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authorTimothy Arceri <[email protected]>2018-08-15 17:19:36 +1000
committerTimothy Arceri <[email protected]>2018-08-20 13:53:59 +1000
commitfb277f504ee562e76a8a38ca7a591d3749db3867 (patch)
tree83d6286b03bacd1511a3ef431460997aed786713 /src/util/xmlpool/sv.po
parentc470db706a19b37d4944c07b107345e5d1473a4f (diff)
mesa: move legacy dri config option texture_blend_quality
Reviewed-by: Ian Romanick <[email protected]>
Diffstat (limited to 'src/util/xmlpool/sv.po')
-rw-r--r--src/util/xmlpool/sv.po6
1 files changed, 0 insertions, 6 deletions
diff --git a/src/util/xmlpool/sv.po b/src/util/xmlpool/sv.po
index ddb5ad598d9..00b4c3400ba 100644
--- a/src/util/xmlpool/sv.po
+++ b/src/util/xmlpool/sv.po
@@ -240,12 +240,6 @@ msgstr "Använd HyperZ för att maximera prestandan"
msgid "Number of texture units used"
msgstr "Antal använda texturenheter"
-#: t_options.h:286
-msgid "Texture filtering quality vs. speed, AKA “brilinear” texture filtering"
-msgstr ""
-"Texturfiltreringskvalitet mot hastighet, även kallad \"brilinear\"-"
-"texturfiltrering"
-
#: t_options.h:294
msgid "Used types of texture memory"
msgstr "Använda typer av texturminne"