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author | Dave Airlie <[email protected]> | 2017-03-28 11:43:48 +1000 |
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committer | Dave Airlie <[email protected]> | 2017-03-28 17:40:20 +1000 |
commit | 92e9c14a6a8d536404ef5b41217662bb2286d946 (patch) | |
tree | f3c806f11ce09779e86f343be40f939b3ea45a54 /src/util/strndup.h | |
parent | 4b467c759ea1e9d5960a5e668a166f33ef03e9d6 (diff) |
radv: move calculating fragment shader i/os to pipeline.
There is no need to calculate this on each command submit.
Reviewed-by: Bas Nieuwenhuizen <[email protected]>
Signed-off-by: Dave Airlie <[email protected]>
Diffstat (limited to 'src/util/strndup.h')
0 files changed, 0 insertions, 0 deletions