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authorAndres Gomez <[email protected]>2018-08-01 15:47:13 +0300
committerAndres Gomez <[email protected]>2018-08-02 10:06:44 +0300
commit18d9dc179f78f68e598cb21143743dbd71197c93 (patch)
tree53c091d0be7aaabbf7b3e8f9d5e0d1e78d4fa3df /src/util/u_queue.h
parent9d220fa950850d751fbbbc2cd4ec24d024fcad70 (diff)
gallium/aux/util: use util_snprintf() in test_texture_barrier
Instead of plain snprintf(). To fix the MSVC 2013 build: Compiling src\gallium\auxiliary\util\u_tests.c ... u_tests.c src\gallium\auxiliary\util\u_tests.c(624) : warning C4013: 'snprintf' undefined; assuming extern returning int ... gallium.lib(u_tests.obj) : error LNK2019: unresolved external symbol _snprintf referenced in function _test_texture_barrier build\windows-x86-debug\gallium\targets\graw-gdi\graw.dll : fatal error LNK1120: 1 unresolved externals scons: *** [build\windows-x86-debug\gallium\targets\graw-gdi\graw.dll] Error 1120 scons: building terminated because of errors. Fixes: 56342c97ee7 ("gallium/u_tests: test FBFETCH and shader-based blending with MSAA") Cc: Marek Olšák <[email protected]> Cc: Brian Paul <[email protected]> Cc: Roland Scheidegger <[email protected]> Cc: Dieter Nützel <[email protected]> Signed-off-by: Andres Gomez <[email protected]> Reviewed-by: Brian Paul <[email protected]>
Diffstat (limited to 'src/util/u_queue.h')
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