 (patch)
tree918f889f016c7535cbec0bd34195b5b428088543 /src/util/xmlpool/t_options.h
parentc5f863f2fddf4ae289749b893d253078871f0af7 (diff)
mesa: remove unused dri config option disable_shader_bit_encoding
This was added as a workaround for Heaven 3.0 but was later removed by 5ead448719f3 to allow Heaven 4.0 to work correctly. Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/util/xmlpool/t_options.h')
-rw-r--r--src/util/xmlpool/t_options.h5
1 files changed, 0 insertions, 5 deletions
diff --git a/src/util/xmlpool/t_options.h b/src/util/xmlpool/t_options.h
index fdb3a044771..f8623bd9f6d 100644
--- a/src/util/xmlpool/t_options.h
+++ b/src/util/xmlpool/t_options.h
@@ -90,11 +90,6 @@ DRI_CONF_OPT_BEGIN_B(disable_glsl_line_continuations, def) \
DRI_CONF_DESC(en,gettext("Disable backslash-based line continuations in GLSL source")) \
DRI_CONF_OPT_END
-#define DRI_CONF_DISABLE_SHADER_BIT_ENCODING(def) \
-DRI_CONF_OPT_BEGIN_B(disable_shader_bit_encoding, def) \
- DRI_CONF_DESC(en,gettext("Disable GL_ARB_shader_bit_encoding")) \
-DRI_CONF_OPT_END
-
#define DRI_CONF_FORCE_GLSL_VERSION(def) \
DRI_CONF_OPT_BEGIN_V(force_glsl_version, int, def, "0:999") \
DRI_CONF_DESC(en,gettext("Force a default GLSL version for shaders that lack an explicit #version line")) \