diff options
author | Emil Velikov <[email protected]> | 2017-01-13 16:51:31 +0000 |
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committer | Emil Velikov <[email protected]> | 2017-01-18 19:07:23 +0000 |
commit | d1efa09d342bff3e5def2978a0bef748d74f9c82 (patch) | |
tree | 079bd4ddeb05e068080337102c0b0ae13c1b101f /src/util/sha1/sha1.h | |
parent | 5b4a5312078436479b6d6d3d8c6b6e7c0e10bbe1 (diff) |
util: import sha1 implementation from OpenBSD17.0-branchpoint
At the moment we support 5+ different implementations each with varying
amount of bugs - from thread safely problems [1], to outright broken
implementation(s) [2]
In order to accommodate these we have 150+ lines of configure script and
extra two configure toggles. Whist an actual implementation being
~200loc and our current compat wrapping ~250.
Let's not forget that different people use different code paths, thus
effectively makes it harder to test and debug since the default
implementation is automatically detected.
To minimise all these lovely experiences, import the "100% Public
Domain" OpenBSD sha1 implementation. Clearly document any changes needed
to get building correctly, since many/most of those can be upstreamed
making future syncs easier.
As an added bonus this will avoid all the 'fun' experiences trying to
integrate it with the Android and SCons builds.
v2: Manually expand __BEGIN_DECLS/__END_DECLS and document (Tapani).
Furthermore it seems that some games (or surrounding runtime) static
link against OpenSSL resulting in conflicts. For more information see
the discussion thread [3]
Bugzilla [1]: https://bugs.freedesktop.org/show_bug.cgi?id=94904
Bugzilla [2]: https://bugs.freedesktop.org/show_bug.cgi?id=97967
[3] https://lists.freedesktop.org/archives/mesa-dev/2017-January/140748.html
Cc: Mark Janes <[email protected]>
Cc: Vinson Lee <[email protected]>
Cc: Tapani Pälli <[email protected]>
Cc: Jonathan Gray <[email protected]>
Tested-by: Jonathan Gray <[email protected]>
Signed-off-by: Emil Velikov <[email protected]>
Acked-by: Tapani Pälli <[email protected]> (v1)
Acked-by: Jason Ekstrand <[email protected]> (v1)
Diffstat (limited to 'src/util/sha1/sha1.h')
-rw-r--r-- | src/util/sha1/sha1.h | 54 |
1 files changed, 54 insertions, 0 deletions
diff --git a/src/util/sha1/sha1.h b/src/util/sha1/sha1.h new file mode 100644 index 00000000000..de07e1a477a --- /dev/null +++ b/src/util/sha1/sha1.h @@ -0,0 +1,54 @@ +/* $OpenBSD: sha1.h,v 1.24 2012/12/05 23:19:57 deraadt Exp $ */ + +/* + * SHA-1 in C + * By Steve Reid <[email protected]> + * 100% Public Domain + */ + +#ifndef _SHA1_H +#define _SHA1_H + +#include <stddef.h> +#include <stdint.h> + +#define SHA1_BLOCK_LENGTH 64 +#define SHA1_DIGEST_LENGTH 20 +#define SHA1_DIGEST_STRING_LENGTH (SHA1_DIGEST_LENGTH * 2 + 1) + +#ifdef __cplusplus +extern "C" { +#endif + +typedef struct { + uint32_t state[5]; + uint64_t count; + uint8_t buffer[SHA1_BLOCK_LENGTH]; +} SHA1_CTX; + +void SHA1Init(SHA1_CTX *); +void SHA1Pad(SHA1_CTX *); +void SHA1Transform(uint32_t [5], const uint8_t [SHA1_BLOCK_LENGTH]); +void SHA1Update(SHA1_CTX *, const uint8_t *, size_t); +void SHA1Final(uint8_t [SHA1_DIGEST_LENGTH], SHA1_CTX *); +__END_DECLS + +#define HTONDIGEST(x) do { \ + x[0] = htonl(x[0]); \ + x[1] = htonl(x[1]); \ + x[2] = htonl(x[2]); \ + x[3] = htonl(x[3]); \ + x[4] = htonl(x[4]); } while (0) + +#define NTOHDIGEST(x) do { \ + x[0] = ntohl(x[0]); \ + x[1] = ntohl(x[1]); \ + x[2] = ntohl(x[2]); \ + x[3] = ntohl(x[3]); \ + x[4] = ntohl(x[4]); } while (0) + +#ifdef __cplusplus +} +#endif + +#endif /* _SHA1_H */ |