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authorRob Clark <[email protected]>2019-09-09 16:19:40 -0700
committerRob Clark <[email protected]>2019-09-10 22:08:33 +0000
commit85a23a8991cfb78960362114bf16304ea987f7f4 (patch)
tree2b2208563d136f494342364b70d8f768ef2fe354 /src/util/u_queue.c
parent15e439071d8d695503a92594e561bf845ef9f4bb (diff)
freedreno/a6xx: don't tile things that are too small
If the lowest (largest) mipmap level is too small to tile, then don't bother pretending. Note that this requires initializing pipe->screen before fd_resource_level_linear() is called. Signed-off-by: Rob Clark <[email protected]> Reviewed-by: Kristian H. Kristensen <[email protected]>
Diffstat (limited to 'src/util/u_queue.c')
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