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author | Samuel Pitoiset <[email protected]> | 2017-05-11 18:23:34 +0200 |
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committer | Samuel Pitoiset <[email protected]> | 2017-06-14 10:04:36 +0200 |
commit | 804e6f2b76a383f99666177343bce5000788348a (patch) | |
tree | 48b047ce9aa2fe6c4d0e91b9fba0cbf6dd62c673 /src/util/roundeven_test.c | |
parent | 878a6e6eed9490109f0196e6af77cfba374a5fcc (diff) |
mesa: associate uniform storage to bindless samplers/images
When a bindless sampler/image is bound to a texture/image unit,
we have to overwrite the constant value by the resident handle
directly in the constant buffer before the next draw.
One solution is to keep track of a pointer to the data.
Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Nicolai Hähnle <[email protected]>
Diffstat (limited to 'src/util/roundeven_test.c')
0 files changed, 0 insertions, 0 deletions