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authorMarek Olšák <[email protected]>2016-10-07 00:04:28 +0200
committerMarek Olšák <[email protected]>2016-10-31 11:53:38 +0100
commit330482177c45dceb71e5787c1a7e7fc87308c144 (patch)
treeee5250aebe4942d0cfde5cc77272ebda8a9073f6 /src/util/ralloc.c
parentcb0879985a40bcde1516e5341c5a3e5ea0968b87 (diff)
ralloc: don't memset ralloc_header, clear it manually
time GALLIUM_NOOP=1 ./run shaders/private/alien_isolation/ >/dev/null Before (2 takes): real 0m8.734s 0m8.773s user 0m34.232s 0m34.348s sys 0m0.084s 0m0.056s After (2 takes): real 0m8.448s 0m8.463s user 0m33.104s 0m33.160s sys 0m0.088s 0m0.076s Average change in "real" time spent: -3.4% calloc should only do 2 things compared to malloc: - check for overflow of "n * size" - call memset I'm not sure if that explains the difference. v2: clear "parent" and "next" in the caller of add_child. Reviewed-by: Edward O'Callaghan <[email protected]> (v1) Tested-by: Edmondo Tommasina <[email protected]> (v1) Reviewed-by: Nicolai Hähnle <[email protected]> (v1)
Diffstat (limited to 'src/util/ralloc.c')
-rw-r--r--src/util/ralloc.c16
1 files changed, 15 insertions, 1 deletions
diff --git a/src/util/ralloc.c b/src/util/ralloc.c
index 9526011b836..7023d798f50 100644
--- a/src/util/ralloc.c
+++ b/src/util/ralloc.c
@@ -122,13 +122,27 @@ ralloc_size(const void *ctx, size_t size)
void *
rzalloc_size(const void *ctx, size_t size)
{
- void *block = calloc(1, size + sizeof(ralloc_header));
+ void *block = malloc(size + sizeof(ralloc_header));
ralloc_header *info;
ralloc_header *parent;
if (unlikely(block == NULL))
return NULL;
+
info = (ralloc_header *) block;
+ /* measurements have shown that calloc is slower (because of
+ * the multiplication overflow checking?), so clear things
+ * manually
+ */
+ info->parent = NULL;
+ info->child = NULL;
+ info->prev = NULL;
+ info->next = NULL;
+ info->destructor = NULL;
+
+ /* memset the allocation except for ralloc_header */
+ memset(&info[1], 0, size);
+
parent = ctx != NULL ? get_header(ctx) : NULL;
add_child(parent, info);