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authorTimothy Arceri <[email protected]>2018-08-15 14:22:29 +1000
committerTimothy Arceri <[email protected]>2018-08-21 09:19:02 +1000
commit02062ab1e152c9eff46ca9485237120656cc4d52 (patch)
tree918f889f016c7535cbec0bd34195b5b428088543 /src/util/xmlpool/de.po
parentc5f863f2fddf4ae289749b893d253078871f0af7 (diff)
mesa: remove unused dri config option disable_shader_bit_encoding
This was added as a workaround for Heaven 3.0 but was later removed by 5ead448719f3 to allow Heaven 4.0 to work correctly. Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/util/xmlpool/de.po')
-rw-r--r--src/util/xmlpool/de.po4
1 files changed, 0 insertions, 4 deletions
diff --git a/src/util/xmlpool/de.po b/src/util/xmlpool/de.po
index 9b7059ba8ad..90a35e70dcf 100644
--- a/src/util/xmlpool/de.po
+++ b/src/util/xmlpool/de.po
@@ -46,10 +46,6 @@ msgstr ""
msgid "Disable backslash-based line continuations in GLSL source"
msgstr ""
-#: t_options.h:100
-msgid "Disable GL_ARB_shader_bit_encoding"
-msgstr ""
-
#: t_options.h:105
msgid ""
"Force a default GLSL version for shaders that lack an explicit #version line"